---
title: Marcus: «sorry mate, didn't know it'd give you nightmares». What doe… — Older siblings and YouTube gameplay · tree and pragmatics
description: Marcus: «sorry mate, didn't know it'd give you nightmares». What does this show about Marcus? Test 7 · ★ of lesson 423 «Older siblings and YouTube gameplay» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was 
---

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# Test 7 · ★ · Older siblings and YouTube gameplay

<!-- .ven lang=en -->
Marcus: «sorry mate, didn't know it'd give you nightmares». What does this show about Marcus?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 1 · wrong ✗ · **Who acts:** Marcus, mate, this · **What happens:** not know, give, show · **To what, where:** nightmares, you · **Speech:** someone speaks here

<!-- .vabout -->
This is test 7 · ★ of lesson 423 «Older siblings and YouTube gameplay» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/423-older-siblings-and-youtube-gameplay/#t7).

## The question {#question}

<!-- .note -->
*Sentence 1:* Marcus: «sorry mate, didn't know it'd give you nightmares».

```conllu
# sent_id = question:everyday:423-older-siblings-and-youtube-gameplay:t7:1
# text = Marcus: «sorry mate, didn't know it'd give you nightmares».
1	Marcus	Marcus	PROPN	NNP	Number=Sing	9	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	5	punct	_	_
3	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
4	sorry	sorry	ADJ	JJ	Degree=Pos	5	amod	_	_
5	mate	mate	NOUN	NN	Number=Sing	1	appos	_	SpaceAfter=No
6	,	,	PUNCT	,	_	1	punct	_	_
7	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	aux	_	SpaceAfter=No
8	n't	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	know	know	VERB	VB	VerbForm=Inf	0	root	_	_
10	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	12	nsubj	_	SpaceAfter=No
11	'd	would	AUX	MD	VerbForm=Fin	12	aux	_	_
12	give	give	VERB	VB	VerbForm=Inf	9	ccomp	_	_
13	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	12	iobj	_	_
14	nightmares	nightmare	NOUN	NNS	Number=Plur	12	obj	_	SpaceAfter=No
15	»	»	PUNCT	''	_	14	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **know** *in a quote* | past · do-support | Marcus |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V S\_ING»: agent=Experiencer clause=Stimulus |
| 2 | **give** *in a quote* | would | mate | nightmares | you |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient nightmare=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What does this show about Marcus?

```conllu
# sent_id = question:everyday:423-older-siblings-and-youtube-gameplay:t7:2
# text = What does this show about Marcus?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	this	this	PRON	DT	Number=Sing|PronType=Dem	4	nsubj	_	_
4	show	show	VERB	VB	VerbForm=Inf	0	root	_	_
5	about	about	ADP	IN	_	6	case	_	_
6	Marcus	Marcus	PROPN	NNP	Number=Sing	4	obl	_	SpaceAfter=No
7	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | present · do-support | this |  |  |  |  | about Marcus | vn transfer\_mesg-37.1.1-1-1 «NP V NP S\_ING»: agent=Agent what=Recipient about marcus=Topic |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
He cares and didn't realise how Theo felt

```conllu
# sent_id = question:everyday:423-older-siblings-and-youtube-gameplay:t7:o1:1
# text = He cares and didn't realise how Theo felt
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	cares	care	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	and	and	CCONJ	CC	_	6	cc	_	_
4	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	6	aux	_	SpaceAfter=No
5	n't	not	PART	RB	Polarity=Neg	6	advmod	_	_
6	realise	realise	VERB	VB	VerbForm=Inf	2	ccomp	_	_
7	how	how	ADV	WRB	PronType=Int	9	advmod	_	_
8	Theo	Theo	PROPN	NNP	Number=Sing	9	nsubj	_	_
9	felt	feel	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **care** | present | He |  |  |  |  |  | vn care-88.1-1 «NP V what S»: agent=Experiencer clause=Stimulus |
| 2 | **not** **realise** | past · do-support | He *not said here* |  |  |  |  |  | tree rules |
| 3 | **feel** | past | Theo |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
He doesn't like playing with Theo

```conllu
# sent_id = question:everyday:423-older-siblings-and-youtube-gameplay:t7:o2:1
# text = He doesn't like playing with Theo
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	SpaceAfter=No
3	n't	not	PART	RB	Polarity=Neg	4	advmod	_	_
4	like	like	VERB	VB	VerbForm=Inf	0	root	_	_
5	playing	play	VERB	VBG	VerbForm=Ger	4	xcomp	_	_
6	with	with	ADP	IN	_	7	case	_	_
7	Theo	Theo	PROPN	NNP	Number=Sing	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **like** | present · do-support | He |  |  |  |  |  | vn want-32.1-1-1 «NP V S\_ING»: agent=Pivot clause=Theme |
| 2 | **play** *not said to happen* | gerund | He *not said here* |  |  |  |  | with Theo | vn play-114.2-1 «NP V PP.co-agent»: agent=Agent with theo=Co-Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
He wanted Theo to have nightmares

```conllu
# sent_id = question:everyday:423-older-siblings-and-youtube-gameplay:t7:o3:1
# text = He wanted Theo to have nightmares
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	wanted	want	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	Theo	Theo	PROPN	NNP	Number=Sing	2	obj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	have	have	VERB	VB	VerbForm=Inf	2	xcomp	_	_
6	nightmares	nightmare	NOUN	NNS	Number=Plur	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | past | He | Theo |  |  |  |  | tree rules |
| 2 | **have** *not said to happen* | to-infinitive | Theo *not said here* | nightmares |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent nightmare=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
He thinks Theo is making it up

```conllu
# sent_id = question:everyday:423-older-siblings-and-youtube-gameplay:t7:o4:1
# text = He thinks Theo is making it up
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	thinks	think	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	Theo	Theo	PROPN	NNP	Number=Sing	5	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	aux	_	_
5	making	make	VERB	VBG	Tense=Pres|VerbForm=Part	2	ccomp	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
7	up	up	ADP	RP	_	5	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | present | He |  |  |  |  |  | vn consider-29.9-2 «NP V how S»: agent=Agent clause=Theme |
| 2 | **make up** | present · progressive | Theo | it |  |  |  |  | vn comprise-107.2-1 «NP V NP»: agent=Theme it=Pivot |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Older siblings and YouTube gameplay, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/423-older-siblings-and-youtube-gameplay/t6/)
- next →: [Older siblings and YouTube gameplay, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/423-older-siblings-and-youtube-gameplay/t8/)
- ↑ back to [Older siblings and YouTube gameplay](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/423-older-siblings-and-youtube-gameplay/)

