---
title: It is given that a team admits an inexperienced player and instructs… — Teamwork, strategy and Minecraft build… · tree and pragmatics
description: It is given that a team admits an inexperienced player and instructs her patiently. Select the outcome most consistent with the account. Exam question 2 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school, with the dependency tree and pragmatics 
---

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# Exam question 2 · Teamwork, strategy and Minecraft building

<!-- .ven lang=en -->
It is given that a team admits an inexperienced player and instructs her patiently. Select the outcome most consistent with the account.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** team, you · **What happens:** give, admit, instruct, select · **To what, where:** It, inexperienced player, outcome

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This is exam question 2 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/424-teamwork-strategy-and-minecraft-building/#e2).

## The question {#question}

<!-- .note -->
*Sentence 1:* It is given that a team admits an inexperienced player and instructs her patiently.

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:e2:1
# text = It is given that a team admits an inexperienced player and instructs her patiently.
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	that	that	SCONJ	IN	_	7	mark	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	team	team	NOUN	NN	Number=Sing	7	nsubj	_	_
7	admits	admit	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
8	an	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	inexperienced	inexperienced	ADJ	JJ	Degree=Pos	10	amod	_	_
10	player	player	NOUN	NN	Number=Sing	7	obj	_	_
11	and	and	CCONJ	CC	_	12	cc	_	_
12	instructs	instruct	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	conj	_	_
13	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	14	nmod:poss	_	_
14	patiently	patiently	ADV	RB	_	12	advmod	_	SpaceAfter=No
15	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | present · passive |  | It |  |  |  |  | vn give-13.1-1 «NP V NP»: subject=Theme |
| 2 | **admit** *speech: other* | present | a team | a inexperienced player |  |  |  |  | vn admit-64.3-1 «NP V NP»: agent=Agent player=Theme |
| 3 | **instruct** *speech: other* | present | a team *not said here* |  |  |  |  | patiently *property* | vn advise-37.9-1 «NP V PP.topic»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Select the outcome most consistent with the account.

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:e2:2
# text = Select the outcome most consistent with the account.
1	Select	select	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	outcome	outcome	NOUN	NN	Number=Sing	1	obj	_	_
4	most	most	ADV	RBS	Degree=Sup	5	advmod	_	_
5	consistent	consistent	ADJ	JJ	Degree=Pos	3	amod	_	_
6	with	with	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	account	account	NOUN	NN	Number=Sing	5	obl	_	SpaceAfter=No
9	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **select** | imperative | you *not said here* | the outcome |  |  |  |  | vn obtain-13.5.2 «NP V NP»: agent=Agent outcome=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
The player is permanently unable to improve

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:e2:o1:1
# text = The player is permanently unable to improve
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	player	player	NOUN	NN	Number=Sing	5	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	permanently	permanently	ADV	RB	_	5	advmod	_	_
5	unable	unable	ADJ	JJ	Degree=Pos	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	improve	improve	VERB	VB	VerbForm=Inf	5	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | the player |  |  |  |  | permanently, unable *property* | tree rules |
| 2 | **improve** | to-infinitive | the player *not said here* |  |  |  |  |  | vn other\_cos-45.4 «NP.patient V»: agent=Patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
The team is penalised for assisting her

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:e2:o2:1
# text = The team is penalised for assisting her
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	team	team	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	penalised	penalis	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	for	for	SCONJ	IN	_	6	mark	_	_
6	assisting	assist	VERB	VBG	Tense=Pres|VerbForm=Part	4	advcl	_	_
7	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **penalis** | present · passive |  | the team |  |  |  |  | tree rules |
| 2 | **assist** | gerund |  |  | her *= she* |  |  |  | vn help-72.1-1-1 «NP V NP»: agent=Agent she=Beneficiary |

### Option 3 {#o3}

<!-- .ven lang=en -->
The match is cancelled by the game's operators

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:e2:o3:1
# text = The match is cancelled by the game's operators
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	match	match	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	cancelled	cancel	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	by	by	ADP	IN	_	9	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	game	game	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	operators	operator	NOUN	NNS	Number=Plur	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cancel** | present · passive | the game's operators | the match |  |  |  |  | tree rules |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
The player subsequently contributes to the team's success

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:e2:o4:1
# text = The player subsequently contributes to the team's success
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	player	player	NOUN	NN	Number=Sing	4	nsubj	_	_
3	subsequently	subsequently	ADV	RB	_	4	advmod	_	_
4	contributes	contribute	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	to	to	ADP	IN	_	9	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	team	team	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	success	success	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **contribute** | present | the player |  | the team's success |  |  | subsequently *property* | vn contribute-13.2-1-1 «NP V PP.recipient»: agent=Agent to success=Recipient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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