---
title: «the lighthouse is pointless, Kai». Twenty minutes of arguing. Then? — Teamwork, strategy and Minecraft build… · tree and pragmatics
description: «the lighthouse is pointless, Kai». Twenty minutes of arguing. Then? Test 10 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 10 · Teamwork, strategy and Minecraft building

<!-- .ven lang=en -->
«the lighthouse is pointless, Kai». Twenty minutes of arguing. Then?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 2 · wrong ✗ · **Who acts:** lighthouse · **What happens:** be, argue

<!-- .vabout -->
This is test 10 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/424-teamwork-strategy-and-minecraft-building/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* «the lighthouse is pointless, Kai».

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:1
# text = «the lighthouse is pointless, Kai».
1	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	lighthouse	lighthouse	NOUN	NN	Number=Sing	5	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	pointless	pointless	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	Kai	Kai	PROPN	NNP	Number=Sing	5	appos	_	SpaceAfter=No
8	»	»	PUNCT	''	_	7	punct	_	SpaceAfter=No
9	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** *in a quote* | present | the lighthouse |  |  |  |  | pointless *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Twenty minutes of arguing.

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:2
# text = Twenty minutes of arguing.
1	Twenty	twenty	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	minutes	minute	NOUN	NNS	Number=Plur	4	obl:unmarked	_	_
3	of	of	SCONJ	IN	_	4	mark	_	_
4	arguing	argue	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	SpaceAfter=No
5	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **argue** *speech: disagree* | gerund |  |  |  |  | minute |  | vn correspond-36.1-1 «NP V»: agent=Agent |

<!-- .note -->
*Sentence 3:* Then?

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:3
# text = Then?
1	Then	then	ADV	RB	PronType=Dem	0	root	_	SpaceAfter=No
2	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
They asked a stranger to decide it

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:o1:1
# text = They asked a stranger to decide it
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	2	nsubj	_	_
2	asked	ask	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	stranger	stranger	NOUN	NN	Number=Sing	2	iobj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	decide	decide	VERB	VB	VerbForm=Inf	2	xcomp	_	_
7	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ask** *speech: ask* | past | They |  | a stranger |  |  |  | vn inquire-37.1.2 «NP V NP whether S\_INF»: agent=Agent stranger=Recipient clause=Topic |
| 2 | **decide** *not said to happen* | to-infinitive | They *not said here* | stranger |  |  |  |  | vn correspond-36.1-1 «NP V S»: agent=Agent it=Topic |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
They listened, kept it, and it lit the street

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:o2:1
# text = They listened, kept it, and it lit the street
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	2	nsubj	_	_
2	listened	listen	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	kept	keep	VERB	VBD	Mood=Ind|Number=Sing|Tense=Past|VerbForm=Fin	2	conj	_	_
5	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	obj	_	SpaceAfter=No
6	,	,	PUNCT	,	_	9	punct	_	_
7	and	and	CCONJ	CC	_	9	cc	_	_
8	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
9	lit	light	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	conj	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	street	street	NOUN	NN	Number=Sing	9	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **listen** | past | They |  |  |  |  |  | vn peer-30.3 «NP V PP.theme»: agent=Agent |
| 2 | **keep** | past | They *not said here* | it |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent it=Theme |
| 3 | **light** | past | it | the street |  |  |  |  | vn preparing-26.3-1 «NP V NP»: agent=Agent street=Product |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Priya quit the world and never played with them again

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:o3:1
# text = Priya quit the world and never played with them again
1	Priya	Priya	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	quit	quit	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	world	world	NOUN	NN	Number=Sing	2	obj	_	_
5	and	and	CCONJ	CC	_	7	cc	_	_
6	never	never	ADV	RB	PronType=Neg	7	advmod	_	_
7	played	play	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	conj	_	_
8	with	with	ADP	IN	_	9	case	_	_
9	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	7	obl	_	_
10	again	again	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **quit** | past | Priya | the world |  |  |  |  | vn resign-10.11-2 «NP V NP»: agent=Agent world=Source |
| 2 | **not** **play** | past | Priya *not said here* |  |  |  | again | with them *= they* | vn play-114.2-1 «NP V PP.theme»: agent=Agent with they=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Kai knocked down Priya's roads

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t10:o4:1
# text = Kai knocked down Priya's roads
1	Kai	Kai	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	knocked	knock	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	down	down	ADP	RP	_	2	compound:prt	_	_
4	Priya	Priya	PROPN	NNP	Number=Sing	6	nmod:poss	_	SpaceAfter=No
5	's	's	PART	POS	_	4	case	_	_
6	roads	road	NOUN	NNS	Number=Plur	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **knock down** | past | Kai | Priya's roads |  |  |  |  | vn split-23.2 «NP V NP apart»: agent=Agent road=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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