---
title: Noah's mate: «the new girl is useless, kick her». What's the wiser m… — Teamwork, strategy and Minecraft build… · tree and pragmatics
description: Noah's mate: «the new girl is useless, kick her». What's the wiser move? Test 2 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 2 · Teamwork, strategy and Minecraft building

<!-- .ven lang=en -->
Noah's mate: «the new girl is useless, kick her». What's the wiser move?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 3 · wrong ✗ · **Who acts:** mate, wiser move · **What happens:** be, kick · **To what, where:** girl

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This is test 2 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/424-teamwork-strategy-and-minecraft-building/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* Noah's mate: «the new girl is useless, kick her».

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t2:1
# text = Noah's mate: «the new girl is useless, kick her».
1	Noah	Noah	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	mate	mate	NOUN	NN	Number=Sing	10	nsubj	_	SpaceAfter=No
4	:	:	PUNCT	:	_	10	punct	_	_
5	«	«	PUNCT	``	_	10	punct	_	SpaceAfter=No
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	new	new	ADJ	JJ	Degree=Pos	8	amod	_	_
8	girl	girl	NOUN	NN	Number=Sing	10	nsubj	_	_
9	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
10	useless	useless	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
11	,	,	PUNCT	,	_	12	punct	_	_
12	kick	kick	VERB	VB	Mood=Imp|VerbForm=Fin	10	parataxis	_	_
13	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	12	obj	_	SpaceAfter=No
14	»	»	PUNCT	''	_	12	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	10	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** *in a quote* | present | Noah's mate |  |  |  |  | useless *property* | tree rules |
| 2 | **kick** *in a quote* | infinitive |  | girl |  |  |  |  | vn split-23.2 «NP V NP apart»: agent=Agent she=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's the wiser move?

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t2:2
# text = What's the wiser move?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	wiser	wise	ADJ	JJR	Degree=Cmp	5	amod	_	_
5	move	move	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the wiser move |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Kick her out before she ruins the match for everyone

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t2:o1:1
# text = Kick her out before she ruins the match for everyone
1	Kick	kick	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	out	out	ADP	RP	_	1	compound:prt	_	_
4	before	before	SCONJ	IN	_	6	mark	_	_
5	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	ruins	ruin	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	match	match	NOUN	NN	Number=Sing	6	obj	_	_
9	for	for	ADP	IN	_	10	case	_	_
10	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **kick out** | imperative | you *not said here* | her *= she* |  |  |  |  | vn split-23.2 «NP V NP apart»: agent=Agent she=Patient |
| 2 | **ruin** | present | she | the match |  |  |  | for everyone | vn destroy-44 «NP V NP»: agent=Agent match=Patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Tell her to go and play somewhere else

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t2:o2:1
# text = Tell her to go and play somewhere else
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	go	go	VERB	VB	Mood=Imp|VerbForm=Fin	1	ccomp	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	play	play	VERB	VB	Mood=Imp|VerbForm=Fin	4	conj	_	_
7	somewhere	somewhere	ADV	RB	PronType=Ind	6	advmod	_	_
8	else	else	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | her *= she* |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP S\_INF»: agent=Agent she=Recipient clause=Topic |
| 2 | **go** *not said to happen* | to-infinitive |  |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 3 | **play** | infinitive |  |  |  |  |  | somewhere *property* | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Show her the controls for a few minutes

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t2:o3:1
# text = Show her the controls for a few minutes
1	Show	show	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	controls	control	NOUN	NNS	Number=Plur	1	obj	_	_
5	for	for	ADP	IN	_	8	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	few	few	ADJ	JJ	Degree=Pos	8	amod	_	_
8	minutes	minute	NOUN	NNS	Number=Plur	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | imperative | you *not said here* | the controls | her *= she* |  | minute |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent she=Recipient control=Topic |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Ignore her and hope she leaves

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t2:o4:1
# text = Ignore her and hope she leaves
1	Ignore	ignore	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	hope	hope	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	1	conj	_	_
5	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	leaves	leave	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ignore** | imperative | you *not said here* | her *= she* |  |  |  |  | vn neglect-75.1 «NP V NP»: agent=Agent she=Theme |
| 2 | **hope** | present | you *not said here* |  |  |  |  |  | vn long-32.2 «NP V S\_INF»: agent=Pivot clause=Theme |
| 3 | **leave** | present | she |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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