---
title: Theo's drawing has arrows and a stick man with a cape. What's it for? — Teamwork, strategy and Minecraft build… · tree and pragmatics
description: Theo's drawing has arrows and a stick man with a cape. What's it for? Test 3 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 3 · Teamwork, strategy and Minecraft building

<!-- .ven lang=en -->
Theo's drawing has arrows and a stick man with a cape. What's it for?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** drawing, Theo · **What happens:** have, draw, be · **To what, where:** arrows, drawing

<!-- .vabout -->
This is test 3 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/424-teamwork-strategy-and-minecraft-building/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* Theo's drawing has arrows and a stick man with a cape.

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t3:1
# text = Theo's drawing has arrows and a stick man with a cape.
1	Theo	Theo	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	drawing	drawing	NOUN	NN	Number=Sing	4	nsubj	_	_
4	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	arrows	arrow	NOUN	NNS	Number=Plur	4	obj	_	_
6	and	and	CCONJ	CC	_	9	cc	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	stick	stick	NOUN	NN	Number=Sing	9	compound	_	_
9	man	man	NOUN	NN	Number=Sing	5	conj	_	_
10	with	with	ADP	IN	_	12	case	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	cape	cape	NOUN	NN	Number=Sing	9	nmod	_	SpaceAfter=No
13	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | Theo's drawing | arrows and a stick man with a cape |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent arrow=Patient |
| 2 | **draw** |  | Theo |  |  |  |  |  | nom drawing «communication intransitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's it for?

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t3:2
# text = What's it for?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	nsubj	_	_
4	for	for	ADP	IN	_	1	case	_	SpaceAfter=No
5	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | drawing |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Practising his art instead of playing

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t3:o1:1
# text = Practising his art instead of playing
1	Practising	practise	VERB	VBG	VerbForm=Ger	6	csubj	_	_
2	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	art	art	NOUN	NN	Number=Sing	1	obj	_	_
4	instead	instead	ADV	RB	ExtPos=SCONJ	6	mark	_	_
5	of	of	ADP	IN	_	4	fixed	_	_
6	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **practise** | gerund |  | his art |  |  |  |  | tree rules |
| 2 | **play** | gerund | Practising |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Showing the team the plan clearly

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t3:o2:1
# text = Showing the team the plan clearly
1	Showing	show	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	team	team	NOUN	NN	Number=Sing	1	obj	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	plan	plan	NOUN	NN	Number=Sing	1	obj	_	_
6	clearly	clearly	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | gerund |  | the team |  |  |  | clearly *property* | vn transfer\_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent team=Recipient plan=Topic |

### Option 3 {#o3}

<!-- .ven lang=en -->
Proving that he is the boss of the team

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t3:o3:1
# text = Proving that he is the boss of the team
1	Proving	prove	VERB	VBG	VerbForm=Ger	6	csubj	_	_
2	that	that	ADP	IN	_	3	case	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	obl	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	boss	boss	NOUN	NN	Number=Sing	0	root	_	_
7	of	of	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	team	team	NOUN	NN	Number=Sing	6	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prove** | gerund |  |  |  |  |  | that he | vn declare-29.4-1-1 «NP V what S\_INF»: agent=Agent |
| 2 | **is a** | present | Proving | the boss |  |  |  | of the team | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Making the other team laugh at him

```conllu
# sent_id = question:everyday:424-teamwork-strategy-and-minecraft-building:t3:o4:1
# text = Making the other team laugh at him
1	Making	make	VERB	VBG	VerbForm=Ger	5	csubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	other	other	ADJ	JJ	Degree=Pos	4	amod	_	_
4	team	team	NOUN	NN	Number=Sing	1	obj	_	_
5	laugh	laugh	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin	0	root	_	_
6	at	at	ADP	IN	_	7	case	_	_
7	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | gerund |  | the other team |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset team=Product |
| 2 | **laugh** | present | Making |  |  |  |  | at him *= he* | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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