---
title: Determine which conduct most accurately exemplifies that of a gracio… — Family game night · tree and pragmatics
description: Determine which conduct most accurately exemplifies that of a gracious loser. Exam question 4 of lesson 425 «Family game night» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/e4/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Family game night](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/) / e4

# Exam question 4 · Family game night

<!-- .ven lang=en -->
Determine which conduct most accurately exemplifies that of a gracious loser.

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** you · **What happens:** determine, conduct, exemplify

<!-- .vabout -->
This is exam question 4 of lesson 425 «Family game night» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/425-family-game-night/#e4).

## The question {#question}

```conllu
# sent_id = question:everyday:425-family-game-night:e4:1
# text = Determine which conduct most accurately exemplifies that of a gracious loser.
1	Determine	determine	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	which	which	PRON	WDT	PronType=Rel	3	nsubj	_	_
3	conduct	conduct	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	ccomp	_	_
4	most	most	ADV	RBS	Degree=Sup	5	advmod	_	_
5	accurately	accurately	ADV	RB	_	6	advmod	_	_
6	exemplifies	exemplify	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	ccomp	_	_
7	that	that	SCONJ	IN	_	11	mark	_	_
8	of	of	ADP	IN	_	11	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	gracious	gracious	ADJ	JJ	Degree=Pos	11	amod	_	_
11	loser	loser	NOUN	NN	Number=Sing	6	ccomp	_	SpaceAfter=No
12	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **determine** | imperative | you *not said here* |  |  |  |  |  | vn discover-84 «NP V how S»: agent=Agent clause=Topic |
| 2 | **conduct** | present |  |  |  |  |  |  | tree rules |
| 3 | **exemplify** | present |  |  |  |  |  | accurately *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Asserting that the victory was conceded deliberately

```conllu
# sent_id = question:everyday:425-family-game-night:e4:o1:1
# text = Asserting that the victory was conceded deliberately
1	Asserting	assert	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	that	that	SCONJ	IN	_	6	mark	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	victory	victory	NOUN	NN	Number=Sing	6	nsubj:pass	_	_
5	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	aux:pass	_	_
6	conceded	concede	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	advcl	_	_
7	deliberately	deliberately	ADV	RB	_	6	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **assert** | gerund |  |  |  |  |  |  | vn conjecture-29.5 «NP V that S»: agent=Agent |
| 2 | **concede** | past · passive |  | the victory |  |  |  | deliberately *property* | vn future\_having-13.3 «NP V NP.theme (PP)»: subject=Theme |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Congratulating the winner upon the victory obtained

```conllu
# sent_id = question:everyday:425-family-game-night:e4:o2:1
# text = Congratulating the winner upon the victory obtained
1	Congratulating	congratulate	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	winner	winner	NOUN	NN	Number=Sing	1	obj	_	_
4	upon	upon	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	victory	victory	NOUN	NN	Number=Sing	1	obl	_	_
7	obtained	obtain	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	acl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **congratulate** | gerund |  | the winner |  |  |  | upon the victory | vn judgment-33.1-1 «NP V NP»: agent=Agent winner=Theme |
| 2 | **obtain** | participle |  | the victory *not said here* |  |  |  |  | vn obtain-13.5.2-1 «NP.asset V NP»: agent=Asset |

### Option 3 {#o3}

<!-- .ven lang=en -->
Declining to participate in any further game

```conllu
# sent_id = question:everyday:425-family-game-night:e4:o3:1
# text = Declining to participate in any further game
1	Declining	decline	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	to	to	PART	TO	_	3	mark	_	_
3	participate	participate	VERB	VB	VerbForm=Inf	1	xcomp	_	_
4	in	in	ADP	IN	_	7	case	_	_
5	any	any	DET	DT	PronType=Ind	7	det	_	_
6	further	further	ADJ	JJ	Degree=Pos	7	amod	_	_
7	game	game	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **decline** | gerund |  |  |  |  |  |  | vn reject-77.2 «NP V S\_ING»: agent=Agent clause=Theme |
| 2 | **not** **participate** | to-infinitive |  |  |  |  |  | in any further game | vn cooperate-73.1-2 «NP V PP.theme»: agent=Agent in game=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Disputing the validity of the result obtained

```conllu
# sent_id = question:everyday:425-family-game-night:e4:o4:1
# text = Disputing the validity of the result obtained
1	Disputing	dispute	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	validity	validity	NOUN	NN	Number=Sing	1	obj	_	_
4	of	of	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	result	result	NOUN	NN	Number=Sing	3	nmod	_	_
7	obtained	obtain	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **dispute** | gerund |  | the validity of the result |  |  |  |  | tree rules |
| 2 | **obtain** | participle |  |  |  |  |  |  | vn obtain-13.5.2-1 «NP.asset V NP»: agent=Asset |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Family game night, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/e3/)
- next →: [«The dog ate it»: excuses for homework, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/426-the-dog-ate-it-excuses-for-homework/t1/)
- ↑ back to [Family game night](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/425-family-game-night/)

