---
title: Theo jumps on the sofa yelling «I WON I WON». What should he do next… — Family game night · tree and pragmatics
description: Theo jumps on the sofa yelling «I WON I WON». What should he do next to be a good winner? Test 4 · ★★★ of lesson 425 «Family game night» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 4 · ★★★ · Family game night

<!-- .ven lang=en -->
Theo jumps on the sofa yelling «I WON I WON». What should he do next to be a good winner?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** Theo · **What happens:** jump, yell, win, do, be · **To what, where:** sofa, good winner · **Speech:** someone speaks here

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This is test 4 · ★★★ of lesson 425 «Family game night» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/425-family-game-night/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* Theo jumps on the sofa yelling «I WON I WON».

```conllu
# sent_id = question:everyday:425-family-game-night:t4:1
# text = Theo jumps on the sofa yelling «I WON I WON».
1	Theo	Theo	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	jumps	jump	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	on	on	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	sofa	sofa	NOUN	NN	Number=Sing	2	obl	_	_
6	yelling	yell	VERB	VBG	VerbForm=Ger	2	advcl	_	_
7	«	«	PUNCT	``	_	9	punct	_	SpaceAfter=No
8	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	9	nsubj	_	_
9	WON	win	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	6	ccomp	_	_
10	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	11	nsubj	_	_
11	WON	win	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	9	ccomp	_	SpaceAfter=No
12	»	»	PUNCT	''	_	9	punct	_	SpaceAfter=No
13	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **jump** | present | Theo |  |  | the sofa |  |  | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme on sofa=Trajectory |
| 2 | **yell** *speech: express* | gerund | Theo *not said here* |  |  |  |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 3 | **win** *in a quote* | past | Theo |  |  |  |  |  | tree rules |
| 4 | **win** *in a quote* | past | Theo |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What should he do next to be a good winner?

```conllu
# sent_id = question:everyday:425-family-game-night:t4:2
# text = What should he do next to be a good winner?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	should	should	AUX	MD	VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	do	do	VERB	VB	VerbForm=Inf	0	root	_	_
5	next	next	ADV	RB	_	4	advmod	_	_
6	to	to	PART	TO	_	10	mark	_	_
7	be	be	AUX	VB	VerbForm=Inf	10	cop	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	good	good	ADJ	JJ	Degree=Pos	10	amod	_	_
10	winner	winner	NOUN	NN	Number=Sing	4	advcl	_	SpaceAfter=No
11	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | should | Theo |  |  |  |  | next *property* | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |
| 2 | **is a** | to-infinitive | Theo *not said here* | a good winner |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Keep yelling until Mum admits it

```conllu
# sent_id = question:everyday:425-family-game-night:t4:o1:1
# text = Keep yelling until Mum admits it
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	yelling	yell	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	until	until	SCONJ	IN	_	5	mark	_	_
4	Mum	mum	NOUN	NN	Number=Sing	5	nsubj	_	_
5	admits	admit	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	advcl	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **yell** *speech: express* | gerund | you *not said here* |  |  |  |  |  | vn manner\_speaking-37.3 «NP V»: agent=Agent |
| 3 | **admit** *speech: other* | present | Mum | it |  |  |  |  | vn admit-64.3-1 «NP V NP»: agent=Agent it=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Refuse to ever play again to stay champion

```conllu
# sent_id = question:everyday:425-family-game-night:t4:o2:1
# text = Refuse to ever play again to stay champion
1	Refuse	refuse	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	to	to	PART	TO	_	4	mark	_	_
3	ever	ever	ADV	RB	PronType=Ind	4	advmod	_	_
4	play	play	VERB	VB	VerbForm=Inf	1	xcomp	_	_
5	again	again	ADV	RB	_	4	advmod	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	stay	stay	VERB	VB	VerbForm=Inf	4	advcl	_	_
8	champion	champion	NOUN	NN	Number=Sing	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **refuse** | imperative | you *not said here* |  |  |  |  |  | vn reject-77.2 «NP V S\_ING»: agent=Agent clause=Theme |
| 2 | **not** **play** | to-infinitive | you *not said here* |  |  |  | ever; again |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **stay** | to-infinitive | you *not said here* | champion |  |  |  |  | vn lodge-46 «NP V ADV»: agent=Theme champion=Location |

### Option 3 {#o3}

<!-- .ven lang=en -->
Tell his friends Mum is rubbish

```conllu
# sent_id = question:everyday:425-family-game-night:t4:o3:1
# text = Tell his friends Mum is rubbish
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	friends	friend	NOUN	NNS	Number=Plur	1	iobj	_	_
4	Mum	mum	NOUN	NN	Number=Sing	6	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	rubbish	rubbish	NOUN	NN	Number=Sing	1	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | his friends |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent friend=Recipient |
| 2 | **is a** | present | Mum | rubbish |  |  |  |  | tree rules |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Thank Mum for the game and stop gloating

```conllu
# sent_id = question:everyday:425-family-game-night:t4:o4:1
# text = Thank Mum for the game and stop gloating
1	Thank	thank	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	0	root	_	_
2	Mum	Mum	PROPN	NNP	Number=Sing	1	obj	_	_
3	for	for	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	1	obl	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	stop	stop	VERB	VB	VerbForm=Inf	1	conj	_	_
8	gloating	gloat	VERB	VBG	VerbForm=Ger	7	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **thank** *speech: thank* | present |  |  | Mum |  |  | for the game | vn judgment-33.1-1 «NP V NP PP.attribute»: agent=Agent mum=Theme for game=Attribute |
| 2 | **stop** | infinitive |  |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 3 | **gloat** | gerund |  |  |  |  |  |  | vn marvel-31.3 «NP V»: agent=Experiencer |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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