---
title: Best mate's account sends «lol click this its so funny». He never sa… — «Free skins» and scams in games · tree and pragmatics
description: Best mate's account sends «lol click this its so funny». He never says lol. What would happen if Noah clicked? Test 5 · ★ of lesson 444 ««Free skins» and scams in games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova'
---

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# Test 5 · ★ · «Free skins» and scams in games

<!-- .ven lang=en -->
Best mate's account sends «lol click this its so funny». He never says lol. What would happen if Noah clicked?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** Best account, mate, He, Noah · **What happens:** send, click, account, not say, happen · **To what, where:** this · **Speech:** someone speaks here

<!-- .vabout -->
This is test 5 · ★ of lesson 444 ««Free skins» and scams in games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/444-free-skins-and-scams-in-games/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* Best mate's account sends «lol click this its so funny».

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:1
# text = Best mate's account sends «lol click this its so funny».
1	Best	good	ADJ	JJS	Degree=Sup	4	amod	_	_
2	mate	mate	NOUN	NN	Number=Sing	4	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	account	account	NOUN	NN	Number=Sing	5	nsubj	_	_
5	sends	send	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	«	«	PUNCT	``	_	8	punct	_	SpaceAfter=No
7	lol	lol	INTJ	UH	_	8	discourse	_	_
8	click	click	VERB	VB	VerbForm=Inf	5	ccomp	_	_
9	this	this	PRON	DT	Number=Sing|PronType=Dem	8	obj	_	_
10	its	its	PRON	PRP$	Case=Gen|Gender=Neut|Number=Sing|Person=3|Poss=Yes|PronType=Prs	12	nmod:poss	_	_
11	so	so	ADV	RB	_	12	advmod	_	_
12	funny	funny	ADJ	JJ	Degree=Pos	8	conj	_	SpaceAfter=No
13	»	»	PUNCT	''	_	8	punct	_	SpaceAfter=No
14	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **send** | present | mate's Best account |  |  |  |  |  | tree rules |
| 2 | **click** *in a quote* | infinitive | mate's Best account *not said here* | this |  |  |  |  | vn sound\_emission-43.2 «PP.location V NP»: agent=Location this=Theme |
| 3 | **account** |  | mate |  |  |  |  |  | nom account «communication transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* He never says lol.

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:2
# text = He never says lol.
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	never	never	ADV	RB	PronType=Neg	3	advmod	_	_
3	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	lol	lol	INTJ	UH	_	3	discourse	_	SpaceAfter=No
5	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **say** *speech: assert* | present | He |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

<!-- .note -->
*Sentence 3:* What would happen if Noah clicked?

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:3
# text = What would happen if Noah clicked?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	Noah	Noah	PROPN	NNP	Number=Sing	6	nsubj	_	_
6	clicked	click	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	SpaceAfter=No
7	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | would |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **click** *a condition, not said to happen* | past | Noah |  |  |  |  |  | vn sound\_emission-43.2 «NP.location V PP.theme»: agent=Location |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
He'd see a funny video, nothing else

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:o1:1
# text = He'd see a funny video, nothing else
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	see	see	VERB	VB	VerbForm=Inf	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	funny	funny	ADJ	JJ	Degree=Pos	6	amod	_	_
6	video	video	NOUN	NN	Number=Sing	3	obj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	3	conj	_	_
9	else	else	ADV	RB	_	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **see** | would | He | a funny video |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer video=Stimulus |

### Option 2 {#o2}

<!-- .ven lang=en -->
His mate would get a prize

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:o2:1
# text = His mate would get a prize
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	mate	mate	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	get	get	VERB	VB	VerbForm=Inf	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	prize	prize	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | would | His mate | a prize |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer prize=Stimulus |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
His own account might get stolen too

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:o3:1
# text = His own account might get stolen too
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
2	own	own	ADJ	JJ	Degree=Pos	3	amod	_	_
3	account	account	NOUN	NN	Number=Sing	6	nsubj:pass	_	_
4	might	might	AUX	MD	VerbForm=Fin	6	aux	_	_
5	get	get	AUX	VB	VerbForm=Inf	6	aux:pass	_	_
6	stolen	steal	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
7	too	too	ADV	RB	_	6	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **steal** | might · passive |  | His own account |  |  |  |  | vn appear-48.1.1 «PP.location V NP»: subject=Theme |
| 2 | **account** |  | His *= he* |  |  |  |  |  | nom account «communication transitive»: poss=agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The game would give him a rank

```conllu
# sent_id = question:everyday:444-free-skins-and-scams-in-games:t5:o4:1
# text = The game would give him a rank
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	give	give	VERB	VB	VerbForm=Inf	0	root	_	_
5	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	iobj	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	rank	rank	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | would | the game | a rank | him *= he* |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent he=Recipient rank=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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