---
title: Given that a pupil speaks with a stammer, ascertain the most appropr… — Joining a game, and the shy kid · tree and pragmatics
description: Given that a pupil speaks with a stammer, ascertain the most appropriate conduct of his classmates. Exam question 2 of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choi
---

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# Exam question 2 · Joining a game, and the shy kid

<!-- .ven lang=en -->
Given that a pupil speaks with a stammer, ascertain the most appropriate conduct of his classmates.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** pupil, you · **What happens:** give, speak, ascertain, conduct · **To what, where:** appropriate conduct, classmates · **Speech:** someone speaks here

<!-- .vabout -->
This is exam question 2 of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/466-joining-a-game-and-the-shy-kid/#e2).

## The question {#question}

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:e2:1
# text = Given that a pupil speaks with a stammer, ascertain the most appropriate conduct of his classmates.
1	Given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	advcl	_	_
2	that	that	SCONJ	IN	_	5	mark	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	pupil	pupil	NOUN	NN	Number=Sing	5	nsubj	_	_
5	speaks	speak	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	advcl	_	_
6	with	with	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	stammer	stammer	NOUN	NN	Number=Sing	5	obl	_	SpaceAfter=No
9	,	,	PUNCT	,	_	10	punct	_	_
10	ascertain	ascertain	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
12	most	most	ADV	RBS	Degree=Sup	13	advmod	_	_
13	appropriate	appropriate	ADJ	JJ	Degree=Pos	14	amod	_	_
14	conduct	conduct	NOUN	NN	Number=Sing	10	obj	_	_
15	of	of	ADP	IN	_	17	case	_	_
16	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	17	nmod:poss	_	_
17	classmates	classmate	NOUN	NNS	Number=Plur	14	nmod	_	SpaceAfter=No
18	.	.	PUNCT	.	_	10	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | participle | a pupil *not said here* |  |  |  |  |  | vn break\_down-45.8 «NP V»: agent=Patient |
| 2 | **speak** *speech: other* | present | a pupil |  |  |  |  | with a stammer | vn talk-37.5 «NP V PP.co-agent»: agent=Agent with stammer=Co-Agent |
| 3 | **ascertain** | imperative | you *not said here* | the appropriate conduct of pupil's classmates |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent conduct=Topic |
| 4 | **conduct** |  |  | pupil's classmates |  |  |  |  | nom conduct «act transitive»: of=patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Completing each of his words on his behalf

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:e2:o1:1
# text = Completing each of his words on his behalf
1	Completing	complete	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	each	each	DET	DT	PronType=Tot	5	det	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	words	word	NOUN	NNS	Number=Plur	1	obj	_	_
6	on	on	ADP	IN	_	8	case	_	_
7	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	behalf	behalf	NOUN	NN	Number=Sing	5	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **complete** | gerund |  | his words |  | his behalf |  |  | vn complete-55.2 «NP V NP»: agent=Agent word=Eventuality |
| 2 | **word** |  | his *= he* |  |  | his behalf |  |  | nom word «communication transitive»: poss=agent on=place |

### Option 2 {#o2}

<!-- .ven lang=en -->
Addressing their remarks to other persons instead

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:e2:o2:1
# text = Addressing their remarks to other persons instead
1	Addressing	address	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	remarks	remark	NOUN	NNS	Number=Plur	1	obj	_	_
4	to	to	ADP	IN	_	6	case	_	_
5	other	other	ADJ	JJ	Degree=Pos	6	amod	_	_
6	persons	person	NOUN	NNS	Number=Plur	1	obl	_	_
7	instead	instead	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **address** | gerund |  | their remarks |  |  |  | to other persons; instead *property* | vn illustrate-25.3 «NP V NP»: agent=Agent remark=Destination |
| 2 | **remark** |  | their *= they* |  |  |  |  |  | nom remark «communication transitive»: poss=agent |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Waiting patiently for him to complete his own words

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:e2:o3:1
# text = Waiting patiently for him to complete his own words
1	Waiting	wait	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	patiently	patiently	ADV	RB	_	1	advmod	_	_
3	for	for	ADP	IN	_	4	case	_	_
4	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	obl	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	complete	complete	VERB	VB	VerbForm=Inf	1	advcl	_	_
7	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
8	own	own	ADJ	JJ	Degree=Pos	9	amod	_	_
9	words	word	NOUN	NNS	Number=Plur	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | gerund |  |  |  |  |  | for him *= he*; patiently *property* | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **complete** | to-infinitive |  | his own words |  |  |  |  | vn complete-55.2 «NP V NP»: agent=Agent word=Eventuality |
| 3 | **word** |  | his *= he* |  |  |  |  |  | nom word «communication transitive»: poss=agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Laughing in order to put him at ease

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:e2:o4:1
# text = Laughing in order to put him at ease
1	Laughing	laugh	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	in	in	ADP	IN	_	3	case	_	_
3	order	order	NOUN	NN	Number=Sing	1	obl	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	put	put	VERB	VB	VerbForm=Inf	1	advcl	_	_
6	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
7	at	at	ADP	IN	_	8	case	_	_
8	ease	ease	NOUN	NN	Number=Sing	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | gerund |  |  |  |  |  | in order | vn nonverbal\_expression-40.2 «NP V PP.theme»: agent=Agent in order=Theme |
| 2 | **put** | to-infinitive |  | him *= he* |  | ease |  |  | vn put-9.1-2 «NP V NP PP.destination»: agent=Agent he=Theme at ease=Destination |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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