---
title: Connor: «I'm the best player here, OI, pass it, you lot are trash».… — Joining a game, and the shy kid · tree and pragmatics
description: Connor: «I'm the best player here, OI, pass it, you lot are trash». What would most likely happen? Test 2 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was
---

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# Test 2 · ★ · Joining a game, and the shy kid

<!-- .ven lang=en -->
Connor: «I'm the best player here, OI, pass it, you lot are trash». What would most likely happen?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** I, Connor, you · **What happens:** be, pass, happen · **To what, where:** best player, player, lot trash

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This is test 2 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/466-joining-a-game-and-the-shy-kid/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* Connor: «I'm the best player here, OI, pass it, you lot are trash».

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t2:1
# text = Connor: «I'm the best player here, OI, pass it, you lot are trash».
1	Connor	Connor	PROPN	NNP	Number=Sing	13	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	8	punct	_	_
3	«	«	PUNCT	``	_	8	punct	_	SpaceAfter=No
4	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	8	nsubj	_	SpaceAfter=No
5	'm	be	AUX	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	8	cop	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	best	good	ADJ	JJS	Degree=Sup	8	amod	_	_
8	player	player	NOUN	NN	Number=Sing	1	appos	_	_
9	here	here	ADV	RB	PronType=Dem	8	advmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	1	punct	_	_
11	OI	oi	INTJ	UH	_	13	discourse	_	SpaceAfter=No
12	,	,	PUNCT	,	_	11	punct	_	_
13	pass	pass	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
14	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	13	obj	_	SpaceAfter=No
15	,	,	PUNCT	,	_	19	punct	_	_
16	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	19	nsubj	_	_
17	lot	lot	NOUN	NN	Number=Sing	19	compound	_	_
18	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	19	cop	_	_
19	trash	trash	NOUN	NN	Number=Sing	13	obj	_	SpaceAfter=No
20	»	»	PUNCT	''	_	19	punct	_	SpaceAfter=No
21	.	.	PUNCT	.	_	13	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | present | I | the best player |  | here |  |  | tree rules |
| 2 | **pass** *in a quote* | infinitive | Connor | player |  |  |  |  | vn escape-51.1-1-3 «NP V NP»: agent=Theme it=Trajectory |
| 3 | **is a** *in a quote* | present | you | lot trash |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What would most likely happen?

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t2:2
# text = What would most likely happen?
1	What	what	PRON	WP	PronType=Int	5	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	5	aux	_	_
3	most	most	ADV	RBS	Degree=Sup	4	advmod	_	_
4	likely	likely	ADV	RB	_	5	advmod	_	_
5	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | would |  |  |  |  |  | likely *property* | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
They'd thank him for the tips

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t2:o1:1
# text = They'd thank him for the tips
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	thank	thank	VERB	VB	VerbForm=Inf	0	root	_	_
4	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	obj	_	_
5	for	for	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	tips	tip	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **thank** *speech: thank* | would | They |  | him *= he* |  |  | for the tips | vn judgment-33.1-1 «NP V NP PP.attribute»: agent=Agent he=Theme for tip=Attribute |

### Option 2 {#o2}

<!-- .ven lang=en -->
They'd make him captain

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t2:o2:1
# text = They'd make him captain
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	make	make	VERB	VB	VerbForm=Inf	0	root	_	_
4	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	obj	_	_
5	captain	captain	VERB	VB	VerbForm=Inf	3	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | would | They | him *= he* |  |  |  |  | tree rules |
| 2 | **captain** | infinitive | him *= he* *not said here* |  |  |  |  |  | vn captain-29.8-1 «NP V PP.beneficiary»: agent=Agent |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
They'd want him out of the game

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t2:o3:1
# text = They'd want him out of the game
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	want	want	VERB	VB	VerbForm=Inf	0	root	_	_
4	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	obj	_	_
5	out	out	ADP	IN	_	8	case	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | would | They | him *= he* |  | the game |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot he=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
They'd pass to him every time

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t2:o4:1
# text = They'd pass to him every time
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	pass	pass	VERB	VB	VerbForm=Inf	0	root	_	_
4	to	to	ADP	IN	_	5	case	_	_
5	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	obl	_	_
6	every	every	DET	DT	PronType=Tot	7	det	_	_
7	time	time	NOUN	NN	Number=Sing	3	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pass** | would | They |  | him *= he* |  | time |  | vn escape-51.1-1-3 «NP V PP.initial\_location»: agent=Theme to he=Initial\_Location |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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