---
title: In a cartoon, the shy kid gets dragged on stage and becomes a star i… — Joining a game, and the shy kid · tree and pragmatics
description: In a cartoon, the shy kid gets dragged on stage and becomes a star in one minute. What helps shy kids more in real life? Test 5 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each opt
---

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# Test 5 · ★ · Joining a game, and the shy kid

<!-- .ven lang=en -->
In a cartoon, the shy kid gets dragged on stage and becomes a star in one minute. What helps shy kids more in real life?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **What happens:** drag, become, help · **To what, where:** shy kid, cartoon, star, shy kids

<!-- .vabout -->
This is test 5 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/466-joining-a-game-and-the-shy-kid/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon, the shy kid gets dragged on stage and becomes a star in one minute.

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t5:1
# text = In a cartoon, the shy kid gets dragged on stage and becomes a star in one minute.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	9	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	shy	shy	ADJ	JJ	Degree=Pos	7	amod	_	_
7	kid	kid	NOUN	NN	Number=Sing	9	nsubj:pass	_	_
8	gets	get	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	aux:pass	_	_
9	dragged	drag	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
10	on	on	ADP	IN	_	11	case	_	_
11	stage	stage	NOUN	NN	Number=Sing	9	obl	_	_
12	and	and	CCONJ	CC	_	13	cc	_	_
13	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	conj	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
15	star	star	NOUN	NN	Number=Sing	13	xcomp	_	_
16	in	in	ADP	IN	_	18	case	_	_
17	one	one	NUM	CD	NumForm=Word|NumType=Card	18	nummod	_	_
18	minute	minute	NOUN	NN	Number=Sing	15	nmod	_	SpaceAfter=No
19	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **drag** | present · passive |  | the shy kid |  | a cartoon |  | on stage | vn carry-11.4 «NP V NP»: subject=Theme |
| 2 | **become** | present |  | a star in one minute |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What helps shy kids more in real life?

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t5:2
# text = What helps shy kids more in real life?
1	What	what	PRON	WP	PronType=Int	2	nsubj	_	_
2	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	shy	shy	ADJ	JJ	Degree=Pos	4	amod	_	_
4	kids	kid	NOUN	NNS	Number=Plur	2	obj	_	_
5	more	more	ADJ	JJR	Degree=Cmp	2	advmod	_	_
6	in	in	ADP	IN	_	8	case	_	_
7	real	real	ADJ	JJ	Degree=Pos	8	amod	_	_
8	life	life	NOUN	NN	Number=Sing	5	obl	_	SpaceAfter=No
9	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | present |  |  | shy kids |  |  |  | vn help-72.1-1-1 «NP V NP»: agent=Agent kid=Beneficiary |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Being told «just stop being shy»

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t5:o1:1
# text = Being told «just stop being shy»
1	Being	be	AUX	VBG	Tense=Pres|VerbForm=Part	2	aux:pass	_	_
2	told	tell	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
3	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
4	just	just	ADV	RB	_	5	advmod	_	_
5	stop	stop	VERB	VB	VerbForm=Inf	2	ccomp	_	_
6	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	7	cop	_	_
7	shy	shy	ADJ	JJ	Degree=Pos	5	xcomp	_	SpaceAfter=No
8	»	»	PUNCT	''	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | gerund · passive |  |  |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V how S»: clause=Topic |
| 2 | **stop** *in a quote* | infinitive |  |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 3 | **is** *in a quote* | gerund |  |  |  |  |  | shy *property* | tree rules |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Quiet company and a small, friendly step

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t5:o2:1
# text = Quiet company and a small, friendly step
1	Quiet	quiet	ADJ	JJ	Degree=Pos	2	amod	_	_
2	company	company	NOUN	NN	Number=Sing	0	root	_	_
3	and	and	CCONJ	CC	_	8	cc	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
5	small	small	ADJ	JJ	Degree=Pos	8	amod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	5	punct	_	_
7	friendly	friendly	ADJ	JJ	Degree=Pos	8	amod	_	_
8	step	step	NOUN	NN	Number=Sing	2	conj	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Being laughed at until they speak

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t5:o3:1
# text = Being laughed at until they speak
1	Being	be	AUX	VBG	Tense=Pres|VerbForm=Part	2	aux:pass	_	_
2	laughed	laugh	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
3	at	at	ADP	IN	_	2	obl	_	_
4	until	until	SCONJ	IN	_	6	mark	_	_
5	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	6	nsubj	_	_
6	speak	speak	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **laugh** | gerund · passive |  |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V» |
| 2 | **speak** *speech: other* | present | they |  |  |  |  |  | vn talk-37.5 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Being shoved into the spotlight as soon as possible

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t5:o4:1
# text = Being shoved into the spotlight as soon as possible
1	Being	be	AUX	VBG	Tense=Pres|VerbForm=Part	2	aux:pass	_	_
2	shoved	shove	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
3	into	into	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	spotlight	spotlight	NOUN	NN	Number=Sing	2	obl	_	_
6	as	as	ADV	RB	_	7	advmod	_	_
7	soon	soon	ADV	RB	Degree=Pos	2	advmod	_	_
8	as	as	SCONJ	IN	_	9	mark	_	_
9	possible	possible	ADJ	JJ	Degree=Pos	7	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shove** | gerund · passive |  |  |  | the spotlight |  | soon *property* | vn push-12-1-1 «NP V PP.trajectory»: into spotlight=Trajectory |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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