---
title: Kieran's at a party where he knows no one. Which is the best move? — Joining a game, and the shy kid · tree and pragmatics
description: Kieran's at a party where he knows no one. Which is the best move? Test 6 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 6 · ★ · Joining a game, and the shy kid

<!-- .ven lang=en -->
Kieran's at a party where he knows no one. Which is the best move?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 4 · wrong ✗ · **Who acts:** Kieran · **What happens:** be, know · **To what, where:** party, one, best move

<!-- .vabout -->
This is test 6 · ★ of lesson 466 «Joining a game, and the shy kid» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/466-joining-a-game-and-the-shy-kid/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* Kieran's at a party where he knows no one.

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t6:1
# text = Kieran's at a party where he knows no one.
1	Kieran	Kieran	PROPN	NNP	Number=Sing	5	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	at	at	ADP	IN	_	5	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	party	party	NOUN	NN	Number=Sing	0	root	_	_
6	where	where	ADV	WRB	PronType=Rel	8	advmod	_	_
7	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
8	knows	know	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	acl:relcl	_	_
9	no	no	DET	DT	PronType=Neg	10	det	_	_
10	one	one	NOUN	NN	Number=Sing	8	obj	_	SpaceAfter=No
11	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Kieran |  |  | a party |  |  | tree rules |
| 2 | **know** | present | Kieran | no one |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer one=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which is the best move?

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t6:2
# text = Which is the best move?
1	Which	which	PRON	WDT	PronType=Rel	5	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	best	good	ADJ	JJS	Degree=Sup	5	amod	_	_
5	move	move	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | the best move |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Tell everyone he's bored

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t6:o1:1
# text = Tell everyone he's bored
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	1	iobj	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	bored	bored	ADJ	JJ	Degree=Pos	1	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | everyone |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent everyone=Recipient |
| 2 | **is** | present | he |  |  |  |  | bored *property* | tree rules |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
Hide with the dog in the garden all afternoon

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t6:o2:1
# text = Hide with the dog in the garden all afternoon
1	Hide	hide	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	with	with	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	dog	dog	NOUN	NN	Number=Sing	1	obl	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	garden	garden	NOUN	NN	Number=Sing	1	obl	_	_
8	all	all	DET	DT	PronType=Tot	9	det	_	_
9	afternoon	afternoon	NOUN	NN	Number=Sing	1	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hide** | imperative | you *not said here* |  |  | the garden | afternoon | with the dog | vn concealment-16-1 «NP V PP.location»: agent=Agent in garden=Location |

### Option 3 {#o3}

<!-- .ven lang=en -->
Leave without saying anything

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t6:o3:1
# text = Leave without saying anything
1	Leave	leave	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	without	without	SCONJ	IN	_	3	mark	_	_
3	saying	say	VERB	VBG	Tense=Pres|VerbForm=Part	1	advcl	_	_
4	anything	anything	PRON	NN	Number=Sing|PronType=Ind	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **leave** | imperative | you *not said here* |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |
| 2 | **say** *speech: assert* | gerund | you *not said here* | anything |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent anything=Topic |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Offer to help, like handing round crisps

```conllu
# sent_id = question:everyday:466-joining-a-game-and-the-shy-kid:t6:o4:1
# text = Offer to help, like handing round crisps
1	Offer	offer	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	to	to	PART	TO	_	3	mark	_	_
3	help	help	VERB	VB	VerbForm=Inf	1	xcomp	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	like	like	SCONJ	IN	_	6	mark	_	_
6	handing	hand	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
7	round	round	ADJ	JJ	Degree=Pos	8	amod	_	_
8	crisps	crisp	NOUN	NNS	Number=Plur	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **offer** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **help** *not said to happen* | to-infinitive | you *not said here* |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |
| 3 | **hand** | gerund | you *not said here* | round crisps |  |  |  |  | vn send-11.1-1 «NP V NP»: agent=Agent crisp=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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