---
title: «boxing makes you more violent, everyone knows». What happened with… — Friends through games and clubs · tree and pragmatics
description: «boxing makes you more violent, everyone knows». What happened with Jake? Test 3 of lesson 467 «Friends through games and clubs» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/467-friends-through-games-and-clubs/t3/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Friends through games and clubs](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/467-friends-through-games-and-clubs/) / t3

# Test 3 · Friends through games and clubs

<!-- .ven lang=en -->
«boxing makes you more violent, everyone knows». What happened with Jake?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** boxing, everyone · **What happens:** make, know, happen · **To what, where:** you

<!-- .vabout -->
This is test 3 of lesson 467 «Friends through games and clubs» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/467-friends-through-games-and-clubs/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* «boxing makes you more violent, everyone knows».

```conllu
# sent_id = question:everyday:467-friends-through-games-and-clubs:t3:1
# text = «boxing makes you more violent, everyone knows».
1	«	«	PUNCT	``	_	3	punct	_	SpaceAfter=No
2	boxing	boxing	NOUN	NN	Number=Sing	3	nsubj	_	_
3	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	3	obj	_	_
5	more	more	ADV	RBR	Degree=Cmp	6	advmod	_	_
6	violent	violent	ADJ	JJ	Degree=Pos	3	xcomp	_	SpaceAfter=No
7	,	,	PUNCT	,	_	9	punct	_	_
8	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	9	nsubj	_	_
9	knows	know	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	SpaceAfter=No
10	»	»	PUNCT	''	_	9	punct	_	SpaceAfter=No
11	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** *in a quote* | present | boxing | you |  |  |  | violent *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset you=Product |
| 2 | **know** *in a quote* | present | everyone |  |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What happened with Jake?

```conllu
# sent_id = question:everyday:467-friends-through-games-and-clubs:t3:2
# text = What happened with Jake?
1	What	what	PRON	WP	PronType=Int	2	nsubj	_	_
2	happened	happen	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	with	with	ADP	IN	_	4	case	_	_
4	Jake	Jake	PROPN	NNP	Number=Sing	2	obl	_	SpaceAfter=No
5	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | past |  |  |  |  |  | with Jake | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
He got into fewer fights thanks to the rules

```conllu
# sent_id = question:everyday:467-friends-through-games-and-clubs:t3:o1:1
# text = He got into fewer fights thanks to the rules
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	got	get	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	into	into	ADP	IN	_	5	case	_	_
4	fewer	few	ADJ	JJR	Degree=Cmp	5	amod	_	_
5	fights	fight	NOUN	NNS	Number=Plur	2	obl	_	_
6	thanks	thanks	NOUN	NN	Number=Sing	2	obl	_	_
7	to	to	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	rules	rule	NOUN	NNS	Number=Plur	6	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | past | He | thanks to the rules |  | fewer fights |  |  | vn escape-51.1 «NP V PP.destination»: agent=Theme into fight=Destination |

### Option 2 {#o2}

<!-- .ven lang=en -->
He was banned from school

```conllu
# sent_id = question:everyday:467-friends-through-games-and-clubs:t3:o2:1
# text = He was banned from school
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	banned	ban	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	from	from	ADP	IN	_	5	case	_	_
5	school	school	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ban** | past · passive |  | He |  | school |  |  | vn forbid-64.4-1 «NP V NP PP.theme»: subject=Beneficiary from school=Eventuality |

### Option 3 {#o3}

<!-- .ven lang=en -->
He started fighting everyone at school who looked at him

```conllu
# sent_id = question:everyday:467-friends-through-games-and-clubs:t3:o3:1
# text = He started fighting everyone at school who looked at him
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	started	start	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	fighting	fight	VERB	VBG	VerbForm=Ger	2	xcomp	_	_
4	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	3	obj	_	_
5	at	at	ADP	IN	_	6	case	_	_
6	school	school	NOUN	NN	Number=Sing	3	obl	_	_
7	who	who	PRON	WP	PronType=Rel	8	nsubj	_	_
8	looked	look	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	acl:relcl	_	_
9	at	at	ADP	IN	_	10	case	_	_
10	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	8	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **start** | past | He |  |  |  |  |  | vn begin-55.1-1-1 «NP V S\_ING»: agent=Agent clause=Eventuality |
| 2 | **fight** | gerund | He *not said here* | everyone |  | school |  |  | vn battle-36.4-1 «NP V NP»: agent=Agent everyone=Co-Agent |
| 3 | **look** | past | school |  |  |  |  | at him *= he* | vn peer-30.3 «NP V PP.theme»: agent=Agent at he=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
He beat up the coach

```conllu
# sent_id = question:everyday:467-friends-through-games-and-clubs:t3:o4:1
# text = He beat up the coach
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	beat	beat	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	up	up	ADP	RP	_	2	compound:prt	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	coach	coach	NOUN	NN	Number=Sing	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **beat up** | past | He | the coach |  |  |  |  | vn sound\_emission-43.2 «PP.location V NP»: agent=Location coach=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Friends through games and clubs, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/467-friends-through-games-and-clubs/t2/)
- next →: [Friends through games and clubs, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/467-friends-through-games-and-clubs/t4/)
- ↑ back to [Friends through games and clubs](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/467-friends-through-games-and-clubs/)

