---
title: Identify the principal cause, as established in the lesson, of dispu… — The row over a game · tree and pragmatics
description: Identify the principal cause, as established in the lesson, of disputes arising between friends during games. Exam question 1 of lesson 475 «The row over a game» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice
---

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# Exam question 1 · The row over a game

<!-- .ven lang=en -->
Identify the principal cause, as established in the lesson, of disputes arising between friends during games.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** you, principal, disputes · **What happens:** identify, cause, establish, arise · **To what, where:** principal, lesson

<!-- .vabout -->
This is exam question 1 of lesson 475 «The row over a game» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/475-the-row-over-a-game/#e1).

## The question {#question}

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:e1:1
# text = Identify the principal cause, as established in the lesson, of disputes arising between friends during games.
1	Identify	identify	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	principal	principal	NOUN	NN	Number=Sing	1	obj	_	_
4	cause	cause	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	acl:relcl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	7	punct	_	_
6	as	as	SCONJ	IN	_	7	mark	_	_
7	established	establish	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	parataxis	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	lesson	lesson	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
11	,	,	PUNCT	,	_	13	punct	_	_
12	of	of	ADP	IN	_	13	case	_	_
13	disputes	dispute	NOUN	NNS	Number=Plur	7	obl	_	_
14	arising	arise	VERB	VBG	VerbForm=Ger	13	acl	_	_
15	between	between	ADP	IN	_	16	case	_	_
16	friends	friend	NOUN	NNS	Number=Plur	14	obl	_	_
17	during	during	ADP	IN	_	18	case	_	_
18	games	game	NOUN	NNS	Number=Plur	14	obl	_	SpaceAfter=No
19	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **identify** | imperative | you *not said here* | the principal |  |  |  |  | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent principal=Theme |
| 2 | **cause** | present | the principal *not said here* |  |  |  |  |  | vn result-27.2 «NP V PP»: agent=Precondition |
| 3 | **establish** | participle |  |  |  | the lesson |  | of disputes | vn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot |
| 4 | **arise** | gerund | disputes *not said here* |  |  |  | during games | between friends | vn appear-48.1.1 «NP V PP.location»: agent=Theme between friend=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
The desire to win rather than enmity towards the friend

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:e1:o1:1
# text = The desire to win rather than enmity towards the friend
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	desire	desire	NOUN	NN	Number=Sing	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	win	win	VERB	VB	VerbForm=Inf	2	acl	_	_
5	rather	rather	ADV	RB	ExtPos=CCONJ	7	cc	_	_
6	than	than	ADP	IN	_	5	fixed	_	_
7	enmity	enmity	NOUN	NN	Number=Sing	4	conj	_	_
8	towards	towards	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	friend	friend	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | to-infinitive |  |  |  |  |  | towards the friend | vn succeed-74-2 «NP V»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
A deep and lasting hatred between the players

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:e1:o2:1
# text = A deep and lasting hatred between the players
1	A	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
2	deep	deep	ADJ	JJ	Degree=Pos	5	amod	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	lasting	lasting	ADJ	JJ	Degree=Pos	2	conj	_	_
5	hatred	hatred	NOUN	NN	Number=Sing	0	root	_	_
6	between	between	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	players	player	NOUN	NNS	Number=Plur	5	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
The intervention of parents

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:e1:o3:1
# text = The intervention of parents
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	intervention	intervention	NOUN	NN	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	4	case	_	_
4	parents	parent	NOUN	NNS	Number=Plur	2	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **intervene** |  | parents |  |  |  |  |  | nom intervention «act intransitive»: of=agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Defects in the equipment employed

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:e1:o4:1
# text = Defects in the equipment employed
1	Defects	defect	NOUN	NNS	Number=Plur	5	nsubj	_	_
2	in	in	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	equipment	equipment	NOUN	NN	Number=Sing	1	nmod	_	_
5	employed	employ	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **employ** | past | Defects in the equipment |  |  |  |  |  | vn hire-13.5.3 «NP V NP»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [The row over a game, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t11/)
- next →: [The row over a game, exam 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/e2/)
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