---
title: «it was just a joke, why u so salty??» («salty» means upset or bitte… — The row over a game · tree and pragmatics
description: «it was just a joke, why u so salty??» («salty» means upset or bitter.) Mia was hurt. Who should listen? Test 10 of lesson 475 «The row over a game» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 10 · The row over a game

<!-- .ven lang=en -->
«it was just a joke, why u so salty??» («salty» means upset or bitter.) Mia was hurt. Who should listen?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 2 · wrong ✗ · **Who acts:** it, salty · **What happens:** be, mean, hurt, listen · **To what, where:** joke, Mia

<!-- .vabout -->
This is test 10 of lesson 475 «The row over a game» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/475-the-row-over-a-game/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* «it was just a joke, why u so salty??»

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:1
# text = «it was just a joke, why u so salty??»
1	«	«	PUNCT	``	_	6	punct	_	SpaceAfter=No
2	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	cop	_	_
4	just	just	ADV	RB	_	6	advmod	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	joke	joke	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	why	why	ADV	WRB	PronType=Int	6	nmod	_	_
9	u	you	PRON	PRP	Abbr=Yes|Case=Nom|Person=2|PronType=Prs	8	nsubj	_	_
10	so	so	ADV	RB	_	11	advmod	_	_
11	salty	salty	ADJ	JJ	Degree=Pos	8	advcl	_	SpaceAfter=No
12	??	??	PUNCT	.	_	6	punct	_	SpaceAfter=No
13	»	»	PUNCT	''	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | past | it | a joke |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* («salty» means upset or bitter.)

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:2
# text = («salty» means upset or bitter.)
1	(	(	PUNCT	-LRB-	_	5	punct	_	SpaceAfter=No
2	«	«	PUNCT	``	_	3	punct	_	SpaceAfter=No
3	salty	salty	ADJ	JJ	Degree=Pos	5	nsubj	_	SpaceAfter=No
4	»	»	PUNCT	''	_	3	punct	_	_
5	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	upset	upset	ADJ	JJ	Degree=Pos	5	xcomp	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	bitter	bitter	ADJ	JJ	Degree=Pos	6	conj	_	SpaceAfter=No
9	.	.	PUNCT	.	_	5	punct	_	SpaceAfter=No
10	)	)	PUNCT	-RRB-	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | salty |  |  |  |  | upset *property* | vn intend-61.2-1 «NP V S»: agent=Agent |

<!-- .note -->
*Sentence 3:* Mia was hurt.

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:3
# text = Mia was hurt.
1	Mia	Mia	PROPN	NNP	Number=Sing	3	nsubj	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	hurt	hurt	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	SpaceAfter=No
4	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hurt** | past · passive |  | Mia |  |  |  |  | vn hurt-40.8.3-2 «NP V NP»: subject=Patient |

<!-- .note -->
*Sentence 4:* Who should listen?

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:4
# text = Who should listen?
1	Who	who	PRON	WP	PronType=Rel	3	nsubj	_	_
2	should	should	AUX	MD	VerbForm=Fin	3	aux	_	_
3	listen	listen	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **listen** | should |  |  |  |  |  |  | vn peer-30.3 «NP V PP.theme»: agent=Agent |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Nobody, jokes never hurt

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:o1:1
# text = Nobody, jokes never hurt
1	Nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	3	compound	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	jokes	joke	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	never	never	ADV	RB	PronType=Neg	5	advmod	_	_
5	hurt	hurt	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **hurt** | past | Nobody jokes |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
The friend who joked

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:o2:1
# text = The friend who joked
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	friend	friend	NOUN	NN	Number=Sing	0	root	_	_
3	who	who	PRON	WP	PronType=Rel	4	nsubj	_	_
4	joked	joke	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **joke** *speech: other* | past | the friend |  |  |  |  |  | vn chit\_chat-37.6 «NP V»: agent=Agent |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Only Mia's teacher at school

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:o3:1
# text = Only Mia's teacher at school
1	Only	only	ADV	RB	_	4	advmod	_	_
2	Mia	Mia	PROPN	NNP	Number=Sing	4	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	teacher	teacher	NOUN	NN	Number=Sing	0	root	_	_
5	at	at	ADP	IN	_	6	case	_	_
6	school	school	NOUN	NN	Number=Sing	4	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Only Mia's mum, nobody else

```conllu
# sent_id = question:everyday:475-the-row-over-a-game:t10:o4:1
# text = Only Mia's mum, nobody else
1	Only	only	ADV	RB	_	4	advmod	_	_
2	Mia	Mia	PROPN	NNP	Number=Sing	4	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	mum	mum	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	4	conj	_	_
7	else	else	ADV	RB	_	6	advmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [The row over a game, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/475-the-row-over-a-game/t9/)
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