---
title: ShadowWolf was nice for months. Does that mean it was safe to tell C… — The friend in the game you never met,… · tree and pragmatics
description: ShadowWolf was nice for months. Does that mean it was safe to tell Connor's dad? Test 10 · ★★★ of lesson 480 «The friend in the game you never met, and the fake friend» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's
---

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# Test 10 · ★★★ · The friend in the game you never met, and the fake friend

<!-- .ven lang=en -->
ShadowWolf was nice for months. Does that mean it was safe to tell Connor's dad?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** ShadowWolf, that, it · **What happens:** be, mean, tell · **To what, where:** dad · **Speech:** someone speaks here

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This is test 10 · ★★★ of lesson 480 «The friend in the game you never met, and the fake friend» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* ShadowWolf was nice for months.

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t10:1
# text = ShadowWolf was nice for months.
1	ShadowWolf	ShadowWolf	PROPN	NNP	Number=Sing	3	nsubj	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	cop	_	_
3	nice	nice	ADJ	JJ	Degree=Pos	0	root	_	_
4	for	for	ADP	IN	_	5	case	_	_
5	months	month	NOUN	NNS	Number=Plur	3	obl	_	SpaceAfter=No
6	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | ShadowWolf |  |  |  | month | nice *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Does that mean it was safe to tell Connor's dad?

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t10:2
# text = Does that mean it was safe to tell Connor's dad?
1	Does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
2	that	that	PRON	DT	Number=Sing|PronType=Dem	3	nsubj	_	_
3	mean	mean	VERB	VB	VerbForm=Inf	0	root	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
5	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	cop	_	_
6	safe	safe	ADJ	JJ	Degree=Pos	3	ccomp	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	tell	tell	VERB	VB	VerbForm=Inf	6	xcomp	_	_
9	Connor	Connor	PROPN	NNP	Number=Sing	11	nmod:poss	_	SpaceAfter=No
10	's	's	PART	POS	_	9	case	_	_
11	dad	dad	NOUN	NN	Number=Sing	8	obj	_	SpaceAfter=No
12	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present · do-support | that |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent |
| 2 | **is** | past | it |  |  |  |  | safe *property* | tree rules |
| 3 | **tell** *speech: assert* | to-infinitive |  |  | Connor's dad |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent dad=Recipient |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Yes, telling is right even if they've been nice

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t10:o1:1
# text = Yes, telling is right even if they've been nice
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	telling	telling	NOUN	NN	Number=Sing	5	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	right	right	ADJ	JJ	Degree=Pos	0	root	_	_
6	even	even	ADV	RB	_	11	advmod	_	_
7	if	if	SCONJ	IN	_	11	mark	_	_
8	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	11	nsubj	_	SpaceAfter=No
9	've	have	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	11	aux	_	_
10	been	be	AUX	VBN	Tense=Past|VerbForm=Part	11	cop	_	_
11	nice	nice	ADJ	JJ	Degree=Pos	5	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | telling |  |  |  |  | right *property* | tree rules |
| 2 | **is** *a condition, not said to happen* | present · perfect | they |  |  |  |  | nice *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
No, nice people should never be reported

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t10:o2:1
# text = No, nice people should never be reported
1	No	no	INTJ	UH	Polarity=Neg	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	nice	nice	ADJ	JJ	Degree=Pos	4	amod	_	_
4	people	people	NOUN	NNS	Number=Plur	8	nsubj:pass	_	_
5	should	should	AUX	MD	VerbForm=Fin	8	aux	_	_
6	never	never	ADV	RB	PronType=Neg	8	advmod	_	_
7	be	be	AUX	VB	VerbForm=Inf	8	aux:pass	_	_
8	reported	report	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **report** | should · passive |  | nice people |  |  |  |  | vn prosecute-33.2 «NP V NP»: subject=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
Yes, but only if ShadowWolf was rude

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t10:o3:1
# text = Yes, but only if ShadowWolf was rude
1	Yes	yes	INTJ	UH	Polarity=Pos	8	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	but	but	CCONJ	CC	_	8	cc	_	_
4	only	only	ADV	RB	_	8	advmod	_	_
5	if	if	SCONJ	IN	_	8	mark	_	_
6	ShadowWolf	ShadowWolf	PROPN	NNP	Number=Sing	8	nsubj	_	_
7	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	8	cop	_	_
8	rude	rude	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | ShadowWolf |  |  |  |  | rude *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
No, Connor should have asked ShadowWolf first

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t10:o4:1
# text = No, Connor should have asked ShadowWolf first
1	No	no	INTJ	UH	Polarity=Neg	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	Connor	Connor	PROPN	NNP	Number=Sing	6	nsubj	_	_
4	should	should	AUX	MD	VerbForm=Fin	6	aux	_	_
5	have	have	AUX	VB	VerbForm=Inf	6	aux	_	_
6	asked	ask	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
7	ShadowWolf	ShadowWolf	PROPN	NNP	Number=Sing	6	iobj	_	_
8	first	first	ADV	RB	NumForm=Word|NumType=Ord	6	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ask** *speech: ask* | should · perfect | Connor |  | ShadowWolf |  |  | first *property* | vn inquire-37.1.2 «NP V NP.recipient»: agent=Agent shadowwolf=Recipient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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