---
title: «u got merked, noob, go cry to ur mommy». (merked means beaten badly… — The friend in the game you never met,… · tree and pragmatics
description: «u got merked, noob, go cry to ur mommy». (merked means beaten badly.) What's best? Test 8 · ★★★ of lesson 480 «The friend in the game you never met, and the fake friend» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/t8/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [The friend in the game you never met,…](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/) / t8

# Test 8 · ★★★ · The friend in the game you never met, and the fake friend

<!-- .ven lang=en -->
«u got merked, noob, go cry to ur mommy». (merked means beaten badly.) What's best?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **What happens:** merk, go, mean, beat, be · **To what, where:** u, cry

<!-- .vabout -->
This is test 8 · ★★★ of lesson 480 «The friend in the game you never met, and the fake friend» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* «u got merked, noob, go cry to ur mommy».

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:1
# text = «u got merked, noob, go cry to ur mommy».
1	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
2	u	you	PRON	PRP	Abbr=Yes|Case=Nom|Person=2|PronType=Prs	4	nsubj:pass	_	_
3	got	get	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	4	aux:pass	_	_
4	merked	merk	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	noob	noob	NOUN	NN	Number=Sing	4	obl	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	go	go	VERB	VB	Mood=Imp|VerbForm=Fin	4	parataxis	_	_
9	cry	cry	NOUN	NN	Number=Sing	8	obj	_	_
10	to	to	ADP	IN	_	12	case	_	_
11	ur	your	PRON	PRP$	Abbr=Yes|Case=Gen|Person=2|Poss=Yes|PronType=Prs	12	nmod:poss	_	_
12	mommy	mommy	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
13	»	»	PUNCT	''	_	4	punct	_	SpaceAfter=No
14	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **merk** *in a quote* | past · passive |  | u |  |  |  | noob *obl* | tree rules |
| 2 | **go** *in a quote* | infinitive |  | cry |  |  |  | to ur's mommy | vn meander-47.7 «PP.location V NP»: agent=Location cry=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* (merked means beaten badly.)

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:2
# text = (merked means beaten badly.)
1	(	(	PUNCT	-LRB-	_	3	punct	_	SpaceAfter=No
2	merked	merk	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	nsubj	_	_
3	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	beaten	beat	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	xcomp	_	_
5	badly	badly	ADV	RB	Degree=Pos	4	advmod	_	SpaceAfter=No
6	.	.	PUNCT	.	_	3	punct	_	SpaceAfter=No
7	)	)	PUNCT	-RRB-	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **merk** | participle |  |  |  |  |  |  | tree rules |
| 2 | **mean** | present |  |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 3 | **beat** *not said to happen* | participle |  |  |  |  |  | badly *property* | vn sound\_emission-43.2 «NP V»: agent=Theme |

<!-- .note -->
*Sentence 3:* What's best?

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:3
# text = What's best?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	best	good	ADJ	JJS	Degree=Sup	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | good *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Tell him your real name

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:o1:1
# text = Tell him your real name
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	name	name	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* | your real name | him *= he* |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent he=Recipient name=Topic |
| 2 | **name** |  | your |  |  |  |  |  | nom name «communication transitive»: poss=agent |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Mute him, report him, keep playing

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:o2:1
# text = Mute him, report him, keep playing
1	Mute	mute	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	obj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	report	report	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	obj	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
8	playing	play	VERB	VBG	VerbForm=Ger	7	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mute** | imperative | you *not said here* | him *= he* |  |  |  |  | vn remedy-45.7 «NP V NP.patient»: agent=Agent he=Patient |
| 2 | **report** | infinitive | you *not said here* | him *= he* |  |  |  |  | vn prosecute-33.2 «NP V NP»: agent=Agent he=Patient |
| 3 | **keep** | infinitive | you *not said here* |  |  |  |  |  | tree rules |
| 4 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Insult him back for an hour until he leaves

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:o3:1
# text = Insult him back for an hour until he leaves
1	Insult	insult	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	back	back	ADV	RB	_	1	advmod	_	_
4	for	for	ADP	IN	_	6	case	_	_
5	an	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	hour	hour	NOUN	NN	Number=Sing	1	obl	_	_
7	until	until	SCONJ	IN	_	9	mark	_	_
8	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
9	leaves	leave	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **insult back** | imperative | you *not said here* | him *= he* |  |  | hour |  | vn amuse-31.1 «NP V NP»: agent=Stimulus he=Experiencer |
| 2 | **leave** | present | he |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Cry and quit the game for good

```conllu
# sent_id = question:everyday:480-the-friend-in-the-game-you-never-met-and-the-fake-friend:t8:o4:1
# text = Cry and quit the game for good
1	Cry	cry	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	quit	quit	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
6	for	for	ADP	IN	_	7	case	_	_
7	good	good	ADJ	JJ	Degree=Pos	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cry** *speech: express* | imperative | you *not said here* |  |  |  |  |  | vn manner\_speaking-37.3 «NP V»: agent=Agent |
| 2 | **quit** | infinitive | you *not said here* | the game |  |  |  | for good | vn resign-10.11-2 «NP V NP»: agent=Agent game=Source |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [The friend in the game you never met,…, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/t7/)
- next →: [The friend in the game you never met,…, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/t9/)
- ↑ back to [The friend in the game you never met, and the fake friend](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/480-the-friend-in-the-game-you-never-met-and-the-fake-friend/)

