---
title: Ascertain the most appropriate response of a child who observes, in… — Blocking, muting and walking away · tree and pragmatics
description: Ascertain the most appropriate response of a child who observes, in an online game, a hateful remark concerning another player's skin colour. Exam question 3 of lesson 481 «Blocking, muting and walking away» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of 
---

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# Exam question 3 · Blocking, muting and walking away

<!-- .ven lang=en -->
Ascertain the most appropriate response of a child who observes, in an online game, a hateful remark concerning another player's skin colour.

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 2 · wrong ✗ · **Who acts:** you, child, hateful remark · **What happens:** ascertain, observe, concern · **To what, where:** appropriate response, skin colour

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This is exam question 3 of lesson 481 «Blocking, muting and walking away» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/481-blocking-muting-and-walking-away/#e3).

## The question {#question}

```conllu
# sent_id = question:everyday:481-blocking-muting-and-walking-away:e3:1
# text = Ascertain the most appropriate response of a child who observes, in an online game, a hateful remark concerning another player's skin colour.
1	Ascertain	ascertain	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
3	most	most	ADV	RBS	Degree=Sup	4	advmod	_	_
4	appropriate	appropriate	ADJ	JJ	Degree=Pos	5	amod	_	_
5	response	response	NOUN	NN	Number=Sing	1	obj	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	child	child	NOUN	NN	Number=Sing	5	nmod	_	_
9	who	who	PRON	WP	PronType=Rel	10	nsubj	_	_
10	observes	observe	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	acl:relcl	_	SpaceAfter=No
11	,	,	PUNCT	,	_	15	punct	_	_
12	in	in	ADP	IN	_	15	case	_	_
13	an	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
14	online	online	ADJ	JJ	Degree=Pos	15	amod	_	_
15	game	game	NOUN	NN	Number=Sing	10	ccomp	_	SpaceAfter=No
16	,	,	PUNCT	,	_	19	punct	_	_
17	a	a	DET	DT	Definite=Ind|PronType=Art	19	det	_	_
18	hateful	hateful	ADJ	JJ	Degree=Pos	19	amod	_	_
19	remark	remark	NOUN	NN	Number=Sing	15	appos	_	_
20	concerning	concern	VERB	VBG	VerbForm=Ger	19	acl	_	_
21	another	another	DET	DT	PronType=Ind	22	det	_	_
22	player	player	NOUN	NN	Number=Sing	25	nmod:poss	_	SpaceAfter=No
23	's	's	PART	POS	_	22	case	_	_
24	skin	skin	NOUN	NN	Number=Sing	25	compound	_	_
25	colour	colour	NOUN	NN	Number=Sing	20	obj	_	SpaceAfter=No
26	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ascertain** | imperative | you *not said here* | the appropriate response of a child |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent response=Topic |
| 2 | **observe** | present | a child |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 3 | **concern** | gerund | a hateful remark *not said here* | another player's skin colour |  |  |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus colour=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
To repeat the remark to other players

```conllu
# sent_id = question:everyday:481-blocking-muting-and-walking-away:e3:o1:1
# text = To repeat the remark to other players
1	To	to	PART	TO	_	2	mark	_	_
2	repeat	repeat	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	remark	remark	NOUN	NN	Number=Sing	2	obj	_	_
5	to	to	ADP	IN	_	7	case	_	_
6	other	other	ADJ	JJ	Degree=Pos	7	amod	_	_
7	players	player	NOUN	NNS	Number=Plur	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **repeat** | to-infinitive |  | the remark | other players |  |  |  | vn say-37.7-1-1 «NP V NP PP.recipient»: agent=Agent remark=Topic to player=Recipient |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
To report the remark by means of the report facility

```conllu
# sent_id = question:everyday:481-blocking-muting-and-walking-away:e3:o2:1
# text = To report the remark by means of the report facility
1	To	to	PART	TO	_	2	mark	_	_
2	report	report	VERB	VB	VerbForm=Inf	6	csubj	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	remark	remark	NOUN	NN	Number=Sing	2	obj	_	_
5	by	by	ADP	IN	_	6	case	_	_
6	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	of	of	ADP	IN	_	10	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	report	report	NOUN	NN	Number=Sing	10	compound	_	_
10	facility	facility	NOUN	NN	Number=Sing	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **report** | to-infinitive |  | the remark |  |  |  |  | vn prosecute-33.2 «NP V NP»: agent=Agent remark=Patient |
| 2 | **mean** | present |  |  |  |  |  | of the report facility | vn intend-61.2-1 «NP V S»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
To retaliate with a similar remark concerning the author

```conllu
# sent_id = question:everyday:481-blocking-muting-and-walking-away:e3:o3:1
# text = To retaliate with a similar remark concerning the author
1	To	to	PART	TO	_	2	mark	_	_
2	retaliate	retaliate	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	with	with	ADP	IN	_	6	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	similar	similar	ADJ	JJ	Degree=Pos	6	amod	_	_
6	remark	remark	NOUN	NN	Number=Sing	2	obl	_	_
7	concerning	concern	VERB	VBG	VerbForm=Ger	6	acl	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	author	author	NOUN	NN	Number=Sing	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **retaliate** | to-infinitive |  |  |  |  |  | with a similar remark | vn respond-113 «NP V PP.predicate»: agent=Agent with remark=Eventuality |
| 2 | **concern** | gerund | a similar remark *not said here* | the author |  |  |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus author=Experiencer |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
To disregard it in common with all the other players

```conllu
# sent_id = question:everyday:481-blocking-muting-and-walking-away:e3:o4:1
# text = To disregard it in common with all the other players
1	To	to	PART	TO	_	2	mark	_	_
2	disregard	disregard	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	in	in	ADP	IN	_	5	case	_	_
5	common	common	ADJ	JJ	Degree=Pos	2	obl	_	_
6	with	with	ADP	IN	_	10	case	_	_
7	all	all	DET	PDT	PronType=Tot	10	det:predet	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	other	other	ADJ	JJ	Degree=Pos	10	amod	_	_
10	players	player	NOUN	NNS	Number=Plur	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **disregard** | to-infinitive |  | it |  | common |  | with all other players | vn neglect-75.1 «NP V NP»: agent=Agent it=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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