---
title: In a cartoon, two enemies are forced to share a house and become bes… — Enemies who became friends, and ones w… · tree and pragmatics
description: In a cartoon, two enemies are forced to share a house and become best friends in five minutes. What's more real? Test 10 · ★★ of lesson 484 «Enemies who became friends, and ones who never did» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question an
---

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# Test 10 · ★★ · Enemies who became friends, and ones who never did

<!-- .ven lang=en -->
In a cartoon, two enemies are forced to share a house and become best friends in five minutes. What's more real?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** two enemies · **What happens:** force, share, become, be · **To what, where:** two enemies, cartoon, house, best friends

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This is test 10 · ★★ of lesson 484 «Enemies who became friends, and ones who never did» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/484-enemies-who-became-friends-and-ones-who-never-did/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon, two enemies are forced to share a house and become best friends in five minutes.

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t10:1
# text = In a cartoon, two enemies are forced to share a house and become best friends in five minutes.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	two	two	NUM	CD	NumForm=Word|NumType=Card	6	nummod	_	_
6	enemies	enemy	NOUN	NNS	Number=Plur	8	nsubj:pass	_	_
7	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	8	aux:pass	_	_
8	forced	force	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	share	share	VERB	VB	VerbForm=Inf	8	xcomp	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	house	house	NOUN	NN	Number=Sing	10	obj	_	_
13	and	and	CCONJ	CC	_	14	cc	_	_
14	become	become	VERB	VB	VerbForm=Inf	10	conj	_	_
15	best	good	ADJ	JJS	Degree=Sup	16	amod	_	_
16	friends	friend	NOUN	NNS	Number=Plur	14	xcomp	_	_
17	in	in	ADP	IN	_	19	case	_	_
18	five	five	NUM	CD	NumForm=Word|NumType=Card	19	nummod	_	_
19	minutes	minute	NOUN	NNS	Number=Plur	16	nmod	_	SpaceAfter=No
20	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **force** | present · passive |  | two enemies |  | a cartoon |  |  | vn urge-58.1-1 «NP V NP S\_ING»: subject=Recipient clause=Topic |
| 2 | **share** | to-infinitive | two enemies *not said here* | a house |  |  |  |  | tree rules |
| 3 | **become** | infinitive | two enemies *not said here* | best friends in five minutes |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's more real?

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t10:2
# text = What's more real?
1	What	what	PRON	WP	PronType=Int	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	more	more	ADJ	JJR	Degree=Cmp	4	amod	_	_
4	real	real	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | real *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
It can happen, but it takes time

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t10:o1:1
# text = It can happen, but it takes time
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
3	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	7	punct	_	_
5	but	but	CCONJ	CC	_	7	cc	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	takes	take	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
8	time	time	NOUN	NN	Number=Sing	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | can | It |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **take** | present | it |  |  |  | time |  | vn bring-11.3 «NP V NP»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
It never happens at all

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t10:o2:1
# text = It never happens at all
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	never	never	ADV	RB	PronType=Neg	3	advmod	_	_
3	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	at	at	ADP	IN	_	5	case	_	_
5	all	all	DET	DT	PronType=Tot	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **happen** | present | It |  |  | all |  |  | vn occur-48.3-1 «NP V PP»: agent=Theme at all=Location |

### Option 3 {#o3}

<!-- .ven lang=en -->
Only grown-ups can do it

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t10:o3:1
# text = Only grown-ups can do it
1	Only	only	ADV	RB	_	4	advmod	_	_
2	grown	grow	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	amod	_	SpaceAfter=No
3	-	-	PUNCT	HYPH	_	2	punct	_	SpaceAfter=No
4	ups	up	NOUN	NNS	Number=Plur	6	nsubj	_	_
5	can	can	AUX	MD	VerbForm=Fin	6	aux	_	_
6	do	do	VERB	VB	VerbForm=Inf	0	root	_	_
7	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **grow** | participle |  |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |
| 2 | **do** | can | grown ups | it |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent it=Eventuality |

### Option 4 {#o4}

<!-- .ven lang=en -->
It always happens in five minutes

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t10:o4:1
# text = It always happens in five minutes
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	always	always	ADV	RB	PronType=Tot	3	advmod	_	_
3	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	in	in	ADP	IN	_	6	case	_	_
5	five	five	NUM	CD	NumForm=Word|NumType=Card	6	nummod	_	_
6	minutes	minute	NOUN	NNS	Number=Plur	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | present | It |  |  |  | minute | always *property* | vn occur-48.3-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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