---
title: «Every enemy becomes a friend in the end, like in films». True? — Enemies who became friends, and ones w… · tree and pragmatics
description: «Every enemy becomes a friend in the end, like in films». True? Test 2 · ★★ of lesson 484 «Enemies who became friends, and ones who never did» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · ★★ · Enemies who became friends, and ones who never did

<!-- .ven lang=en -->
«Every enemy becomes a friend in the end, like in films». True?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** enemy · **What happens:** become · **To what, where:** friend

<!-- .vabout -->
This is test 2 · ★★ of lesson 484 «Enemies who became friends, and ones who never did» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/484-enemies-who-became-friends-and-ones-who-never-did/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* «Every enemy becomes a friend in the end, like in films».

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t2:1
# text = «Every enemy becomes a friend in the end, like in films».
1	«	«	PUNCT	``	_	4	punct	_	SpaceAfter=No
2	Every	every	DET	DT	PronType=Tot	3	det	_	_
3	enemy	enemy	NOUN	NN	Number=Sing	4	nsubj	_	_
4	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	friend	friend	NOUN	NN	Number=Sing	4	xcomp	_	_
7	in	in	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	end	end	NOUN	NN	Number=Sing	6	nmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	13	punct	_	_
11	like	like	ADP	IN	_	13	case	_	_
12	in	in	ADP	IN	_	13	case	_	_
13	films	film	NOUN	NNS	Number=Plur	6	appos	_	SpaceAfter=No
14	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** *in a quote* | present | every enemy | a friend in the end |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* True?

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t2:2
# text = True?
1	True	true	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
2	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Yes, always, if you wait long enough

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t2:o1:1
# text = Yes, always, if you wait long enough
1	Yes	yes	INTJ	UH	Polarity=Pos	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	always	always	ADV	RB	PronType=Tot	7	advmod	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	if	if	SCONJ	IN	_	7	mark	_	_
6	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	7	nsubj	_	_
7	wait	wait	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
8	long	long	ADV	RB	Degree=Pos	7	advmod	_	_
9	enough	enough	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | present | you |  |  |  |  | always, enough, long *property* | vn exist-47.1 «NP V»: agent=Theme |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
No, some stay enemies, and peaceful distance is fine

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t2:o2:1
# text = No, some stay enemies, and peaceful distance is fine
1	No	no	INTJ	UH	Polarity=Neg	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	some	some	DET	DT	PronType=Ind	4	nsubj	_	_
4	stay	stay	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	enemies	enemy	NOUN	NNS	Number=Plur	4	xcomp	_	SpaceAfter=No
6	,	,	PUNCT	,	_	11	punct	_	_
7	and	and	CCONJ	CC	_	11	cc	_	_
8	peaceful	peaceful	ADJ	JJ	Degree=Pos	9	amod	_	_
9	distance	distance	NOUN	NN	Number=Sing	11	nsubj	_	_
10	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
11	fine	fine	ADJ	JJ	Degree=Pos	4	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stay** | present | some | enemies |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **is** | present | peaceful distance |  |  |  |  | fine *property* | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
No, enemies always get worse

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t2:o3:1
# text = No, enemies always get worse
1	No	no	INTJ	UH	Polarity=Neg	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	enemies	enemy	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	always	always	ADV	RB	PronType=Tot	5	advmod	_	_
5	get	get	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	worse	bad	ADJ	JJR	Degree=Cmp	5	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | enemies |  |  |  |  | always, bad *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

### Option 4 {#o4}

<!-- .ven lang=en -->
Yes, if you keep giving them presents and sweets until they like you

```conllu
# sent_id = question:everyday:484-enemies-who-became-friends-and-ones-who-never-did:t2:o4:1
# text = Yes, if you keep giving them presents and sweets until they like you
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	if	if	SCONJ	IN	_	5	mark	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	5	nsubj	_	_
5	keep	keep	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
6	giving	give	VERB	VBG	VerbForm=Ger	5	xcomp	_	_
7	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	6	iobj	_	_
8	presents	present	NOUN	NNS	Number=Plur	6	obj	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	sweets	sweet	NOUN	NNS	Number=Plur	8	conj	_	_
11	until	until	SCONJ	IN	_	13	mark	_	_
12	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	13	nsubj	_	_
13	like	like	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	advcl	_	_
14	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	13	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | present | you |  |  |  |  |  | tree rules |
| 2 | **give** | gerund | you *not said here* | presents and sweets | them *= they* |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent they=Recipient present=Theme |
| 3 | **like** | present | presents *= present* | you |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot you=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ↑ back to [Enemies who became friends, and ones who never did](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/484-enemies-who-became-friends-and-ones-who-never-did/)

