---
title: lost in the woods and it's getting dark, keep walking? — Lost outdoors · tree and pragmatics
description: lost in the woods and it's getting dark, keep walking? Test 13 · ★ of lesson 49 «Lost outdoors» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 13 · ★ · Lost outdoors

<!-- .ven lang=en -->
lost in the woods and it's getting dark, keep walking?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** you, it · **What happens:** lose, get, keep, walk · **To what, where:** woods

<!-- .vabout -->
This is test 13 · ★ of lesson 49 «Lost outdoors» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/49-lost-outdoors/#t13).

## The question {#question}

```conllu
# sent_id = question:everyday:49-lost-outdoors:t13:1
# text = lost in the woods and it's getting dark, keep walking?
1	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	11	advcl	_	_
2	in	in	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	woods	wood	NOUN	NNS	Number=Plur	1	obl	_	_
5	and	and	CCONJ	CC	_	8	cc	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	SpaceAfter=No
7	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	aux	_	_
8	getting	get	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
9	dark	dark	ADJ	JJ	Degree=Pos	8	xcomp	_	SpaceAfter=No
10	,	,	PUNCT	,	_	11	punct	_	_
11	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
12	walking	walk	VERB	VBG	VerbForm=Ger	11	xcomp	_	SpaceAfter=No
13	?	?	PUNCT	.	_	11	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | participle | you *not said here* |  |  | the woods |  |  | vn succeed-74-3-1 «NP V PP.eventuality S\_ING»: agent=Agent in wood=Eventuality |
| 2 | **get** | present · progressive | it |  |  |  |  | dark *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |
| 3 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 4 | **walk** | gerund | you *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Keep walking until you find a road

```conllu
# sent_id = question:everyday:49-lost-outdoors:t13:o1:1
# text = Keep walking until you find a road
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	walking	walk	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	until	until	SCONJ	IN	_	5	mark	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	5	nsubj	_	_
5	find	find	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	2	advcl	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	road	road	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **walk** | gerund | you *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 3 | **find** | present | you | a road |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent road=Topic |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Stay put, keep warm and make noise

```conllu
# sent_id = question:everyday:49-lost-outdoors:t13:o2:1
# text = Stay put, keep warm and make noise
1	Stay	stay	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	put	put	PROPN	ADD	_	1	obl	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	warm	warm	ADJ	JJ	Degree=Pos	4	xcomp	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	make	make	VERB	VB	Mood=Imp|VerbForm=Fin	4	conj	_	_
8	noise	noise	NOUN	NN	Number=Sing	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stay** | imperative | you *not said here* | put |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **keep** | infinitive | you *not said here* |  |  |  |  | warm *property* | vn keep-15.2 «NP V NP»: agent=Agent |
| 3 | **make** | infinitive | you *not said here* | noise |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset noise=Product |

### Option 3 {#o3}

<!-- .ven lang=en -->
Run to get out faster

```conllu
# sent_id = question:everyday:49-lost-outdoors:t13:o3:1
# text = Run to get out faster
1	Run	run	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	to	to	PART	TO	_	3	mark	_	_
3	get	get	VERB	VB	VerbForm=Inf	1	advcl	_	_
4	out	out	ADV	RB	_	3	advmod	_	_
5	faster	fast	ADV	RBR	Degree=Cmp	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **run** | imperative | you *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 2 | **get out** | to-infinitive | you *not said here* |  |  |  |  | fast, out *property* | vn withdraw-82-1 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Climb a tall tree to sleep

```conllu
# sent_id = question:everyday:49-lost-outdoors:t13:o4:1
# text = Climb a tall tree to sleep
1	Climb	climb	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	tall	tall	ADJ	JJ	Degree=Pos	4	amod	_	_
4	tree	tree	NOUN	NN	Number=Sing	1	obj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	sleep	sleep	VERB	VB	VerbForm=Inf	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **climb** | imperative | you *not said here* | a tall tree |  |  |  |  | vn run-51.3.2 «PP.location V NP»: agent=Initial\_Location tree=Theme |
| 2 | **sleep** | to-infinitive | you *not said here* |  |  |  |  |  | vn snooze-40.4-1 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Lost outdoors, test 12](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/49-lost-outdoors/t12/)
- next →: [Lost outdoors, test 14](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/49-lost-outdoors/t14/)
- ↑ back to [Lost outdoors](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/49-lost-outdoors/)

