---
title: Two searchers walk towards a lost girl while she walks away to look… — Lost outdoors · tree and pragmatics
description: Two searchers walk towards a lost girl while she walks away to look for them. What happens? Test 2 · ★ of lesson 49 «Lost outdoors» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · ★ · Lost outdoors

<!-- .ven lang=en -->
Two searchers walk towards a lost girl while she walks away to look for them. What happens?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** Two searchers, girl · **What happens:** walk, lose, walk away, look, happen

<!-- .vabout -->
This is test 2 · ★ of lesson 49 «Lost outdoors» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/49-lost-outdoors/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* Two searchers walk towards a lost girl while she walks away to look for them.

```conllu
# sent_id = question:everyday:49-lost-outdoors:t2:1
# text = Two searchers walk towards a lost girl while she walks away to look for them.
1	Two	two	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	searchers	searcher	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	walk	walk	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	towards	towards	ADP	IN	_	7	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	amod	_	_
7	girl	girl	NOUN	NN	Number=Sing	3	obl	_	_
8	while	while	SCONJ	IN	_	10	mark	_	_
9	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	10	nsubj	_	_
10	walks	walk	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
11	away	away	ADV	RB	_	10	advmod	_	_
12	to	to	PART	TO	_	13	mark	_	_
13	look	look	VERB	VB	VerbForm=Inf	10	advcl	_	_
14	for	for	ADP	IN	_	15	case	_	_
15	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	13	obl	_	SpaceAfter=No
16	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **walk** | present | Two searchers |  |  |  |  | towards a lost girl | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme towards girl=Destination |
| 2 | **lose** | participle |  |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 3 | **walk away** | present | girl |  |  |  |  | away *property* | vn resign-10.11-1 «NP V»: agent=Agent |
| 4 | **look** | to-infinitive | girl *not said here* |  |  |  |  | for searchers *= searcher* | vn rummage-35.5 «NP V PP.location PP.theme»: agent=Agent for they=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What happens?

```conllu
# sent_id = question:everyday:49-lost-outdoors:t2:2
# text = What happens?
1	What	what	PRON	WP	PronType=Int	2	nsubj	_	_
2	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
3	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | present |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
They may take much longer to meet, or miss each other

```conllu
# sent_id = question:everyday:49-lost-outdoors:t2:o1:1
# text = They may take much longer to meet, or miss each other
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	_
2	may	may	AUX	MD	VerbForm=Fin	3	aux	_	_
3	take	take	VERB	VB	VerbForm=Inf	0	root	_	_
4	much	much	ADV	RB	_	5	advmod	_	_
5	longer	long	ADV	RBR	Degree=Cmp	3	advmod	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	meet	meet	VERB	VB	VerbForm=Inf	3	advcl	_	SpaceAfter=No
8	,	,	PUNCT	,	_	10	punct	_	_
9	or	or	CCONJ	CC	_	10	cc	_	_
10	miss	miss	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
11	each	each	DET	DT	ExtPos=PRON|PronType=Rcp	10	obj	_	_
12	other	other	ADJ	JJ	Degree=Pos	11	fixed	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | may | They |  |  |  |  | long *property* | vn bring-11.3 «NP V NP»: agent=Agent |
| 2 | **meet** | to-infinitive | They *not said here* |  |  |  |  |  | vn meet-36.3-1 «NP V»: agent=Agent |
| 3 | **miss** | present |  | each |  |  |  |  | vn admire-31.2 «NP V NP»: agent=Experiencer each=Stimulus |

### Option 2 {#o2}

<!-- .ven lang=en -->
They will meet faster because both of them are moving towards each other

```conllu
# sent_id = question:everyday:49-lost-outdoors:t2:o2:1
# text = They will meet faster because both of them are moving towards each other
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	3	aux	_	_
3	meet	meet	VERB	VB	VerbForm=Inf	0	root	_	_
4	faster	fast	ADV	RBR	Degree=Cmp	3	advmod	_	_
5	because	because	SCONJ	IN	_	10	mark	_	_
6	both	both	DET	DT	PronType=Tot	10	nsubj	_	_
7	of	of	ADP	IN	_	8	case	_	_
8	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	6	nmod	_	_
9	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	10	aux	_	_
10	moving	move	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
11	towards	towards	ADP	IN	_	12	case	_	_
12	each	each	DET	DT	ExtPos=PRON|PronType=Rcp	10	obl	_	_
13	other	other	ADJ	JJ	Degree=Pos	12	fixed	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **meet** | future | They |  |  |  |  | fast *property* | vn meet-36.3-1 «NP V»: agent=Agent |
| 2 | **move** | present · progressive | both |  |  | each |  |  | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme towards each=Trajectory |

### Option 3 {#o3}

<!-- .ven lang=en -->
Searchers always guess where she is walking

```conllu
# sent_id = question:everyday:49-lost-outdoors:t2:o3:1
# text = Searchers always guess where she is walking
1	Searchers	searcher	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	always	always	ADV	RB	PronType=Tot	3	advmod	_	_
3	guess	guess	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	where	where	ADV	WRB	PronType=Rel	7	advmod	_	_
5	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	aux	_	_
7	walking	walk	VERB	VBG	Tense=Pres|VerbForm=Part	3	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **guess** | present | Searchers |  |  |  |  | always *property* | vn discover-84 «NP V how S»: agent=Agent clause=Topic |
| 2 | **walk** | present · progressive | she |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Moving makes her easier to hear

```conllu
# sent_id = question:everyday:49-lost-outdoors:t2:o4:1
# text = Moving makes her easier to hear
1	Moving	move	VERB	VBG	VerbForm=Ger	2	nsubj	_	_
2	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	obj	_	_
4	easier	easy	ADJ	JJR	Degree=Cmp	2	xcomp	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	hear	hear	VERB	VB	VerbForm=Inf	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **move** | gerund |  |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 2 | **make** | present |  | her *= she* |  |  |  | easy *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset she=Product |
| 3 | **hear** | to-infinitive | her *= she* *not said here* |  |  |  |  |  | vn see-30.1-1-1 «NP V PP.stimulus»: agent=Experiencer |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Lost outdoors, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/49-lost-outdoors/t1/)
- next →: [Lost outdoors, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/49-lost-outdoors/t3/)
- ↑ back to [Lost outdoors](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/49-lost-outdoors/)

