---
title: kid at the pool has gone quiet with his head low in the water — Thinking like a lifeguard · tree and pragmatics
description: kid at the pool has gone quiet with his head low in the water Test 15 · ★★★ of lesson 50 «Thinking like a lifeguard» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 15 · ★★★ · Thinking like a lifeguard

<!-- .ven lang=en -->
kid at the pool has gone quiet with his head low in the water

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** kid · **What happens:** go

<!-- .vabout -->
This is test 15 · ★★★ of lesson 50 «Thinking like a lifeguard» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/50-thinking-about-outdoor-safety/#t15).

## The question {#question}

```conllu
# sent_id = question:everyday:50-thinking-about-outdoor-safety:t15:1
# text = kid at the pool has gone quiet with his head low in the water
1	kid	kid	NOUN	NN	Number=Sing	6	nsubj	_	_
2	at	at	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	pool	pool	NOUN	NN	Number=Sing	1	nmod	_	_
5	has	have	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	aux	_	_
6	gone	go	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
7	quiet	quiet	ADJ	JJ	Degree=Pos	6	xcomp	_	_
8	with	with	ADP	IN	_	10	case	_	_
9	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
10	head	head	NOUN	NN	Number=Sing	6	obl	_	_
11	low	low	ADJ	JJ	Degree=Pos	10	amod	_	_
12	in	in	ADP	IN	_	14	case	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
14	water	water	NOUN	NN	Number=Sing	11	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | present · perfect | kid at the pool |  |  |  |  | with kid's head; quiet *property* | vn help-72.1-2 «NP V PP.beneficiary»: agent=Agent with head=Beneficiary |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Shout for the lifeguard straight away

```conllu
# sent_id = question:everyday:50-thinking-about-outdoor-safety:t15:o1:1
# text = Shout for the lifeguard straight away
1	Shout	shout	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	for	for	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	lifeguard	lifeguard	NOUN	NN	Number=Sing	1	obl	_	_
5	straight	straight	ADV	RB	_	6	advmod	_	_
6	away	away	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shout** *speech: express* | imperative | you *not said here* |  |  |  |  | for the lifeguard; away *property* | vn manner\_speaking-37.3 «NP V PP.recipient S\_INF»: agent=Agent for lifeguard=Recipient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Swim over and laugh

```conllu
# sent_id = question:everyday:50-thinking-about-outdoor-safety:t15:o2:1
# text = Swim over and laugh
1	Swim	swim	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	over	over	ADV	RB	_	1	advmod	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	laugh	laugh	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **swim over** | imperative | you *not said here* |  |  |  |  | over *property* | vn run-51.3.2-1 «NP V»: agent=Theme |
| 2 | **laugh** | present | you *not said here* |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Splash him to wake him

```conllu
# sent_id = question:everyday:50-thinking-about-outdoor-safety:t15:o3:1
# text = Splash him to wake him
1	Splash	splash	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	wake	wake	VERB	VB	VerbForm=Inf	1	advcl	_	_
5	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **splash** | imperative | you *not said here* | him *= he* |  |  |  |  | vn sound\_emission-43.2 «PP.location V NP»: agent=Location he=Theme |
| 2 | **wake** | to-infinitive | you *not said here* | him *= he* |  |  |  |  | vn other\_cos-45.4 «NP V NP.patient»: agent=Agent he=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
Wait and see if he is just playing a game

```conllu
# sent_id = question:everyday:50-thinking-about-outdoor-safety:t15:o4:1
# text = Wait and see if he is just playing a game
1	Wait	wait	VERB	VB	VerbForm=Inf	0	root	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	see	see	VERB	VB	VerbForm=Inf	1	conj	_	_
4	if	if	SCONJ	IN	_	8	mark	_	_
5	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	aux	_	_
7	just	just	ADV	RB	_	8	advmod	_	_
8	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | imperative | you *not said here* |  |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **see** | infinitive | you *not said here* |  |  |  |  |  | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer |
| 3 | **play** *a condition, not said to happen* | present · progressive | he | a game |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Thinking like a lifeguard, test 14](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/50-thinking-about-outdoor-safety/t14/)
- next →: [Thinking like a lifeguard, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/50-thinking-about-outdoor-safety/t16/)
- ↑ back to [Thinking like a lifeguard](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/50-thinking-about-outdoor-safety/)

