---
title: Select the response that is consistent with the established facts co… — Friends, teams and fair play · tree and pragmatics
description: Select the response that is consistent with the established facts concerning fair play. Exam question 3 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Exam question 3 · Friends, teams and fair play

<!-- .ven lang=en -->
Select the response that is consistent with the established facts concerning fair play.

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** you, response, established facts · **What happens:** select, be, establish, concern · **To what, where:** response, fair play

<!-- .vabout -->
This is exam question 3 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/52-friends-teams-and-fair-play/#e3).

## The question {#question}

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:e3:1
# text = Select the response that is consistent with the established facts concerning fair play.
1	Select	select	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	response	response	NOUN	NN	Number=Sing	1	obj	_	_
4	that	that	PRON	WDT	PronType=Rel	6	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	consistent	consistent	ADJ	JJ	Degree=Pos	3	acl:relcl	_	_
7	with	with	ADP	IN	_	10	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	established	establish	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	amod	_	_
10	facts	fact	NOUN	NNS	Number=Plur	6	obl	_	_
11	concerning	concern	VERB	VBG	VerbForm=Ger	10	acl	_	_
12	fair	fair	ADJ	JJ	Degree=Pos	13	amod	_	_
13	play	play	NOUN	NN	Number=Sing	11	obj	_	SpaceAfter=No
14	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **select** | imperative | you *not said here* | the response |  |  |  |  | vn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme |
| 2 | **is** | present | the response |  |  |  |  | with the established facts; consistent *property* | tree rules |
| 3 | **establish** | participle |  |  |  |  |  |  | vn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot |
| 4 | **concern** | gerund | the established facts *not said here* | fair play |  |  |  |  | vn amuse-31.1 «NP V NP»: agent=Stimulus play=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Fair play is required only of the referee

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:e3:o1:1
# text = Fair play is required only of the referee
1	Fair	fair	ADJ	JJ	Degree=Pos	2	amod	_	_
2	play	play	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	required	require	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	only	only	ADV	RB	_	8	advmod	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	referee	referee	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **require** | present · passive |  | Fair play |  |  |  | of the referee | vn require-103-1 «NP V NP»: subject=Precondition |

### Option 2 {#o2}

<!-- .ven lang=en -->
Fair play permits the rules to be changed whenever a side is losing

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:e3:o2:1
# text = Fair play permits the rules to be changed whenever a side is losing
1	Fair	fair	ADJ	JJ	Degree=Pos	2	amod	_	_
2	play	play	NOUN	NN	Number=Sing	3	nsubj	_	_
3	permits	permit	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	rules	rule	NOUN	NNS	Number=Plur	3	obj	_	_
6	to	to	PART	TO	_	8	mark	_	_
7	be	be	AUX	VB	VerbForm=Inf	8	aux:pass	_	_
8	changed	change	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	advcl	_	_
9	whenever	whenever	ADV	WRB	PronType=Rel	13	advmod	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	side	side	NOUN	NN	Number=Sing	13	nsubj	_	_
12	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	aux	_	_
13	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	8	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **permit** | present | Fair play | the rules |  |  |  |  | vn admit-64.3-1 «NP V NP»: agent=Agent rule=Theme |
| 2 | **change** | to-infinitive · passive | Fair play *not said here* |  |  |  |  |  | vn dress-41.1.1-1-1 «NP V» |
| 3 | **lose** | present · progressive | a side |  |  |  |  | whenever *property* | vn succeed-74-3-1 «NP V»: agent=Agent |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Fair play consists in following the rules of the game

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:e3:o3:1
# text = Fair play consists in following the rules of the game
1	Fair	fair	ADJ	JJ	Degree=Pos	2	amod	_	_
2	play	play	NOUN	NN	Number=Sing	3	nsubj	_	_
3	consists	consist	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	in	in	SCONJ	IN	_	5	mark	_	_
5	following	follow	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	rules	rule	NOUN	NNS	Number=Plur	5	obj	_	_
8	of	of	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	7	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **consist** | present | Fair play |  |  |  |  |  | tree rules |
| 2 | **follow** | gerund | Fair play *not said here* | the rules of the game |  |  |  |  | vn chase-51.6 «NP V NP»: agent=Agent rule=Theme |
| 3 | **rule** |  | the game |  |  |  |  |  | nom rule «cognition intransitive»: of=agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Fair play consists in winning by any means

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:e3:o4:1
# text = Fair play consists in winning by any means
1	Fair	fair	ADJ	JJ	Degree=Pos	2	amod	_	_
2	play	play	NOUN	NN	Number=Sing	3	nsubj	_	_
3	consists	consist	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	in	in	SCONJ	IN	_	5	mark	_	_
5	winning	win	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
6	by	by	SCONJ	IN	_	8	mark	_	_
7	any	any	DET	DT	PronType=Ind	8	nsubj	_	_
8	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **consist** | present | Fair play |  |  |  |  |  | tree rules |
| 2 | **win** | gerund | Fair play *not said here* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 3 | **mean** | present | any |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Friends, teams and fair play, exam 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/e2/)
- next →: [Friends, teams and fair play, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/e4/)
- ↑ back to [Friends, teams and fair play](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/)

