---
title: Leo reckons winning is all that matters. true? — Friends, teams and fair play · tree and pragmatics
description: Leo reckons winning is all that matters. true? Test 16 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t16/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Friends, teams and fair play](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/) / t16

# Test 16 · Friends, teams and fair play

<!-- .ven lang=en -->
Leo reckons winning is all that matters. true?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** Leo, that · **What happens:** reckon, be · **To what, where:** winning

<!-- .vabout -->
This is test 16 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/52-friends-teams-and-fair-play/#t16).

## The question {#question}

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t16:1
# text = Leo reckons winning is all that matters. true?
1	Leo	Leo	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	reckons	reckon	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	winning	winning	NOUN	NN	Number=Sing	2	obj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
5	all	all	DET	PDT	PronType=Tot	7	det:predet	_	_
6	that	that	PRON	WDT	PronType=Rel	7	nsubj	_	_
7	matters	matter	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
9	true	true	ADJ	JJ	Degree=Pos	2	parataxis	_	SpaceAfter=No
10	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **reckon** | present | Leo | winning |  |  |  |  | vn consider-29.9-1 «NP V NP PP.attribute»: agent=Agent winning=Attribute |
| 2 | **is** | present | that |  |  |  |  | matter *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
No, playing fair and having fun matter more

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t16:o1:1
# text = No, playing fair and having fun matter more
1	No	no	INTJ	UH	Polarity=Neg	8	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	playing	play	VERB	VBG	VerbForm=Ger	8	csubj	_	_
4	fair	fair	ADJ	JJ	Degree=Pos	3	xcomp	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	having	have	VERB	VBG	VerbForm=Ger	3	conj	_	_
7	fun	fun	NOUN	NN	Number=Sing	6	obj	_	_
8	matter	matter	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	more	more	ADV	RBR	Degree=Cmp	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | gerund |  |  |  |  |  | fair *property* | vn performance-26.7-1 «NP V»: agent=Agent |
| 2 | **have** | gerund |  | fun |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent fun=Patient |
| 3 | **matter** | present | playing |  |  |  |  |  | vn matter-91 «NP V»: agent=Stimulus |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, unless it is a friendly

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t16:o2:1
# text = Yes, unless it is a friendly
1	Yes	yes	INTJ	UH	Polarity=Pos	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	unless	unless	SCONJ	IN	_	7	mark	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	friendly	friendly	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | it |  |  |  |  | friendly *property* | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
Yes, cheating is fine if you win in the end

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t16:o3:1
# text = Yes, cheating is fine if you win in the end
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	cheating	cheating	NOUN	NN	Number=Sing	5	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
6	if	if	SCONJ	IN	_	8	mark	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	8	nsubj	_	_
8	win	win	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	5	advcl	_	_
9	in	in	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	end	end	NOUN	NN	Number=Sing	8	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | cheating |  |  |  |  | fine *property* | tree rules |
| 2 | **win** *a condition, not said to happen* | present | you |  |  |  | in the end |  | vn succeed-74-2 «NP V PP.eventuality S\_ING»: agent=Agent in end=Eventuality |

### Option 4 {#o4}

<!-- .ven lang=en -->
Yes, losers do not count

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t16:o4:1
# text = Yes, losers do not count
1	Yes	yes	INTJ	UH	Polarity=Pos	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	losers	loser	NOUN	NNS	Number=Plur	6	nsubj	_	_
4	do	do	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	aux	_	_
5	not	not	PART	RB	Polarity=Neg	6	advmod	_	_
6	count	count	VERB	VB	VerbForm=Inf	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **count** | present · do-support | losers |  |  |  |  |  | vn matter-91 «NP V»: agent=Stimulus |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Friends, teams and fair play, test 15](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t15/)
- next →: [Friends, teams and fair play, test 17](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t17/)
- ↑ back to [Friends, teams and fair play](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/)

