---
title: What would probably happen if every player in a game made up their o… — Friends, teams and fair play · tree and pragmatics
description: What would probably happen if every player in a game made up their own rules? Test 3 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 3 · Friends, teams and fair play

<!-- .ven lang=en -->
What would probably happen if every player in a game made up their own rules?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** game, their · **What happens:** happen, make up, rule · **To what, where:** own rules

<!-- .vabout -->
This is test 3 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/52-friends-teams-and-fair-play/#t3).

## The question {#question}

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t3:1
# text = What would probably happen if every player in a game made up their own rules?
1	What	what	PRON	WP	PronType=Int	4	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
3	probably	probably	ADV	RB	_	4	advmod	_	_
4	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	_
5	if	if	SCONJ	IN	_	7	mark	_	_
6	every	every	DET	DT	PronType=Tot	7	det	_	_
7	player	player	NOUN	NN	Number=Sing	4	advcl	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	7	nmod	_	_
11	made	make	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	acl	_	_
12	up	up	ADP	RP	_	11	compound:prt	_	_
13	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	15	nmod:poss	_	_
14	own	own	ADJ	JJ	Degree=Pos	15	amod	_	_
15	rules	rule	NOUN	NNS	Number=Plur	11	obj	_	SpaceAfter=No
16	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | would |  |  |  |  |  | probably *property* | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **make up** | participle | a game *not said here* | their own rules |  |  |  |  | vn comprise-107.2-1 «NP V NP»: agent=Theme rule=Pivot |
| 3 | **rule** |  | their *= they* |  |  |  |  |  | nom rule «cognition intransitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
The game would be much more exciting and everyone would join in

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t3:o1:1
# text = The game would be much more exciting and everyone would join in
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	7	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	7	aux	_	_
4	be	be	AUX	VB	VerbForm=Inf	7	cop	_	_
5	much	much	ADV	RB	_	6	advmod	_	_
6	more	more	ADV	RBR	Degree=Cmp	7	advmod	_	_
7	exciting	exciting	ADJ	JJ	Degree=Pos	0	root	_	_
8	and	and	CCONJ	CC	_	11	cc	_	_
9	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	11	nsubj	_	_
10	would	would	AUX	MD	VerbForm=Fin	11	aux	_	_
11	join	join	VERB	VB	VerbForm=Inf	7	conj	_	_
12	in	in	ADP	RP	_	11	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | would | the game |  |  |  |  | exciting *property* | tree rules |
| 2 | **join in** | would | everyone |  |  |  |  |  | vn mix-22.1-2-1 «NP V»: agent=Patient |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
The game would fall apart and nobody would enjoy it

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t3:o2:1
# text = The game would fall apart and nobody would enjoy it
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	fall	fall	VERB	VB	VerbForm=Inf	0	root	_	_
5	apart	apart	ADV	RB	_	4	advmod	_	_
6	and	and	CCONJ	CC	_	9	cc	_	_
7	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	9	nsubj	_	_
8	would	would	AUX	MD	VerbForm=Fin	9	aux	_	_
9	enjoy	enjoy	VERB	VB	VerbForm=Inf	4	conj	_	_
10	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fall apart** | would | the game |  |  |  |  | apart *property* | vn break\_down-45.8 «NP V»: agent=Patient |
| 2 | **enjoy** | would | nobody | game |  |  |  |  | vn admire-31.2 «NP V NP»: agent=Experiencer it=Stimulus |

### Option 3 {#o3}

<!-- .ven lang=en -->
Everyone would win at the same time

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t3:o3:1
# text = Everyone would win at the same time
1	Everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	win	win	VERB	VB	VerbForm=Inf	0	root	_	_
4	at	at	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	same	same	ADJ	JJ	Degree=Pos	7	amod	_	_
7	time	time	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | would | Everyone |  |  |  | time |  | vn succeed-74-2 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The best player would win anyway

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t3:o4:1
# text = The best player would win anyway
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	best	good	ADJ	JJS	Degree=Sup	3	amod	_	_
3	player	player	NOUN	NN	Number=Sing	5	nsubj	_	_
4	would	would	AUX	MD	VerbForm=Fin	5	aux	_	_
5	win	win	VERB	VB	VerbForm=Inf	0	root	_	_
6	anyway	anyway	ADV	RB	_	5	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | would | the best player |  |  |  |  | anyway *property* | vn succeed-74-2 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Friends, teams and fair play, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t2/)
- next →: [Friends, teams and fair play, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t4/)
- ↑ back to [Friends, teams and fair play](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/)

