---
title: Which is true about cheating? — Friends, teams and fair play · tree and pragmatics
description: Which is true about cheating? Test 7 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 7 · Friends, teams and fair play

<!-- .ven lang=en -->
Which is true about cheating?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **What happens:** be, cheat

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This is test 7 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/52-friends-teams-and-fair-play/#t7).

## The question {#question}

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t7:1
# text = Which is true about cheating?
1	Which	which	PRON	WDT	PronType=Rel	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	true	true	ADJ	JJ	Degree=Pos	0	root	_	_
4	about	about	SCONJ	IN	_	5	mark	_	_
5	cheating	cheat	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	SpaceAfter=No
6	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | true *property* | tree rules |
| 2 | **cheat** | gerund |  |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
It is fine if the others cheated first

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t7:o1:1
# text = It is fine if the others cheated first
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	7	mark	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	others	other	NOUN	NNS	Number=Plur	7	nsubj	_	_
7	cheated	cheat	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
8	first	first	ADV	RB	NumForm=Word|NumType=Ord	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 2 | **cheat** *a condition, not said to happen* | past | the others |  |  |  |  | first *property* | vn cheat-10.6.1 «NP V NP»: agent=Agent |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Even if nobody notices, it makes the game unfair

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t7:o2:1
# text = Even if nobody notices, it makes the game unfair
1	Even	even	ADV	RB	_	4	advmod	_	_
2	if	if	SCONJ	IN	_	4	mark	_	_
3	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	4	nsubj	_	_
4	notices	notice	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	advcl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	game	game	NOUN	NN	Number=Sing	7	obj	_	_
10	unfair	unfair	ADJ	JJ	Degree=Pos	7	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **notice** *a condition, not said to happen* | present | nobody |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer |
| 2 | **make** | present | it | the game |  |  |  | unfair *property* | vn build-26.1-1 «NP.material V NP»: agent=Material game=Product |

### Option 3 {#o3}

<!-- .ven lang=en -->
It is fine in games that do not matter

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t7:o3:1
# text = It is fine in games that do not matter
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	in	in	ADP	IN	_	5	case	_	_
5	games	game	NOUN	NNS	Number=Plur	3	obl	_	_
6	that	that	PRON	WDT	PronType=Rel	9	nsubj	_	_
7	do	do	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	9	aux	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	matter	matter	VERB	VB	VerbForm=Inf	5	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  | games |  | fine *property* | tree rules |
| 2 | **not** **matter** | present · do-support | games |  |  |  |  |  | vn matter-91 «NP V»: agent=Stimulus |

### Option 4 {#o4}

<!-- .ven lang=en -->
It is fine if nobody notices

```conllu
# sent_id = question:everyday:52-friends-teams-and-fair-play:t7:o4:1
# text = It is fine if nobody notices
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	expl	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fine	fine	ADJ	JJ	Degree=Pos	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	6	nsubj	_	_
6	notices	notice	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 2 | **notice** *a condition, not said to happen* | present | nobody |  |  |  |  |  | vn see-30.1-1 «NP V S\_ING»: agent=Experiencer |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Friends, teams and fair play, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t6/)
- next →: [Friends, teams and fair play, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t8/)
- ↑ back to [Friends, teams and fair play](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/)

