---
title: got hit in the head at football, bit dizzy but coach needs me — Skating and sports safety · tree and pragmatics
description: got hit in the head at football, bit dizzy but coach needs me Test 14 · ★ of lesson 6 «Skating and sports safety» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 14 · ★ · Skating and sports safety

<!-- .ven lang=en -->
got hit in the head at football, bit dizzy but coach needs me

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 1 · wrong ✗ · **What happens:** hit, need · **To what, where:** head, me

<!-- .vabout -->
This is test 14 · ★ of lesson 6 «Skating and sports safety» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/6-skating-and-sports-safety/#t14).

## The question {#question}

```conllu
# sent_id = question:everyday:6-skating-and-sports-safety:t14:1
# text = got hit in the head at football, bit dizzy but coach needs me
1	got	get	AUX	VBD	Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin	2	aux:pass	_	_
2	hit	hit	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	13	csubj	_	_
3	in	in	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	head	head	NOUN	NN	Number=Sing	2	obl	_	_
6	at	at	ADP	IN	_	7	case	_	_
7	football	football	NOUN	NN	Number=Sing	5	nmod	_	SpaceAfter=No
8	,	,	PUNCT	,	_	9	punct	_	_
9	bit	bit	NOUN	NN	Number=Sing	5	conj	_	_
10	dizzy	dizzy	ADJ	JJ	Degree=Pos	9	amod	_	_
11	but	but	CCONJ	CC	_	12	cc	_	_
12	coach	coach	NOUN	NN	Number=Sing	5	conj	_	_
13	needs	need	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
14	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	13	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hit** | past · passive |  |  |  | the head at football and bit but coach |  |  | vn contiguous\_location-47.8-1 «NP V» |
| 2 | **need** | present |  | me |  |  |  |  | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot i=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Stop playing and tell the coach you are dizzy

```conllu
# sent_id = question:everyday:6-skating-and-sports-safety:t14:o1:1
# text = Stop playing and tell the coach you are dizzy
1	Stop	stop	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	playing	play	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	coach	coach	NOUN	NN	Number=Sing	4	obj	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
8	are	be	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	9	cop	_	_
9	dizzy	dizzy	ADJ	JJ	Degree=Pos	4	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | imperative | you *not said here* |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 2 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **tell** *speech: assert* | infinitive | you *not said here* | the coach |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent coach=Recipient |
| 4 | **is** | present | you |  |  |  |  | dizzy *property* | tree rules |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
Shake your head to clear it

```conllu
# sent_id = question:everyday:6-skating-and-sports-safety:t14:o2:1
# text = Shake your head to clear it
1	Shake	shake	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	head	head	NOUN	NN	Number=Sing	1	obj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	clear	clear	VERB	VB	VerbForm=Inf	1	advcl	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shake** | imperative | you *not said here* | your head |  |  |  |  | vn shake-22.3-2 «NP V NP together»: agent=Agent head=Patient |
| 2 | **clear** | to-infinitive | you *not said here* | head |  |  |  |  | vn clear-10.3-1 «NP V NP.source»: agent=Agent it=Source |

### Option 3 {#o3}

<!-- .ven lang=en -->
Drink water and go back on

```conllu
# sent_id = question:everyday:6-skating-and-sports-safety:t14:o3:1
# text = Drink water and go back on
1	Drink	drink	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	water	water	NOUN	NN	Number=Sing	1	obj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	go	go	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	back	back	ADV	RB	_	4	advmod	_	_
6	on	on	ADP	IN	_	4	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **drink** | imperative | you *not said here* | water |  |  |  |  | vn eat-39.1-1 «NP V NP»: agent=Agent water=Patient |
| 2 | **go back** | infinitive | you *not said here* |  |  |  |  |  | vn convert-26.6.2 «NP V S\_ING»: agent=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
Keep playing so the team does not lose the match

```conllu
# sent_id = question:everyday:6-skating-and-sports-safety:t14:o4:1
# text = Keep playing so the team does not lose the match
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	playing	play	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	so	so	SCONJ	IN	_	8	mark	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	team	team	NOUN	NN	Number=Sing	8	nsubj	_	_
6	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	aux	_	_
7	not	not	PART	RB	Polarity=Neg	8	advmod	_	_
8	lose	lose	VERB	VB	VerbForm=Inf	1	advcl	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	match	match	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **not** **lose** | present · do-support | the team | the match |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent match=Eventuality |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Skating and sports safety, test 13](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/6-skating-and-sports-safety/t13/)
- next →: [Skating and sports safety, test 15](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/6-skating-and-sports-safety/t15/)
- ↑ back to [Skating and sports safety](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/6-skating-and-sports-safety/)

