---
title: lost the level 10 times grr, one more go!! — Handling anger · tree and pragmatics
description: lost the level 10 times grr, one more go!! Test 10 · ★ of lesson 89 «Handling anger» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/89-handling-anger/t10/)

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# Test 10 · ★ · Handling anger

<!-- .ven lang=en -->
lost the level 10 times grr, one more go!!

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **What happens:** lose · **To what, where:** level

<!-- .vabout -->
This is test 10 · ★ of lesson 89 «Handling anger» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/89-handling-anger/#t10).

## The question {#question}

```conllu
# sent_id = question:everyday:89-handling-anger:t10:1
# text = lost the level 10 times grr, one more go!!
1	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	level	level	NOUN	NN	Number=Sing	1	obj	_	_
4	10	10	NUM	CD	NumForm=Digit|NumType=Card	5	nummod	_	_
5	times	time	NOUN	NNS	Number=Plur	6	compound	_	_
6	grr	grr	NOUN	NN	Number=Sing	1	obl	_	SpaceAfter=No
7	,	,	PUNCT	,	_	10	punct	_	_
8	one	one	NUM	CD	NumForm=Word|NumType=Card	10	nummod	_	_
9	more	more	ADJ	JJR	Degree=Cmp	10	amod	_	_
10	go	go	NOUN	NN	Number=Sing	6	appos	_	SpaceAfter=No
11	!!	!!	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | past |  | the level |  |  |  | times grr *obl* | vn succeed-74-3-1 «NP V NP»: agent=Agent level=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Play faster and press the buttons harder so you finally beat it

```conllu
# sent_id = question:everyday:89-handling-anger:t10:o1:1
# text = Play faster and press the buttons harder so you finally beat it
1	Play	play	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	faster	fast	ADV	RBR	Degree=Cmp	1	advmod	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	press	press	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	buttons	button	NOUN	NNS	Number=Plur	4	obj	_	_
7	harder	hard	ADV	RBR	Degree=Cmp	4	advmod	_	_
8	so	so	ADV	RB	_	11	advmod	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	11	nsubj	_	_
10	finally	finally	ADV	RB	_	11	advmod	_	_
11	beat	beat	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	1	advcl	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | imperative | you *not said here* |  |  |  |  | fast *property* | vn performance-26.7-1 «NP V»: agent=Agent |
| 2 | **press** | infinitive | you *not said here* | the buttons |  |  |  | hard *property* | vn push-12-1-1 «NP V NP»: agent=Agent button=Theme |
| 3 | **beat** | present | you | it |  |  |  | finally *property* | vn sound\_emission-43.2 «PP.location V NP»: agent=Location it=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Smash the controller a bit

```conllu
# sent_id = question:everyday:89-handling-anger:t10:o2:1
# text = Smash the controller a bit
1	Smash	smash	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	controller	controller	NOUN	NN	Number=Sing	1	obj	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	bit	bit	NOUN	NN	Number=Sing	1	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **smash** | imperative | you *not said here* | the controller |  |  |  | a bit *obl:unmarked* | vn throw-17.1-1 «NP V NP»: agent=Agent controller=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Keep going till you win

```conllu
# sent_id = question:everyday:89-handling-anger:t10:o3:1
# text = Keep going till you win
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	going	go	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	till	till	SCONJ	IN	_	5	mark	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	5	nsubj	_	_
5	win	win	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	2	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **go** | gerund | you *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 3 | **win** | present | you |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Take a break and a drink, an angry brain plays worse

```conllu
# sent_id = question:everyday:89-handling-anger:t10:o4:1
# text = Take a break and a drink, an angry brain plays worse
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	break	break	NOUN	NN	Number=Sing	1	obj	_	_
4	and	and	CCONJ	CC	_	6	cc	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	drink	drink	NOUN	NN	Number=Sing	3	conj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	11	punct	_	_
8	an	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	angry	angry	ADJ	JJ	Degree=Pos	10	amod	_	_
10	brain	brain	NOUN	NN	Number=Sing	11	nsubj	_	_
11	plays	play	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	parataxis	_	_
12	worse	bad	ADJ	JJR	Degree=Cmp	11	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | imperative | you *not said here* | a break and a drink |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent break=Theme |
| 2 | **play** | present | a angry brain |  |  |  |  | bad *property* | vn performance-26.7-1 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Handling anger, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/89-handling-anger/t9/)
- next →: [Handling anger, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/89-handling-anger/t11/)
- ↑ back to [Handling anger](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/89-handling-anger/)

