---
title: Two cousins fight over the swing every visit. Which idea will most l… — Frustration, loneliness, guilt and liv… · tree and pragmatics
description: Two cousins fight over the swing every visit. Which idea will most likely stop it for good? Test 5 of lesson 94 «Frustration, loneliness, guilt and living with siblings» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova'
---

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# Test 5 · Frustration, loneliness, guilt and living with siblings

<!-- .ven lang=en -->
Two cousins fight over the swing every visit. Which idea will most likely stop it for good?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** Two cousins, idea · **What happens:** fight, stop · **To what, where:** visit

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This is test 5 of lesson 94 «Frustration, loneliness, guilt and living with siblings» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/94-frustration-loneliness-and-siblings/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* Two cousins fight over the swing every visit.

```conllu
# sent_id = question:everyday:94-frustration-loneliness-and-siblings:t5:1
# text = Two cousins fight over the swing every visit.
1	Two	two	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	cousins	cousin	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	fight	fight	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	over	over	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	swing	swing	NOUN	NN	Number=Sing	3	obl	_	_
7	every	every	DET	DT	PronType=Tot	8	det	_	_
8	visit	visit	NOUN	NN	Number=Sing	3	obl:unmarked	_	SpaceAfter=No
9	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fight** | present | Two cousins | every visit |  |  |  | over the swing | vn battle-36.4-1 «NP V PP.theme NP S\_ING»: agent=Agent over swing=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which idea will most likely stop it for good?

```conllu
# sent_id = question:everyday:94-frustration-loneliness-and-siblings:t5:2
# text = Which idea will most likely stop it for good?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	idea	idea	NOUN	NN	Number=Sing	6	nsubj	_	_
3	will	will	AUX	MD	VerbForm=Fin	6	aux	_	_
4	most	most	ADV	RBS	Degree=Sup	5	advmod	_	_
5	likely	likely	ADV	RB	_	6	advmod	_	_
6	stop	stop	VERB	VB	VerbForm=Inf	0	root	_	_
7	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
8	for	for	ADP	IN	_	9	case	_	_
9	good	good	ADJ	JJ	Degree=Pos	6	obl	_	SpaceAfter=No
10	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | future | which idea | visit |  |  |  | for good; likely *property* | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality it=Eventuality |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The one who gets there first keeps the swing for the whole day

```conllu
# sent_id = question:everyday:94-frustration-loneliness-and-siblings:t5:o1:1
# text = The one who gets there first keeps the swing for the whole day
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	one	one	NOUN	NN	Number=Sing	7	nsubj	_	_
3	who	who	PRON	WP	PronType=Rel	4	nsubj	_	_
4	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	acl:relcl	_	_
5	there	there	ADV	RB	PronType=Dem	4	advmod	_	_
6	first	first	ADV	RB	NumForm=Word|NumType=Ord	4	advmod	_	_
7	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	swing	swing	NOUN	NN	Number=Sing	7	obj	_	_
10	for	for	ADP	IN	_	13	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	whole	whole	ADJ	JJ	Degree=Pos	13	amod	_	_
13	day	day	NOUN	NN	Number=Sing	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | the one |  |  | there |  | first *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |
| 2 | **keep** | present | the one | the swing |  |  | day |  | vn keep-15.2 «NP V NP»: agent=Agent swing=Theme |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Agree a fair rule, such as five minutes each with a timer

```conllu
# sent_id = question:everyday:94-frustration-loneliness-and-siblings:t5:o2:1
# text = Agree a fair rule, such as five minutes each with a timer
1	Agree	agree	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	fair	fair	ADJ	JJ	Degree=Pos	4	amod	_	_
4	rule	rule	NOUN	NN	Number=Sing	1	obj	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	such	such	ADJ	JJ	Degree=Pos|ExtPos=ADP	9	case	_	_
7	as	as	ADP	IN	_	6	fixed	_	_
8	five	five	NUM	CD	NumForm=Word|NumType=Card	9	nummod	_	_
9	minutes	minute	NOUN	NNS	Number=Plur	10	obl:unmarked	_	_
10	each	each	DET	DT	PronType=Tot	4	nmod	_	_
11	with	with	ADP	IN	_	13	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	timer	timer	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **agree** *speech: agree* | imperative | you *not said here* | a fair rule  each |  |  |  | with a timer | vn correspond-36.1-1 «NP V S»: agent=Agent rule=Topic |

### Option 3 {#o3}

<!-- .ven lang=en -->
Let them fight until one gives up

```conllu
# sent_id = question:everyday:94-frustration-loneliness-and-siblings:t5:o3:1
# text = Let them fight until one gives up
1	Let	let	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	1	obj	_	_
3	fight	fight	VERB	VB	VerbForm=Inf	1	xcomp	_	_
4	until	until	SCONJ	IN	_	6	mark	_	_
5	one	one	NUM	CD	NumForm=Word|NumType=Card	6	nsubj	_	_
6	gives	give	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
7	up	up	ADP	RP	_	6	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **let** | imperative | you *not said here* | them *= they* |  |  |  |  | tree rules |
| 2 | **fight** | infinitive | them *= they* *not said here* |  |  |  |  |  | vn battle-36.4-1 «NP V»: agent=Agent |
| 3 | **give up** | present | one |  |  |  |  |  | vn resign-10.11-2 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Take the swing down so nobody uses it

```conllu
# sent_id = question:everyday:94-frustration-loneliness-and-siblings:t5:o4:1
# text = Take the swing down so nobody uses it
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	swing	swing	NOUN	NN	Number=Sing	1	obj	_	_
4	down	down	ADP	RP	_	1	compound:prt	_	_
5	so	so	ADV	RB	_	7	advmod	_	_
6	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	7	nsubj	_	_
7	uses	use	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take down** | imperative | you *not said here* | the swing |  |  |  |  | vn scribble-25.2 «NP V NP»: agent=Agent swing=Theme |
| 2 | **use** | present | nobody | swing |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent it=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Frustration, loneliness, guilt and liv…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/94-frustration-loneliness-and-siblings/t4/)
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