---
title: oi the game says this village makes "wool" only. that legit? — The game map and the real map: what EU… · tree and pragmatics
description: oi the game says this village makes "wool" only. that legit? Test 4 · ★★★ of lesson 40 «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 4 · ★★★ · The game map and the real map: what EU5 simplifies

<!-- .ven lang=en -->
oi the game says this village makes "wool" only. that legit?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** oi game, village · **What happens:** say, make · **To what, where:** wool · **Speech:** someone speaks here

<!-- .vabout -->
This is test 4 · ★★★ of lesson 40 «The game map and the real map: what EU5 simplifies» of the geography course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/geography/40-the-game-map-and-the-real-map-what-eu5-simplifies/#t4).

## The question {#question}

```conllu
# sent_id = question:geography:40-the-game-map-and-the-real-map-what-eu5-simplifies:t4:1
# text = oi the game says this village makes "wool" only. that legit?
1	oi	oi	X	FW	_	3	compound	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
4	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	this	this	DET	DT	Number=Sing|PronType=Dem	6	det	_	_
6	village	village	NOUN	NN	Number=Sing	7	nsubj	_	_
7	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	ccomp	_	_
8	"	"	PUNCT	``	_	9	punct	_	SpaceAfter=No
9	wool	wool	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	"	"	PUNCT	''	_	9	punct	_	_
11	only	only	ADV	RB	_	14	advmod	_	SpaceAfter=No
12	.	.	PUNCT	.	_	14	punct	_	_
13	that	that	DET	DT	Number=Sing|PronType=Dem	14	det	_	_
14	legit	legit	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
15	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | the oi game |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **make** | present | this village | wool |  |  |  | that legit *obl* | vn build-26.1-1 «NP.asset V NP»: agent=Asset wool=Product |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Yes, wool was the only good in 1337

```conllu
# sent_id = question:geography:40-the-game-map-and-the-real-map-what-eu5-simplifies:t4:o1:1
# text = Yes, wool was the only good in 1337
1	Yes	yes	INTJ	UH	Polarity=Pos	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	wool	wool	NOUN	NN	Number=Sing	7	nsubj	_	_
4	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	7	cop	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	only	only	ADJ	JJ	Degree=Pos	7	amod	_	_
7	good	good	ADJ	JJ	Degree=Pos	0	root	_	_
8	in	in	ADP	IN	_	9	case	_	_
9	1337	1337	NUM	CD	NumForm=Digit|NumType=Card	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | wool |  |  | 1337 |  | good *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, each village made one thing only and bought the rest

```conllu
# sent_id = question:geography:40-the-game-map-and-the-real-map-what-eu5-simplifies:t4:o2:1
# text = Yes, each village made one thing only and bought the rest
1	Yes	yes	INTJ	UH	Polarity=Pos	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	each	each	DET	DT	PronType=Tot	4	det	_	_
4	village	village	NOUN	NN	Number=Sing	5	nsubj	_	_
5	made	make	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	one	one	NUM	CD	NumForm=Word|NumType=Card	7	nummod	_	_
7	thing	thing	NOUN	NN	Number=Sing	5	obj	_	_
8	only	only	ADV	RB	_	7	advmod	_	_
9	and	and	CCONJ	CC	_	10	cc	_	_
10	bought	buy	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	conj	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	rest	rest	NOUN	NN	Number=Sing	10	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | past | each village | one thing |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset thing=Product |
| 2 | **buy** | past | each village *not said here* | the rest |  |  |  |  | vn accept-77.1 «NP V NP»: agent=Agent rest=Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
No, real places made many things at once

```conllu
# sent_id = question:geography:40-the-game-map-and-the-real-map-what-eu5-simplifies:t4:o3:1
# text = No, real places made many things at once
1	No	no	INTJ	UH	Polarity=Neg	5	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	5	punct	_	_
3	real	real	ADJ	JJ	Degree=Pos	4	amod	_	_
4	places	place	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	made	make	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
6	many	many	ADJ	JJ	Degree=Pos	7	amod	_	_
7	things	thing	NOUN	NNS	Number=Plur	5	obj	_	_
8	at	at	ADP	IN	_	9	case	_	_
9	once	once	ADV	RB	NumForm=Word|NumType=Mult	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | past | real places | many things |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset thing=Product |

### Option 4 {#o4}

<!-- .ven lang=en -->
No, villages made nothing

```conllu
# sent_id = question:geography:40-the-game-map-and-the-real-map-what-eu5-simplifies:t4:o4:1
# text = No, villages made nothing
1	No	no	INTJ	UH	Polarity=Neg	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	villages	village	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	made	make	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | past | villages | nothing |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset nothing=Product |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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