---
title: Disney's Hercules is great fun. What is fair to say? — Ancient Greece: democracy, the Olympic… · tree and pragmatics
description: Disney's Hercules is great fun. What is fair to say? Test 3 · ★ of lesson 12 «Ancient Greece: democracy, the Olympics, myths and thinkers» of the history course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 3 · ★ · Ancient Greece: democracy, the Olympics, myths and thinkers

<!-- .ven lang=en -->
Disney's Hercules is great fun. What is fair to say?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** Hercules · **What happens:** be, say · **To what, where:** great fun · **Speech:** someone speaks here

<!-- .vabout -->
This is test 3 · ★ of lesson 12 «Ancient Greece: democracy, the Olympics, myths and thinkers» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/history/12-ancient-greece-democracy-olympics-myths-and-thinkers/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* Disney's Hercules is great fun.

```conllu
# sent_id = question:history:12-ancient-greece-democracy-olympics-myths-and-thinkers:t3:1
# text = Disney's Hercules is great fun.
1	Disney	Disney	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	Hercules	Hercules	PROPN	NNP	Number=Sing	6	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	great	great	ADJ	JJ	Degree=Pos	6	amod	_	_
6	fun	fun	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
7	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Disney's Hercules | great fun |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is fair to say?

```conllu
# sent_id = question:history:12-ancient-greece-democracy-olympics-myths-and-thinkers:t3:2
# text = What is fair to say?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	fair	fair	ADJ	JJ	Degree=Pos	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	say	say	VERB	VB	VerbForm=Inf	3	csubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | fair *property* | tree rules |
| 2 | **say** *speech: assert* | to-infinitive |  |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Hercules was a Roman emperor

```conllu
# sent_id = question:history:12-ancient-greece-democracy-olympics-myths-and-thinkers:t3:o1:1
# text = Hercules was a Roman emperor
1	Hercules	Hercules	PROPN	NNP	Number=Sing	5	nsubj	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	cop	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	Roman	roman	ADJ	JJ	Degree=Pos	5	amod	_	_
5	emperor	emperor	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | past | Hercules | a Roman emperor |  |  |  |  | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
It follows the old Greek myth exactly, scene by scene

```conllu
# sent_id = question:history:12-ancient-greece-democracy-olympics-myths-and-thinkers:t3:o2:1
# text = It follows the old Greek myth exactly, scene by scene
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	follows	follow	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
4	old	old	ADJ	JJ	Degree=Pos	6	amod	_	_
5	Greek	Greek	ADJ	JJ	Degree=Pos	6	amod	_	_
6	myth	myth	NOUN	NN	Number=Sing	2	obj	_	_
7	exactly	exactly	ADV	RB	_	6	advmod	_	SpaceAfter=No
8	,	,	PUNCT	,	_	9	punct	_	_
9	scene	scene	NOUN	NN	Number=Sing	6	appos	_	_
10	by	by	ADP	IN	_	11	case	_	_
11	scene	scene	NOUN	NN	Number=Sing	9	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **follow** | present | It | the old Greek myth |  |  |  |  | vn chase-51.6 «NP V NP»: agent=Agent myth=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
It is a true history film

```conllu
# sent_id = question:history:12-ancient-greece-democracy-olympics-myths-and-thinkers:t3:o3:1
# text = It is a true history film
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
4	true	true	ADJ	JJ	Degree=Pos	6	amod	_	_
5	history	history	NOUN	NN	Number=Sing	6	compound	_	_
6	film	film	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | a true history film |  |  |  |  | tree rules |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
It changes almost everything in the Greek myth

```conllu
# sent_id = question:history:12-ancient-greece-democracy-olympics-myths-and-thinkers:t3:o4:1
# text = It changes almost everything in the Greek myth
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	changes	change	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	almost	almost	ADV	RB	_	4	advmod	_	_
4	everything	everything	PRON	NN	Number=Sing|PronType=Tot	2	obj	_	_
5	in	in	ADP	IN	_	8	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	Greek	Greek	ADJ	JJ	Degree=Pos	8	amod	_	_
8	myth	myth	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | present | It | everything |  | the Greek myth |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent everything=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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