---
title: Chess went from India to Persia to Europe. What happened to it on th… — Ancient India: Ashoka, zero and our nu… · tree and pragmatics
description: Chess went from India to Persia to Europe. What happened to it on the way? Test 11 · ★★★ of lesson 8 «Ancient India: Ashoka, zero and our numbers» of the history course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 11 · ★★★ · Ancient India: Ashoka, zero and our numbers

<!-- .ven lang=en -->
Chess went from India to Persia to Europe. What happened to it on the way?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** Chess · **What happens:** go, happen · **To what, where:** Persia, India, Chess, way

<!-- .vabout -->
This is test 11 · ★★★ of lesson 8 «Ancient India: Ashoka, zero and our numbers» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/history/8-ancient-india-ashoka-zero-and-our-numbers/#t11).

## The question {#question}

<!-- .note -->
*Sentence 1:* Chess went from India to Persia to Europe.

```conllu
# sent_id = question:history:8-ancient-india-ashoka-zero-and-our-numbers:t11:1
# text = Chess went from India to Persia to Europe.
1	Chess	chess	NOUN	NN	Number=Sing	2	nsubj	_	_
2	went	go	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	from	from	ADP	IN	_	4	case	_	_
4	India	India	PROPN	NNP	Number=Sing	2	obl	_	_
5	to	to	ADP	IN	_	6	case	_	_
6	Persia	Persia	PROPN	NNP	Number=Sing	2	obl	_	_
7	to	to	ADP	IN	_	8	case	_	_
8	Europe	Europe	PROPN	NNP	Number=Sing	2	obl	_	SpaceAfter=No
9	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | past | Chess |  | Persia | India |  | to Europe | vn escape-51.1-1 «NP V PP.initial\_location PP.destination»: agent=Theme from india=Initial\_Location to persia=Destination |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What happened to it on the way?

```conllu
# sent_id = question:history:8-ancient-india-ashoka-zero-and-our-numbers:t11:2
# text = What happened to it on the way?
1	What	what	PRON	WP	PronType=Int	2	nsubj	_	_
2	happened	happen	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	to	to	ADP	IN	_	4	case	_	_
4	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obl	_	_
5	on	on	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	way	way	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
8	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | past |  |  | Chess | the way |  |  | vn occur-48.3-1 «NP V PP»: agent=Theme on way=Location |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
It stayed exactly the same, piece for piece

```conllu
# sent_id = question:history:8-ancient-india-ashoka-zero-and-our-numbers:t11:o1:1
# text = It stayed exactly the same, piece for piece
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	stayed	stay	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	exactly	exactly	ADV	RB	_	5	advmod	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	same	same	ADJ	JJ	Degree=Pos	2	xcomp	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	piece	piece	NOUN	NN	Number=Sing	2	obl	_	_
8	for	for	ADP	IN	_	9	case	_	_
9	piece	piece	NOUN	NN	Number=Sing	7	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stay** | past | It | piece for piece |  |  |  | same *property* | vn exist-47.1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
It was forgotten until 1990

```conllu
# sent_id = question:history:8-ancient-india-ashoka-zero-and-our-numbers:t11:o2:1
# text = It was forgotten until 1990
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	forgotten	forget	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	until	until	ADP	IN	_	5	case	_	_
5	1990	1990	NUM	CD	NumForm=Digit|NumType=Card	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **forget** | past · passive |  | It |  |  | until 1990 |  | tree rules |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
It changed into the game we play today

```conllu
# sent_id = question:history:8-ancient-india-ashoka-zero-and-our-numbers:t11:o3:1
# text = It changed into the game we play today
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	changed	change	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	into	into	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	2	obl	_	_
6	we	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	7	nsubj	_	_
7	play	play	VERB	VBP	Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin	5	acl:relcl	_	_
8	today	today	NOUN	NN	Number=Sing	2	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | past | It |  |  |  | today | into the game *result* | vn turn-26.6.1-1 «NP.patient V PP.result»: agent=Patient into game=Result |
| 2 | **play** | present | we | the game *not said here* |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
It turned into football

```conllu
# sent_id = question:history:8-ancient-india-ashoka-zero-and-our-numbers:t11:o4:1
# text = It turned into football
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	into	into	ADP	IN	_	4	case	_	_
4	football	football	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | past | It |  |  | football |  |  | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme into football=Trajectory |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- next →: [Ancient India: Ashoka, zero and our nu…, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/history/8-ancient-india-ashoka-zero-and-our-numbers/e1/)
- ↑ back to [Ancient India: Ashoka, zero and our numbers](https://md.mova.elamur.ai/free/en/corpora/questions/history/8-ancient-india-ashoka-zero-and-our-numbers/)

