---
title: Ruby: "Where are the peasants in this game? It's all kings and gener… — Games vs history: tech trees, barbaria… · tree and pragmatics
description: Ruby: "Where are the peasants in this game? It's all kings and generals, tho." What's the real picture? Test 10 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school, with the dependency tree and pragmatics of the
---

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# Test 10 · ★★★ · Games vs history: tech trees, barbarians, empty lands, won…

<!-- .ven lang=en -->
Ruby: "Where are the peasants in this game? It's all kings and generals, tho." What's the real picture?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 1 · wrong ✗ · **Who acts:** game, real picture · **What happens:** be · **To what, where:** peasants, game, kings

<!-- .vabout -->
This is test 10 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* Ruby: "Where are the peasants in this game?

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:1
# text = Ruby: "Where are the peasants in this game?
1	Ruby	Ruby	PROPN	NNP	Number=Sing	0	root	_	SpaceAfter=No
2	:	:	PUNCT	:	_	7	punct	_	_
3	"	"	PUNCT	``	_	4	punct	_	SpaceAfter=No
4	Where	where	ADV	WRB	PronType=Rel	7	advmod	_	_
5	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	peasants	peasant	NOUN	NNS	Number=Plur	1	appos	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	this	this	DET	DT	Number=Sing|PronType=Dem	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	7	nmod	_	SpaceAfter=No
11	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | present |  | the peasants |  | this game |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* It's all kings and generals, tho."

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:2
# text = It's all kings and generals, tho."
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	all	all	ADV	RB	_	4	advmod	_	_
4	kings	king	NOUN	NNS	Number=Plur	0	root	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	generals	general	NOUN	NNS	Number=Plur	4	conj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	tho	tho	NOUN	NN	Number=Sing	4	conj	_	SpaceAfter=No
9	.	.	PUNCT	.	_	4	punct	_	SpaceAfter=No
10	"	"	PUNCT	''	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | game | kings and generals and tho |  |  |  | all *property* | tree rules |

<!-- .note -->
*Sentence 3:* What's the real picture?

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:3
# text = What's the real picture?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	picture	picture	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the real picture |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Most people, often eight or nine in ten, were farmers

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:o1:1
# text = Most people, often eight or nine in ten, were farmers
1	Most	most	ADJ	JJS	Degree=Sup	2	amod	_	_
2	people	people	NOUN	NNS	Number=Plur	12	nsubj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	5	punct	_	_
4	often	often	ADV	RB	_	5	advmod	_	_
5	eight	eight	NUM	CD	NumForm=Word|NumType=Card	2	appos	_	_
6	or	or	CCONJ	CC	_	7	cc	_	_
7	nine	nine	NUM	CD	NumForm=Word|NumType=Card	5	conj	_	_
8	in	in	ADP	IN	_	9	case	_	_
9	ten	ten	NUM	CD	NumForm=Word|NumType=Card	5	nmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	2	punct	_	_
11	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	12	cop	_	_
12	farmers	farmer	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | past | Most people | farmers |  |  |  |  | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Peasants were very rare, most people were lords and knights

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:o2:1
# text = Peasants were very rare, most people were lords and knights
1	Peasants	peasant	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	4	cop	_	_
3	very	very	ADV	RB	_	4	advmod	_	_
4	rare	rare	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	most	most	ADJ	JJS	Degree=Sup	7	amod	_	_
7	people	people	NOUN	NNS	Number=Plur	9	nsubj	_	_
8	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	9	cop	_	_
9	lords	lord	NOUN	NNS	Number=Plur	4	parataxis	_	_
10	and	and	CCONJ	CC	_	11	cc	_	_
11	knights	knight	NOUN	NNS	Number=Plur	9	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | Peasants |  |  |  |  | rare *property* | tree rules |
| 2 | **is a** | past | most people | lords and knights |  |  |  |  | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
Kings and generals did most of the farming by themselves

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:o3:1
# text = Kings and generals did most of the farming by themselves
1	Kings	king	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	generals	general	NOUN	NNS	Number=Plur	1	conj	_	_
4	did	do	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	most	most	ADJ	JJS	Degree=Sup	4	obj	_	_
6	of	of	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	farming	farming	NOUN	NN	Number=Sing	5	nmod	_	_
9	by	by	ADP	IN	_	10	case	_	_
10	themselves	themselves	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs|Reflex=Yes	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | past | Kings and generals | most of the farming |  |  |  | by Kings *= king* | vn act-114-1 «NP V NP»: agent=Agent most=Eventuality |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Nobody farmed at all before tractors and machines came along

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t10:o4:1
# text = Nobody farmed at all before tractors and machines came along
1	Nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	2	nsubj	_	_
2	farmed	farm	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	at	at	ADP	IN	_	4	case	_	_
4	all	all	DET	DT	PronType=Tot	2	obl	_	_
5	before	before	SCONJ	IN	_	9	mark	_	_
6	tractors	tractor	NOUN	NNS	Number=Plur	9	nsubj	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	machines	machine	NOUN	NNS	Number=Plur	6	conj	_	_
9	came	come	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	2	advcl	_	_
10	along	along	ADV	RB	_	9	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **farm** | past | Nobody |  |  | all |  |  | vn rear-26.2.2-1 «NP V NP»: agent=Agent |
| 2 | **come along** | past | tractors and machines |  |  |  |  | along *property* | vn escape-51.1-1 «NP V»: agent=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- next →: [Games vs history: tech trees, barbaria…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/t11/)
- ↑ back to [Games vs history: tech trees, barbarians, empty lands, wonders and falls](https://md.mova.elamur.ai/free/en/corpora/questions/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/)

