---
title: Jaden's civ builds the pyramids in five turns with one click. His te… — Games vs history: tech trees, barbaria… · tree and pragmatics
description: Jaden's civ builds the pyramids in five turns with one click. His teacher: "Count again." What's the real story? Test 4 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school, with the dependency tree and pragmatic
---

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# Test 4 · ★★★ · Games vs history: tech trees, barbarians, empty lands, won…

<!-- .ven lang=en -->
Jaden's civ builds the pyramids in five turns with one click. His teacher: "Count again." What's the real story?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** civ, five, teacher, real story · **What happens:** build, turn, count, be · **To what, where:** pyramids

<!-- .vabout -->
This is test 4 · ★★★ of lesson 80 «Games vs history: tech trees, barbarians, empty lands, wonders and falls» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/history/80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls/#t4).

## The question {#question}

<!-- .note -->
*Sentence 1:* Jaden's civ builds the pyramids in five turns with one click.

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:1
# text = Jaden's civ builds the pyramids in five turns with one click.
1	Jaden	Jaden	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	civ	civ	NOUN	NN	Number=Sing	4	nsubj	_	_
4	builds	build	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	pyramids	pyramid	NOUN	NNS	Number=Plur	4	obj	_	_
7	in	in	ADP	IN	_	8	case	_	_
8	five	five	NUM	CD	NumForm=Word|NumType=Card	9	nsubj	_	_
9	turns	turn	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	parataxis	_	_
10	with	with	ADP	IN	_	12	case	_	_
11	one	one	NUM	CD	NumForm=Word|NumType=Card	12	nummod	_	_
12	click	click	NOUN	NN	Number=Sing	9	obl	_	SpaceAfter=No
13	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **build** | present | Jaden's civ | the pyramids |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset pyramid=Product |
| 2 | **turn** | present | five |  |  |  |  | with one click | vn roll-51.3.1 «NP.theme V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* His teacher: "Count again."

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:2
# text = His teacher: "Count again."
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	teacher	teacher	NOUN	NN	Number=Sing	5	nsubj	_	SpaceAfter=No
3	:	:	PUNCT	:	_	5	punct	_	_
4	"	"	PUNCT	``	_	5	punct	_	SpaceAfter=No
5	Count	count	VERB	VB	VerbForm=Inf	0	root	_	_
6	again	again	ADV	RB	_	5	advmod	_	SpaceAfter=No
7	.	.	PUNCT	.	_	5	punct	_	SpaceAfter=No
8	"	"	PUNCT	''	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **count** *in a quote* | infinitive | five's teacher |  |  |  | again |  | vn matter-91 «NP V»: agent=Stimulus |

<!-- .note -->
*Sentence 3:* What's the real story?

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:3
# text = What's the real story?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	story	story	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the real story |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
One pharaoh built it all by himself in a week, just like in the game

<!-- fold The tree, 15 words -->
```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:o1:1
# text = One pharaoh built it all by himself in a week, just like in the game
1	One	one	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	pharaoh	pharaoh	NOUN	NN	Number=Sing	3	nsubj	_	_
3	built	build	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	obj	_	_
5	all	all	ADV	RB	_	7	advmod	_	_
6	by	by	ADP	IN	_	7	case	_	_
7	himself	himself	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	3	obl	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	week	week	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
11	,	,	PUNCT	,	_	13	punct	_	_
12	just	just	ADV	RB	_	13	advmod	_	_
13	like	like	ADP	IN	_	16	case	_	_
14	in	in	ADP	IN	_	16	case	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
16	game	game	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **build** | past | One pharaoh | it |  |  | week | by pharaoh; like the game | vn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product |

### Option 2 {#o2}

<!-- .ven lang=en -->
It built itself from desert sand

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:o2:1
# text = It built itself from desert sand
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	built	build	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	itself	itself	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	2	obj	_	_
4	from	from	ADP	IN	_	6	case	_	_
5	desert	desert	NOUN	NN	Number=Sing	6	compound	_	_
6	sand	sand	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **build** | past | It | itself *= it* |  | desert sand |  |  | vn build-26.1-1 «NP.asset V PP»: agent=Asset itself=Product from sand=Material |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Thousands of workers built the Great Pyramid over many years

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:o3:1
# text = Thousands of workers built the Great Pyramid over many years
1	Thousands	thousand	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	of	of	ADP	IN	_	3	case	_	_
3	workers	worker	NOUN	NNS	Number=Plur	1	nmod	_	_
4	built	build	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	Great	great	ADJ	JJ	Degree=Pos	7	amod	_	_
7	Pyramid	Pyramid	PROPN	NNP	Number=Sing	4	obj	_	_
8	over	over	ADP	IN	_	10	case	_	_
9	many	many	ADJ	JJ	Degree=Pos	10	amod	_	_
10	years	year	NOUN	NNS	Number=Plur	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **build** | past | Thousands of workers | the Great Pyramid |  |  | year |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset pyramid=Product |

### Option 4 {#o4}

<!-- .ven lang=en -->
Slaves from Rome built it

```conllu
# sent_id = question:history:80-games-vs-history-tech-trees-barbarians-empty-lands-wonders-and-falls:t4:o4:1
# text = Slaves from Rome built it
1	Slaves	slave	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	from	from	ADP	IN	_	3	case	_	_
3	Rome	Rome	PROPN	NNP	Number=Sing	1	nmod	_	_
4	built	build	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **build** | past | Slaves from Rome | it |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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