---
title: In a video game, the hero only "does" things: run, jump, hit. A game… — Verbs: doing words and being words · tree and pragmatics
description: In a video game, the hero only "does" things: run, jump, hit. A gamer says "thinking ain't a verb cos you can't see it." Is that right? Test 6 of lesson 3 «Verbs: doing words and being words» of the language course of Mova's primary school, with the dependency tree and pragmatics of the question and
---

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# Test 6 · Verbs: doing words and being words

<!-- .ven lang=en -->
In a video game, the hero only "does" things: run, jump, hit. A gamer says "thinking ain't a verb cos you can't see it." Is that right?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** hero, things, gamer, you, that · **What happens:** do, run, jump, hit, say, think · **To what, where:** things, video game, ai · **Speech:** someone speaks here

<!-- .vabout -->
This is test 6 of lesson 3 «Verbs: doing words and being words» of the language course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/language/3-verbs-doing-words-and-being-words/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a video game, the hero only "does" things: run, jump, hit.

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:1
# text = In a video game, the hero only "does" things: run, jump, hit.
1	In	in	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	video	video	NOUN	NN	Number=Sing	4	compound	_	_
4	game	game	NOUN	NN	Number=Sing	10	obl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	hero	hero	NOUN	NN	Number=Sing	10	nsubj	_	_
8	only	only	ADV	RB	_	10	advmod	_	_
9	"	"	PUNCT	``	_	10	punct	_	SpaceAfter=No
10	does	do	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
11	"	"	PUNCT	''	_	10	punct	_	_
12	things	thing	NOUN	NNS	Number=Plur	10	obj	_	SpaceAfter=No
13	:	:	PUNCT	:	_	14	punct	_	_
14	run	run	VERB	VB	VerbForm=Inf	12	acl	_	SpaceAfter=No
15	,	,	PUNCT	,	_	16	punct	_	_
16	jump	jump	VERB	VB	VerbForm=Inf	14	conj	_	SpaceAfter=No
17	,	,	PUNCT	,	_	18	punct	_	_
18	hit	hit	VERB	VB	VerbForm=Inf	14	conj	_	SpaceAfter=No
19	.	.	PUNCT	.	_	10	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** *in a quote* | present | the hero | things |  | a video game |  |  | vn act-114-1 «NP V NP»: agent=Agent thing=Eventuality |
| 2 | **run** | infinitive | things *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 3 | **jump** | infinitive | things *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 4 | **hit** | infinitive | things *not said here* |  |  |  |  |  | vn contiguous\_location-47.8-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* A gamer says "thinking ain't a verb cos you can't see it."

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:2
# text = A gamer says "thinking ain't a verb cos you can't see it."
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	gamer	gamer	NOUN	NN	Number=Sing	3	nsubj	_	_
3	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	"	"	PUNCT	``	_	5	punct	_	SpaceAfter=No
5	thinking	think	VERB	VBG	VerbForm=Ger	3	ccomp	_	_
6	ai	ai	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
7	n't	not	PART	RB	Polarity=Neg	9	advmod	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	verb	verb	NOUN	NN	Number=Sing	5	obl	_	_
10	cos	cos	SCONJ	IN	_	14	mark	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	14	nsubj	_	_
12	ca	can	AUX	MD	VerbForm=Fin	14	aux	_	SpaceAfter=No
13	n't	not	PART	RB	Polarity=Neg	14	advmod	_	_
14	see	see	VERB	VB	VerbForm=Inf	5	advcl	_	_
15	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	14	obj	_	SpaceAfter=No
16	.	.	PUNCT	.	_	3	punct	_	SpaceAfter=No
17	"	"	PUNCT	''	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | a gamer |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **think** *speech: other* *in a quote* | gerund |  | ai |  |  |  | a verb *obl* | vn wish-62 «NP V NP»: agent=Pivot ai=Theme |
| 3 | **not** **see** *in a quote* | can | you | ai |  |  |  |  | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer it=Stimulus |

<!-- .note -->
*Sentence 3:* Is that right?

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:3
# text = Is that right?
1	Is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
2	that	that	PRON	DT	Number=Sing|PronType=Dem	3	nsubj	_	_
3	right	right	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | that |  |  |  |  | right *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Yes, verbs must be visible

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:o1:1
# text = Yes, verbs must be visible
1	Yes	yes	INTJ	UH	Polarity=Pos	6	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	verbs	verb	NOUN	NNS	Number=Plur	6	nsubj	_	_
4	must	must	AUX	MD	VerbForm=Fin	6	aux	_	_
5	be	be	AUX	VB	VerbForm=Inf	6	cop	_	_
6	visible	visible	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | must | verbs |  |  |  |  | visible *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, think is a noun

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:o2:1
# text = Yes, think is a noun
1	Yes	yes	INTJ	UH	Polarity=Pos	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	think	think	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	noun	noun	NOUN	NN	Number=Sing	3	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | imperative | you *not said here* |  |  |  |  |  | vn focus-87.1-1 «NP V»: agent=Agent |
| 2 | **is a** | present |  | a noun |  |  |  |  | tree rules |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
No, think is a mental verb

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:o3:1
# text = No, think is a mental verb
1	No	no	INTJ	UH	Polarity=Neg	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	think	think	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	mental	mental	ADJ	JJ	Degree=Pos	7	amod	_	_
7	verb	verb	NOUN	NN	Number=Sing	3	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | imperative | you *not said here* |  |  |  |  |  | vn focus-87.1-1 «NP V»: agent=Agent |
| 2 | **is a** | present |  | a mental verb |  |  |  |  | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
No, think is an adjective

```conllu
# sent_id = question:language:3-verbs-doing-words-and-being-words:t6:o4:1
# text = No, think is an adjective
1	No	no	INTJ	UH	Polarity=Neg	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	think	think	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	an	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	adjective	adjective	NOUN	NN	Number=Sing	3	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **think** *speech: other* | imperative | you *not said here* |  |  |  |  |  | vn focus-87.1-1 «NP V»: agent=Agent |
| 2 | **is a** | present |  | a adjective |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Verbs: doing words and being words, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/language/3-verbs-doing-words-and-being-words/t5/)
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