---
title: ★★★ A shop sign says «UP TO HALF PRICE!». A £20 game has a tag sayin… — The best ever and shocking: adverts an… · tree and pragmatics
description: ★★★ A shop sign says «UP TO HALF PRICE!». A £20 game has a tag saying £15, and one rack has £10 items that were £20. Which statement is true? Test 10 · ★ of lesson 47 «The best ever and shocking: adverts and headlines» of the language course of Mova's primary school, with the dependency tree and pra
---

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# Test 10 · ★ · The best ever and shocking: adverts and headlines

<!-- .ven lang=en -->
★★★ A shop sign says «UP TO HALF PRICE!». A £20 game has a tag saying £15, and one rack has £10 items that were £20. Which statement is true?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** ★, £ game, tag, one rack, statement · **What happens:** say, have, be · **To what, where:** tag, £ 10 items · **Speech:** someone speaks here

<!-- .vabout -->
This is test 10 · ★ of lesson 47 «The best ever and shocking: adverts and headlines» of the language course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/language/47-the-best-ever-and-shocking-adverts-and-headlines/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* ★★★ A shop sign says «UP TO HALF PRICE!».

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:1
# text = ★★★ A shop sign says «UP TO HALF PRICE!».
1	★	★	PROPN	NNP	Number=Sing	7	nsubj	_	SpaceAfter=No
2	★	★	X	FW	Foreign=Yes	1	dep	_	SpaceAfter=No
3	★	★	ADP	IN	_	6	case	_	_
4	A	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	shop	shop	NOUN	NN	Number=Sing	6	compound	_	_
6	sign	sign	NOUN	NN	Number=Sing	1	nmod	_	_
7	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	«	«	PUNCT	``	_	12	punct	_	SpaceAfter=No
9	UP	up	ADV	RB	_	12	advmod	_	_
10	TO	to	ADP	IN	_	12	case	_	_
11	HALF	half	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Frac	12	amod	_	_
12	PRICE	price	NOUN	NN	Number=Sing	7	ccomp	_	SpaceAfter=No
13	!	!	PUNCT	.	_	12	punct	_	SpaceAfter=No
14	»	»	PUNCT	''	_	12	punct	_	SpaceAfter=No
15	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | ★ ★ a shop sign |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* A £20 game has a tag saying £15, and one rack has £10 items that were £20.

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:2
# text = A £20 game has a tag saying £15, and one rack has £10 items that were £20.
1	A	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
2	£	£	SYM	$	_	4	compound	_	SpaceAfter=No
3	20	20	NUM	CD	NumForm=Digit|NumType=Card	2	nummod	_	_
4	game	game	NOUN	NN	Number=Sing	5	nsubj	_	_
5	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	tag	tag	NOUN	NN	Number=Sing	5	obj	_	_
8	saying	say	VERB	VBG	VerbForm=Ger	7	acl	_	_
9	£	£	SYM	$	_	8	obj	_	SpaceAfter=No
10	15	15	NUM	CD	NumForm=Digit|NumType=Card	9	nummod	_	SpaceAfter=No
11	,	,	PUNCT	,	_	15	punct	_	_
12	and	and	CCONJ	CC	_	15	cc	_	_
13	one	one	NUM	CD	NumForm=Word|NumType=Card	14	nummod	_	_
14	rack	rack	NOUN	NN	Number=Sing	15	nsubj	_	_
15	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	conj	_	_
16	£	£	SYM	$	_	18	compound	_	SpaceAfter=No
17	10	10	NUM	CD	NumForm=Digit|NumType=Card	18	nummod	_	_
18	items	item	NOUN	NNS	Number=Plur	15	obj	_	_
19	that	that	PRON	WDT	PronType=Rel	21	nsubj	_	_
20	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	21	cop	_	_
21	£	£	SYM	$	_	18	acl:relcl	_	SpaceAfter=No
22	20	20	NUM	CD	NumForm=Digit|NumType=Card	21	nummod	_	SpaceAfter=No
23	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | a £ game | a tag |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent tag=Patient |
| 2 | **say** *speech: assert* | gerund | a tag *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent £=Topic |
| 3 | **have** | present | one rack | £ 10 items |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent item=Patient |

<!-- .note -->
*Sentence 3:* Which statement is true?

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:3
# text = Which statement is true?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	statement	statement	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	true	true	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | which statement |  |  |  |  | true *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
The game is half price, because the sign says so

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:o1:1
# text = The game is half price, because the sign says so
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	5	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	half	half	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Frac	5	amod	_	_
5	price	price	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
6	,	,	PUNCT	,	_	10	punct	_	_
7	because	because	SCONJ	IN	_	10	mark	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	sign	sign	NOUN	NN	Number=Sing	10	nsubj	_	_
10	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	parataxis	_	_
11	so	so	ADV	RB	_	10	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the game | half price |  |  |  |  | tree rules |
| 2 | **say** *speech: assert* | present | the sign |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
The game costs more than before the sale

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:o2:1
# text = The game costs more than before the sale
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	3	nsubj	_	_
3	costs	cost	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	more	more	ADJ	JJR	Degree=Cmp	3	obj	_	_
5	than	than	ADP	IN	_	8	case	_	_
6	before	before	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	sale	sale	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cost** | present | the game | more |  |  |  |  | vn cost-54.2 «NP V NP.value»: agent=Theme more=Value |

### Option 3 {#o3}

<!-- .ven lang=en -->
Everything in the shop now costs £10

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:o3:1
# text = Everything in the shop now costs £10
1	Everything	everything	PRON	NN	Number=Sing|PronType=Tot	6	nsubj	_	_
2	in	in	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	shop	shop	NOUN	NN	Number=Sing	1	nmod	_	_
5	now	now	ADV	RB	PronType=Dem	6	advmod	_	_
6	costs	cost	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	£	£	SYM	$	_	6	obj	_	SpaceAfter=No
8	10	10	NUM	CD	NumForm=Digit|NumType=Card	7	nummod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cost** | present | Everything |  |  |  | now |  | vn cost-54.2 «NP V NP.value»: agent=Theme £=Value |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
The game is cheaper but not half price; only some things are

```conllu
# sent_id = question:language:47-the-best-ever-and-shocking-adverts-and-headlines:t10:o4:1
# text = The game is cheaper but not half price; only some things are
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	cheaper	cheap	ADJ	JJR	Degree=Cmp	0	root	_	_
5	but	but	CCONJ	CC	_	8	cc	_	_
6	not	not	PART	RB	Polarity=Neg	7	advmod	_	_
7	half	half	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Frac	8	amod	_	_
8	price	price	NOUN	NN	Number=Sing	4	conj	_	SpaceAfter=No
9	;	;	PUNCT	,	_	4	punct	_	_
10	only	only	ADV	RB	_	12	advmod	_	_
11	some	some	DET	DT	PronType=Ind	12	det	_	_
12	things	thing	NOUN	NNS	Number=Plur	4	obl	_	_
13	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | the game |  |  |  |  | some things *obl*; cheap *property* | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [The best ever and shocking: adverts an…, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/language/47-the-best-ever-and-shocking-adverts-and-headlines/t9/)
- next →: [The best ever and shocking: adverts an…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/language/47-the-best-ever-and-shocking-adverts-and-headlines/t11/)
- ↑ back to [The best ever and shocking: adverts and headlines](https://md.mova.elamur.ai/free/en/corpora/questions/language/47-the-best-ever-and-shocking-adverts-and-headlines/)

