---
title: It is given that a team won a match by three goals to two, whereas a… — My dad could lift a car: playground bo… · tree and pragmatics
description: It is given that a team won a match by three goals to two, whereas a member of that team asserts that she scored «like ten goals». Determine the greatest number of goals she can have scored. Exam question 4 of lesson 48 «My dad could lift a car: playground boasting» of the language course of Mova's 
---

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# Exam question 4 · My dad could lift a car: playground boasting

<!-- .ven lang=en -->
It is given that a team won a match by three goals to two, whereas a member of that team asserts that she scored «like ten goals». Determine the greatest number of goals she can have scored.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** team, member, you · **What happens:** give, win, wherea, assert, score, determine · **To what, where:** It, match, ten goals, greatest number, goals

<!-- .vabout -->
This is exam question 4 of lesson 48 «My dad could lift a car: playground boasting» of the language course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/language/48-my-dad-could-lift-a-car-playground-boasting/#e4).

## The question {#question}

<!-- .note -->
*Sentence 1:* It is given that a team won a match by three goals to two, whereas a member of that team asserts that she scored «like ten goals».

```conllu
# sent_id = question:language:48-my-dad-could-lift-a-car-playground-boasting:e4:1
# text = It is given that a team won a match by three goals to two, whereas a member of that team asserts that she scored «like ten goals».
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux:pass	_	_
3	given	give	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	that	that	SCONJ	IN	_	7	mark	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	team	team	NOUN	NN	Number=Sing	7	nsubj	_	_
7	won	win	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	match	match	NOUN	NN	Number=Sing	7	obj	_	_
10	by	by	ADP	IN	_	12	case	_	_
11	three	three	NUM	CD	NumForm=Word|NumType=Card	12	nummod	_	_
12	goals	goal	NOUN	NNS	Number=Plur	7	obl	_	_
13	to	to	ADP	IN	_	14	case	_	_
14	two	two	NUM	CD	NumForm=Word|NumType=Card	7	obl	_	SpaceAfter=No
15	,	,	PUNCT	,	_	16	punct	_	_
16	whereas	wherea	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
17	a	a	DET	DT	Definite=Ind|PronType=Art	18	det	_	_
18	member	member	NOUN	NN	Number=Sing	22	nsubj	_	_
19	of	of	ADP	IN	_	21	case	_	_
20	that	that	DET	DT	Number=Sing|PronType=Dem	21	det	_	_
21	team	team	NOUN	NN	Number=Sing	18	nmod	_	_
22	asserts	assert	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	16	conj	_	_
23	that	that	SCONJ	IN	_	25	mark	_	_
24	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	25	nsubj	_	_
25	scored	score	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	22	advcl	_	_
26	«	«	PUNCT	``	_	29	punct	_	SpaceAfter=No
27	like	like	ADP	IN	_	29	case	_	_
28	ten	ten	NUM	CD	NumForm=Word|NumType=Card	29	nummod	_	_
29	goals	goal	NOUN	NNS	Number=Plur	25	obj	_	SpaceAfter=No
30	»	»	PUNCT	''	_	29	punct	_	SpaceAfter=No
31	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | present · passive |  | It |  |  |  |  | vn give-13.1-1 «NP V NP»: subject=Theme |
| 2 | **win** | past | a team | a match |  |  |  | by three goals; to two | vn succeed-74-2 «NP V NP»: agent=Agent match=Eventuality |
| 3 | **wherea** | present |  |  |  |  |  |  | tree rules |
| 4 | **assert** | present | a member of that team |  |  |  |  |  | vn conjecture-29.5 «NP V that S»: agent=Agent |
| 5 | **score** | past | member | ten goals |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent goal=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Determine the greatest number of goals she can have scored.

```conllu
# sent_id = question:language:48-my-dad-could-lift-a-car-playground-boasting:e4:2
# text = Determine the greatest number of goals she can have scored.
1	Determine	determine	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	greatest	great	ADJ	JJS	Degree=Sup	4	amod	_	_
4	number	number	NOUN	NN	Number=Sing	1	obj	_	_
5	of	of	ADP	IN	_	6	case	_	_
6	goals	goal	NOUN	NNS	Number=Plur	4	nmod	_	_
7	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	10	nsubj	_	_
8	can	can	AUX	MD	VerbForm=Fin	10	aux	_	_
9	have	have	AUX	VB	VerbForm=Inf	10	aux	_	_
10	scored	score	VERB	VBN	Tense=Past|VerbForm=Part	6	acl:relcl	_	SpaceAfter=No
11	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **determine** | imperative | you *not said here* | the greatest number of goals |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent number=Topic |
| 2 | **score** | can · perfect | team | goals *not said here* |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent goal=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Two

```conllu
# sent_id = question:language:48-my-dad-could-lift-a-car-playground-boasting:e4:o1:1
# text = Two
1	Two	two	NUM	CD	NumForm=Word|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Three

```conllu
# sent_id = question:language:48-my-dad-could-lift-a-car-playground-boasting:e4:o2:1
# text = Three
1	Three	three	NUM	CD	NumForm=Word|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Five

```conllu
# sent_id = question:language:48-my-dad-could-lift-a-car-playground-boasting:e4:o3:1
# text = Five
1	Five	five	NUM	CD	NumForm=Word|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Ten

```conllu
# sent_id = question:language:48-my-dad-could-lift-a-car-playground-boasting:e4:o4:1
# text = Ten
1	Ten	ten	NUM	CD	NumForm=Word|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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