---
title: In a video game, the cut-scene says "The dragon was sleeping when th… — Tenses: past, present and future · tree and pragmatics
description: In a video game, the cut-scene says "The dragon was sleeping when the knight crept in." Which action was going on already? Test 6 · ★★ of lesson 8 «Tenses: past, present and future» of the language course of Mova's primary school, with the dependency tree and pragmatics of the question and of each o
---

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# Test 6 · ★★ · Tenses: past, present and future

<!-- .ven lang=en -->
In a video game, the cut-scene says "The dragon was sleeping when the knight crept in." Which action was going on already?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** cut scene, dragon, knight, action · **What happens:** say, sleep, creep in, go on · **To what, where:** video game · **Speech:** someone speaks here

<!-- .vabout -->
This is test 6 · ★★ of lesson 8 «Tenses: past, present and future» of the language course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/language/8-tenses-past-present-future/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a video game, the cut-scene says "The dragon was sleeping when the knight crept in."

```conllu
# sent_id = question:language:8-tenses-past-present-future:t6:1
# text = In a video game, the cut-scene says "The dragon was sleeping when the knight crept in."
1	In	in	ADP	IN	_	4	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	video	video	NOUN	NN	Number=Sing	4	compound	_	_
4	game	game	NOUN	NN	Number=Sing	10	obl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	4	punct	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
7	cut	cut	NOUN	NN	Number=Sing	9	compound	_	SpaceAfter=No
8	-	-	PUNCT	HYPH	_	7	punct	_	SpaceAfter=No
9	scene	scene	NOUN	NN	Number=Sing	10	nsubj	_	_
10	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
11	"	"	PUNCT	``	_	15	punct	_	SpaceAfter=No
12	The	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	dragon	dragon	NOUN	NN	Number=Sing	15	nsubj	_	_
14	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	15	aux	_	_
15	sleeping	sleep	VERB	VBG	Tense=Pres|VerbForm=Part	10	ccomp	_	_
16	when	when	ADV	WRB	PronType=Int	19	advmod	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	18	det	_	_
18	knight	knight	NOUN	NN	Number=Sing	19	nsubj	_	_
19	crept	creep	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	15	advcl	_	_
20	in	in	ADV	RB	_	19	advmod	_	SpaceAfter=No
21	.	.	PUNCT	.	_	10	punct	_	SpaceAfter=No
22	"	"	PUNCT	''	_	10	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | the cut scene |  |  | a video game |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **sleep** *in a quote* | past · progressive | the dragon |  |  |  |  |  | vn snooze-40.4-1 «NP V»: agent=Agent |
| 3 | **creep in** *in a quote* | past | the knight |  |  |  |  |  | vn run-51.3.2 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which action was going on already?

```conllu
# sent_id = question:language:8-tenses-past-present-future:t6:2
# text = Which action was going on already?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	action	action	NOUN	NN	Number=Sing	4	nsubj	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	aux	_	_
4	going	go	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	on	on	ADP	RP	_	4	compound:prt	_	_
6	already	already	ADV	RB	_	4	advmod	_	SpaceAfter=No
7	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go on** | past · progressive | which action |  |  |  |  |  | vn function-105.2.1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Neither, it's the future

```conllu
# sent_id = question:language:8-tenses-past-present-future:t6:o1:1
# text = Neither, it's the future
1	Neither	neither	ADV	RB	_	6	advmod	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	future	future	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | it | the future |  |  |  | neither *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
The knight creeping in

```conllu
# sent_id = question:language:8-tenses-past-present-future:t6:o2:1
# text = The knight creeping in
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	knight	knight	NOUN	NN	Number=Sing	0	root	_	_
3	creeping	creep	VERB	VBG	VerbForm=Ger	2	acl	_	_
4	in	in	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **creep in** | gerund | the knight *not said here* |  |  |  |  |  | vn run-51.3.2 «NP V»: agent=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Both started at the same time

```conllu
# sent_id = question:language:8-tenses-past-present-future:t6:o3:1
# text = Both started at the same time
1	Both	both	DET	DT	PronType=Tot	2	nsubj	_	_
2	started	start	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	at	at	ADP	IN	_	6	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	same	same	ADJ	JJ	Degree=Pos	6	amod	_	_
6	time	time	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **start** | past | Both |  |  |  | time |  | vn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
The dragon sleeping

```conllu
# sent_id = question:language:8-tenses-past-present-future:t6:o4:1
# text = The dragon sleeping
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	dragon	dragon	NOUN	NN	Number=Sing	3	compound	_	_
3	sleeping	sleeping	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Tenses: past, present and future, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/language/8-tenses-past-present-future/t5/)
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