---
title: Amy whines "it's only 99p, Mum!" for the twelfth time this month. Wh… — In-game currency: coins and gems are r… · tree and pragmatics
description: Amy whines "it's only 99p, Mum!" for the twelfth time this month. What does Mum point out? Test 3 · ★ of lesson 16 «In-game currency: coins and gems are real money» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/t3/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Money](https://md.mova.elamur.ai/free/en/corpora/questions/money/) / [In-game currency: coins and gems are r…](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/) / t3

# Test 3 · ★ · In-game currency: coins and gems are real money

<!-- .ven lang=en -->
Amy whines "it's only 99p, Mum!" for the twelfth time this month. What does Mum point out?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 1 · wrong ✗ · **Who acts:** Amy, it, Mum · **What happens:** whine, be, point out · **To what, where:** 99 p · **Speech:** someone speaks here

<!-- .vabout -->
This is test 3 · ★ of lesson 16 «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/16-in-game-currency-coins-and-gems-are-real-money/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* Amy whines "it's only 99p, Mum!" for the twelfth time this month.

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t3:1
# text = Amy whines "it's only 99p, Mum!" for the twelfth time this month.
1	Amy	Amy	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	whines	whine	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	"	"	PUNCT	``	_	8	punct	_	SpaceAfter=No
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
6	only	only	ADV	RB	_	7	advmod	_	_
7	99	99	NUM	CD	NumForm=Digit|NumType=Card	8	nummod	_	SpaceAfter=No
8	p	p	NOUN	NN	Number=Sing	2	ccomp	_	SpaceAfter=No
9	,	,	PUNCT	,	_	10	punct	_	_
10	Mum	mum	NOUN	NN	Number=Sing	8	conj	_	SpaceAfter=No
11	!	!	PUNCT	.	_	8	punct	_	SpaceAfter=No
12	"	"	PUNCT	''	_	8	punct	_	_
13	for	for	ADP	IN	_	16	case	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
15	twelfth	twelfth	ADJ	JJ	Degree=Pos	16	amod	_	_
16	time	time	NOUN	NN	Number=Sing	2	obl	_	_
17	this	this	DET	DT	Number=Sing|PronType=Dem	18	det	_	_
18	month	month	NOUN	NN	Number=Sing	2	obl:unmarked	_	SpaceAfter=No
19	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **whine** | present | Amy |  |  |  | month; time |  | vn animal\_sounds-38 «NP V»: agent=Agent |
| 2 | **is a** *in a quote* | present | it | 99 p and Mum |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What does Mum point out?

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t3:2
# text = What does Mum point out?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	Mum	Mum	PROPN	NNP	Number=Sing	4	nsubj	_	_
4	point	point	VERB	VB	VerbForm=Inf	0	root	_	_
5	out	out	ADP	RP	_	4	compound:prt	_	SpaceAfter=No
6	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **point out** | present · do-support | Mum |  |  |  |  |  | vn wink-40.3.1 «NP V NP»: agent=Agent what=Patient |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
All those small buys add up to nearly £12

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t3:o1:1
# text = All those small buys add up to nearly £12
1	All	all	DET	PDT	PronType=Tot	4	det:predet	_	_
2	those	that	DET	DT	Number=Plur|PronType=Dem	4	det	_	_
3	small	small	ADJ	JJ	Degree=Pos	4	amod	_	_
4	buys	buy	NOUN	NNS	Number=Plur	5	nsubj	_	_
5	add	add	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	up	up	ADP	RP	_	5	compound:prt	_	_
7	to	to	ADP	IN	_	9	case	_	_
8	nearly	nearly	ADV	RB	_	9	advmod	_	_
9	£	£	SYM	$	_	5	obl	_	SpaceAfter=No
10	12	12	NUM	CD	NumForm=Digit|NumType=Card	9	nummod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **add up** *speech: assert* | present | all small buys |  |  |  |  |  | vn mix-22.1-2 «NP V ADVP-Middle PP»: agent=Patient to £=Co-Patient |

### Option 2 {#o2}

<!-- .ven lang=en -->
Gems get cheaper and cheaper the more you buy

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t3:o2:1
# text = Gems get cheaper and cheaper the more you buy
1	Gems	gem	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	get	get	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	cheaper	cheap	ADJ	JJR	Degree=Cmp	2	xcomp	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	cheaper	cheap	ADJ	JJR	Degree=Cmp	3	conj	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	more	more	ADV	RBR	Degree=Cmp	9	advmod	_	_
8	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
9	buy	buy	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	2	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | Gems |  |  |  |  | cheap *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |
| 2 | **buy** | present | you |  |  |  |  |  | vn accept-77.1 «NP V how S»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
99p buys are free in the end, once you level up

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t3:o3:1
# text = 99p buys are free in the end, once you level up
1	99	99	NUM	CD	NumForm=Digit|NumType=Card	3	nummod	_	SpaceAfter=No
2	p	p	NOUN	NN	Number=Sing	3	compound	_	_
3	buys	buy	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	free	free	ADJ	JJ	Degree=Pos	0	root	_	_
6	in	in	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	end	end	NOUN	NN	Number=Sing	5	obl	_	SpaceAfter=No
9	,	,	PUNCT	,	_	12	punct	_	_
10	once	once	SCONJ	IN	_	12	mark	_	_
11	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	12	nsubj	_	_
12	level	level	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	5	conj	_	_
13	up	up	ADP	RP	_	12	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | 99 p buys |  |  |  | in the end | free *property* | tree rules |
| 2 | **level up** | present | you |  |  |  |  |  | vn other\_cos-45.4 «NP.patient V»: agent=Patient |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
12 times is still only 99p in total, all together

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t3:o4:1
# text = 12 times is still only 99p in total, all together
1	12	12	NUM	CD	NumForm=Digit|NumType=Card	2	nummod	_	_
2	times	time	NOUN	NNS	Number=Plur	7	nmod:unmarked	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
4	still	still	ADV	RB	_	7	advmod	_	_
5	only	only	ADV	RB	_	7	advmod	_	_
6	99	99	NUM	CD	NumForm=Digit|NumType=Card	7	nummod	_	SpaceAfter=No
7	p	p	NOUN	NN	Number=Sing	0	root	_	_
8	in	in	ADP	IN	_	9	case	_	_
9	total	total	ADJ	JJ	Degree=Pos	7	nmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	7	punct	_	_
11	all	all	ADV	RB	_	12	advmod	_	_
12	together	together	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | 99 p |  | total | still; time | together *property* | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [In-game currency: coins and gems are r…, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/t2/)
- next →: [In-game currency: coins and gems are r…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/t4/)
- ↑ back to [In-game currency: coins and gems are real money](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/)

