---
title: Maya has 400 Robux. Hat 75, shoes 250, and — oh wait — the shoes are… — In-game currency: coins and gems are r… · tree and pragmatics
description: Maya has 400 Robux. Hat 75, shoes 250, and — oh wait — the shoes are on sale at 200. How many left after both? Test 6 · ★ of lesson 16 «In-game currency: coins and gems are real money» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each o
---

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# Test 6 · ★ · In-game currency: coins and gems are real money

<!-- .ven lang=en -->
Maya has 400 Robux. Hat 75, shoes 250, and — oh wait — the shoes are on sale at 200. How many left after both?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** Maya, Hat, shoes, many · **What happens:** have, wait, be, leave · **To what, where:** 400 Robux, sale

<!-- .vabout -->
This is test 6 · ★ of lesson 16 «In-game currency: coins and gems are real money» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/16-in-game-currency-coins-and-gems-are-real-money/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* Maya has 400 Robux.

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:1
# text = Maya has 400 Robux.
1	Maya	Maya	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	400	400	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
4	Robux	Robux	PROPN	NNP	Number=Sing	2	obj	_	SpaceAfter=No
5	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | Maya | 400 Robux |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent robux=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Hat 75, shoes 250, and — oh wait — the shoes are on sale at 200.

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:2
# text = Hat 75, shoes 250, and — oh wait — the shoes are on sale at 200.
1	Hat	hat	NOUN	NN	Number=Sing	10	nsubj	_	_
2	75	75	NUM	CD	NumForm=Digit|NumType=Card	1	flat	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	shoes	shoe	NOUN	NNS	Number=Plur	1	appos	_	_
5	250	250	NUM	CD	NumForm=Digit|NumType=Card	4	flat	_	SpaceAfter=No
6	,	,	PUNCT	,	_	10	punct	_	_
7	and	and	CCONJ	CC	_	10	cc	_	_
8	—	-	PUNCT	:	_	10	punct	_	_
9	oh	oh	INTJ	UH	_	10	discourse	_	_
10	wait	wait	VERB	VB	VerbForm=Inf	0	root	_	_
11	—	-	PUNCT	:	_	16	punct	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	shoes	shoe	NOUN	NNS	Number=Plur	16	nsubj	_	_
14	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	16	cop	_	_
15	on	on	ADP	IN	_	16	case	_	_
16	sale	sale	NOUN	NN	Number=Sing	10	parataxis	_	_
17	at	at	ADP	IN	_	18	case	_	_
18	200	200	NUM	CD	NumForm=Digit|NumType=Card	16	nmod	_	SpaceAfter=No
19	.	.	PUNCT	.	_	10	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | infinitive | Hat |  |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **is** | present | the shoes |  |  | sale |  | at 200 | tree rules |

<!-- .note -->
*Sentence 3:* How many left after both?

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:3
# text = How many left after both?
1	How	how	ADV	WRB	PronType=Int	2	advmod	_	_
2	many	many	ADJ	JJ	Degree=Pos	3	nsubj	_	_
3	left	leave	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	after	after	ADP	IN	_	5	case	_	_
5	both	both	DET	DT	PronType=Tot	3	obl	_	SpaceAfter=No
6	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **leave** | participle | many |  |  |  | after both |  | vn escape-51.1-1-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
125

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:o1:1
# text = 125
1	125	125	NUM	CD	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
275

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:o2:1
# text = 275
1	275	275	NUM	CD	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
75

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:o3:1
# text = 75
1	75	75	NUM	CD	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
325

```conllu
# sent_id = question:money:16-in-game-currency-coins-and-gems-are-real-money:t6:o4:1
# text = 325
1	325	325	NUM	CD	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [In-game currency: coins and gems are r…, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/t5/)
- next →: [In-game currency: coins and gems are r…, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/t7/)
- ↑ back to [In-game currency: coins and gems are real money](https://md.mova.elamur.ai/free/en/corpora/questions/money/16-in-game-currency-coins-and-gems-are-real-money/)

