---
title: Finn's game flashes a big bright "YES" button. Dad says "good lad, a… — Mum's card, in-app buys and subscripti… · tree and pragmatics
description: Finn's game flashes a big bright "YES" button. Dad says "good lad, always read before you press." Why are buttons big and bright? Test 7 · ★ of lesson 18 «Mum's card, in-app buys and subscriptions that renew» of the money course of Mova's primary school, with the dependency tree and pragmatics of th
---

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# Test 7 · ★ · Mum's card, in-app buys and subscriptions that renew

<!-- .ven lang=en -->
Finn's game flashes a big bright "YES" button. Dad says "good lad, always read before you press." Why are buttons big and bright?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** game, Dad, you, buttons · **What happens:** flash, say, read, press, be · **To what, where:** big bright button · **Speech:** someone speaks here

<!-- .vabout -->
This is test 7 · ★ of lesson 18 «Mum's card, in-app buys and subscriptions that renew» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/18-mum-s-card-in-app-buys-and-subscriptions-that-renew/#t7).

## The question {#question}

<!-- .note -->
*Sentence 1:* Finn's game flashes a big bright "YES" button.

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:1
# text = Finn's game flashes a big bright "YES" button.
1	Finn	Finn	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
4	flashes	flash	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
6	big	big	ADJ	JJ	Degree=Pos	11	amod	_	_
7	bright	bright	ADJ	JJ	Degree=Pos	11	amod	_	_
8	"	"	PUNCT	``	_	11	punct	_	SpaceAfter=No
9	YES	yes	INTJ	UH	Polarity=Pos	11	discourse	_	SpaceAfter=No
10	"	"	PUNCT	''	_	9	punct	_	_
11	button	button	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
12	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **flash** | present | Finn's game | a big bright button |  |  |  |  | vn light\_emission-43.1 «NP V NP.theme»: agent=Agent button=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Dad says "good lad, always read before you press."

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:2
# text = Dad says "good lad, always read before you press."
1	Dad	dad	NOUN	NN	Number=Sing	2	nsubj	_	_
2	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	"	"	PUNCT	``	_	5	punct	_	SpaceAfter=No
4	good	good	ADJ	JJ	Degree=Pos	5	amod	_	_
5	lad	lad	NOUN	NN	Number=Sing	2	vocative	_	SpaceAfter=No
6	,	,	PUNCT	,	_	8	punct	_	_
7	always	always	ADV	RB	PronType=Tot	8	advmod	_	_
8	read	read	VERB	VB	VerbForm=Inf	2	ccomp	_	_
9	before	before	SCONJ	IN	_	11	mark	_	_
10	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	11	nsubj	_	_
11	press	press	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	8	advcl	_	SpaceAfter=No
12	.	.	PUNCT	.	_	8	punct	_	SpaceAfter=No
13	"	"	PUNCT	''	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | Dad |  |  |  |  | good lad *vocative* | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **read** *in a quote* | infinitive |  |  |  |  |  | always *property* | vn transfer\_mesg-37.1.1-1 «NP V»: agent=Agent |
| 3 | **press** *in a quote* | present | you |  |  |  |  |  | vn push-12-1-1 «NP V PP»: agent=Agent |

<!-- .note -->
*Sentence 3:* Why are buttons big and bright?

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:3
# text = Why are buttons big and bright?
1	Why	why	ADV	WRB	PronType=Int	4	advmod	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	buttons	button	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	big	big	ADJ	JJ	Degree=Pos	0	root	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	bright	bright	ADJ	JJ	Degree=Pos	4	conj	_	SpaceAfter=No
7	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | buttons |  |  |  |  | big *property* | tree rules |
| 2 | **be** |  | buttons *not said here* |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
So you can find the exit button quickly

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:o1:1
# text = So you can find the exit button quickly
1	So	so	ADV	RB	_	4	advmod	_	_
2	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
3	can	can	AUX	MD	VerbForm=Fin	4	aux	_	_
4	find	find	VERB	VB	VerbForm=Inf	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	exit	exit	NOUN	NN	Number=Sing	7	compound	_	_
7	button	button	NOUN	NN	Number=Sing	4	obj	_	_
8	quickly	quickly	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **find** | can | you | the exit button |  |  |  | quickly *property* | vn discover-84 «NP V NP»: agent=Agent button=Topic |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
To get you to tap without thinking

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:o2:1
# text = To get you to tap without thinking
1	To	to	PART	TO	_	2	mark	_	_
2	get	get	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	obj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	tap	tap	VERB	VB	VerbForm=Inf	2	xcomp	_	_
6	without	without	SCONJ	IN	_	7	mark	_	_
7	thinking	think	VERB	VBG	Tense=Pres|VerbForm=Part	5	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | to-infinitive |  | you |  |  |  |  | tree rules |
| 2 | **tap** | to-infinitive | you *not said here* |  |  |  |  |  | vn investigate-35.4 «NP V NP.location»: agent=Agent |
| 3 | **think** *speech: other* | gerund | you *not said here* |  |  |  |  |  | vn focus-87.1-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Because games just love bright colours

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:o3:1
# text = Because games just love bright colours
1	Because	because	ADP	IN	ExtPos=ADP	2	case	_	_
2	games	game	NOUN	NNS	Number=Plur	4	obl	_	_
3	just	just	ADV	RB	_	4	advmod	_	_
4	love	love	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	0	root	_	_
5	bright	bright	ADJ	JJ	Degree=Pos	6	amod	_	_
6	colours	colour	NOUN	NNS	Number=Plur	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **love** | present |  | bright colours |  |  |  | because games | vn admire-31.2-1 «NP V NP»: agent=Experiencer colour=Stimulus |

### Option 4 {#o4}

<!-- .ven lang=en -->
To help people who can't see very well

```conllu
# sent_id = question:money:18-mum-s-card-in-app-buys-and-subscriptions-that-renew:t7:o4:1
# text = To help people who can't see very well
1	To	to	PART	TO	_	2	mark	_	_
2	help	help	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	people	people	NOUN	NNS	Number=Plur	2	obj	_	_
4	who	who	PRON	WP	PronType=Rel	7	nsubj	_	_
5	ca	can	AUX	MD	VerbForm=Fin	7	aux	_	SpaceAfter=No
6	n't	not	PART	RB	Polarity=Neg	7	advmod	_	_
7	see	see	VERB	VB	VerbForm=Inf	3	acl:relcl	_	_
8	very	very	ADV	RB	_	9	advmod	_	_
9	well	well	ADV	RB	Degree=Pos	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | to-infinitive |  |  | people |  |  |  | vn help-72.1-1-1 «NP V NP»: agent=Agent people=Beneficiary |
| 2 | **not** **see** | can | people |  |  |  |  | well *property* | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Mum's card, in-app buys and subscripti…, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/money/18-mum-s-card-in-app-buys-and-subscriptions-that-renew/t6/)
- next →: [Mum's card, in-app buys and subscripti…, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/money/18-mum-s-card-in-app-buys-and-subscriptions-that-renew/t8/)
- ↑ back to [Mum's card, in-app buys and subscriptions that renew](https://md.mova.elamur.ai/free/en/corpora/questions/money/18-mum-s-card-in-app-buys-and-subscriptions-that-renew/)

