---
title: Ollie reckons "if it's 2 for 1, I always win cos I get the rare one.… — Swaps and barter in the playground · tree and pragmatics
description: Ollie reckons "if it's 2 for 1, I always win cos I get the rare one." Is he right? Test 3 · ★ of lesson 4 «Swaps and barter in the playground» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 3 · ★ · Swaps and barter in the playground

<!-- .ven lang=en -->
Ollie reckons "if it's 2 for 1, I always win cos I get the rare one." Is he right?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 1 · wrong ✗ · **Who acts:** Ollie, it, I · **What happens:** reckon, be, win, get · **To what, where:** 2, rare one

<!-- .vabout -->
This is test 3 · ★ of lesson 4 «Swaps and barter in the playground» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/4-swaps-and-barter-in-the-playground/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* Ollie reckons "if it's 2 for 1, I always win cos I get the rare one."

```conllu
# sent_id = question:money:4-swaps-and-barter-in-the-playground:t3:1
# text = Ollie reckons "if it's 2 for 1, I always win cos I get the rare one."
1	Ollie	Ollie	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	reckons	reckon	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
4	if	if	SCONJ	IN	_	7	mark	_	_
5	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	SpaceAfter=No
6	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	2	2	NUM	CD	NumForm=Digit|NumType=Card	2	obl	_	_
8	for	for	ADP	IN	_	9	case	_	_
9	1	1	NUM	CD	NumForm=Digit|NumType=Card	7	nmod	_	SpaceAfter=No
10	,	,	PUNCT	,	_	13	punct	_	_
11	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	13	nsubj	_	_
12	always	always	ADV	RB	PronType=Tot	13	advmod	_	_
13	win	win	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	2	conj	_	_
14	cos	cos	SCONJ	IN	_	16	mark	_	_
15	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	16	nsubj	_	_
16	get	get	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	13	advcl	_	_
17	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
18	rare	rare	ADJ	JJ	Degree=Pos	19	amod	_	_
19	one	one	NOUN	NN	Number=Sing	16	obj	_	SpaceAfter=No
20	.	.	PUNCT	.	_	2	punct	_	SpaceAfter=No
21	"	"	PUNCT	''	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **reckon** | present | Ollie |  |  |  |  |  | vn consider-29.9-1 «NP V how S»: agent=Agent |
| 2 | **is a** *a condition, not said to happen, in a quote* | present | it | 2 |  |  |  | for 1 | tree rules |
| 3 | **win** *in a quote* | present | I |  |  |  |  | always *property* | vn succeed-74-2 «NP V»: agent=Agent |
| 4 | **get** *in a quote* | present | I | the rare one |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer one=Stimulus |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Is he right?

```conllu
# sent_id = question:money:4-swaps-and-barter-in-the-playground:t3:2
# text = Is he right?
1	Is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
2	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
3	right	right	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Ollie |  |  |  |  | right *property* | tree rules |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Not always, the "rare" one might be common and he loses a card

<!-- fold The tree, 13 words -->
```conllu
# sent_id = question:money:4-swaps-and-barter-in-the-playground:t3:o1:1
# text = Not always, the "rare" one might be common and he loses a card
1	Not	not	PART	RB	Polarity=Neg	2	advmod	_	_
2	always	always	ADV	RB	PronType=Tot	11	advmod	_	SpaceAfter=No
3	,	,	PUNCT	,	_	2	punct	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
5	"	"	PUNCT	``	_	6	punct	_	SpaceAfter=No
6	rare	rare	ADJ	JJ	Degree=Pos	8	amod	_	SpaceAfter=No
7	"	"	PUNCT	''	_	6	punct	_	_
8	one	one	NUM	CD	NumForm=Word|NumType=Card	11	nsubj	_	_
9	might	might	AUX	MD	VerbForm=Fin	11	aux	_	_
10	be	be	AUX	VB	VerbForm=Inf	11	cop	_	_
11	common	common	ADJ	JJ	Degree=Pos	0	root	_	_
12	and	and	CCONJ	CC	_	14	cc	_	_
13	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	14	nsubj	_	_
14	loses	lose	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	conj	_	_
15	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
16	card	card	NOUN	NN	Number=Sing	14	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | might | the rare one |  |  |  |  | always, common *property* | tree rules |
| 2 | **lose** | present | he | a card |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent card=Eventuality |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
No, swaps can never be fair

```conllu
# sent_id = question:money:4-swaps-and-barter-in-the-playground:t3:o2:1
# text = No, swaps can never be fair
1	No	no	INTJ	UH	Polarity=Neg	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	swaps	swap	NOUN	NNS	Number=Plur	7	nsubj	_	_
4	can	can	AUX	MD	VerbForm=Fin	7	aux	_	_
5	never	never	ADV	RB	PronType=Neg	7	advmod	_	_
6	be	be	AUX	VB	VerbForm=Inf	7	cop	_	_
7	fair	fair	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **is** | can | swaps |  |  |  |  | fair *property* | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
Yes, 1 card is always worth more than 2

```conllu
# sent_id = question:money:4-swaps-and-barter-in-the-playground:t3:o3:1
# text = Yes, 1 card is always worth more than 2
1	Yes	yes	INTJ	UH	Polarity=Pos	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	1	1	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
4	card	card	NOUN	NN	Number=Sing	7	nsubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
6	always	always	ADV	RB	PronType=Tot	7	advmod	_	_
7	worth	worth	ADJ	JJ	Degree=Pos	0	root	_	_
8	more	more	ADJ	JJR	Degree=Cmp|ExtPos=ADV	10	advmod	_	_
9	than	than	ADP	IN	_	8	fixed	_	_
10	2	2	NUM	CD	NumForm=Digit|NumType=Card	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | 1 card |  |  |  |  | always, worth *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Yes, getting the rare one always means you win

```conllu
# sent_id = question:money:4-swaps-and-barter-in-the-playground:t3:o4:1
# text = Yes, getting the rare one always means you win
1	Yes	yes	INTJ	UH	Polarity=Pos	3	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	getting	get	VERB	VBG	VerbForm=Ger	8	csubj	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	rare	rare	ADJ	JJ	Degree=Pos	6	amod	_	_
6	one	one	NOUN	NN	Number=Sing	3	obj	_	_
7	always	always	ADV	RB	PronType=Tot	8	advmod	_	_
8	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	10	nsubj	_	_
10	win	win	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	8	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | gerund |  | the rare one |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer one=Stimulus |
| 2 | **mean** | present | getting |  |  |  |  | always *property* | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 3 | **win** | present | you |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Swaps and barter in the playground, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/money/4-swaps-and-barter-in-the-playground/t2/)
- next →: [Swaps and barter in the playground, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/money/4-swaps-and-barter-in-the-playground/t4/)
- ↑ back to [Swaps and barter in the playground](https://md.mova.elamur.ai/free/en/corpora/questions/money/4-swaps-and-barter-in-the-playground/)

