---
title: Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of… — Gambling and honesty with change · tree and pragmatics
description: Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of 50p change. ("Leg it" means run away.) What's the right move and why? Test 1 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question 
---

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# Test 1 · ★ · Gambling and honesty with change

<!-- .ven lang=en -->
Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of 50p change. ("Leg it" means run away.) What's the right move and why?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 4 · wrong ✗ · **Who acts:** mate, shop, right move · **What happens:** whisper, leg, give, mean, run away, be · **To what, where:** mate, Mia, shop · **Speech:** someone speaks here

<!-- .vabout -->
This is test 1 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/40-gambling-and-honesty-with-change/#t1).

## The question {#question}

<!-- .note -->
*Sentence 1:* Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of 50p change.

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:1
# text = Mia's mate whispers, "Leg it!" when the shop gives her £5 instead of 50p change.
1	Mia	Mia	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	mate	mate	NOUN	NN	Number=Sing	4	nsubj	_	_
4	whispers	whisper	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	7	punct	_	_
6	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
7	Leg	leg	VERB	VB	VerbForm=Inf	4	ccomp	_	_
8	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	obj	_	SpaceAfter=No
9	!	!	PUNCT	.	_	7	punct	_	SpaceAfter=No
10	"	"	PUNCT	''	_	7	punct	_	_
11	when	when	SCONJ	WRB	_	14	mark	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	shop	shop	NOUN	NN	Number=Sing	14	nsubj	_	_
14	gives	give	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	advcl	_	_
15	her	she	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs	14	iobj	_	_
16	£	£	SYM	$	_	14	obj	_	SpaceAfter=No
17	5	5	NUM	CD	NumForm=Digit|NumType=Card	16	nummod	_	_
18	instead	instead	ADV	RB	ExtPos=ADP	22	case	_	_
19	of	of	ADP	IN	_	18	fixed	_	_
20	50	50	NUM	CD	NumForm=Digit|NumType=Card	22	nummod	_	SpaceAfter=No
21	p	p	NOUN	NN	Number=Sing	22	compound	_	_
22	change	change	NOUN	NN	Number=Sing	14	obl	_	SpaceAfter=No
23	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **whisper** *speech: express* | present | Mia's mate |  |  |  |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 2 | **leg** *in a quote* | infinitive |  | mate |  |  |  |  | tree rules |
| 3 | **give** | present | the shop |  | Mia |  |  | instead 50 p change | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent she=Recipient £=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* ("Leg it" means run away.)

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:2
# text = ("Leg it" means run away.)
1	(	(	PUNCT	-LRB-	_	3	punct	_	SpaceAfter=No
2	"	"	PUNCT	``	_	3	punct	_	SpaceAfter=No
3	Leg	leg	VERB	VB	Mood=Imp|VerbForm=Fin	6	nsubj	_	_
4	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	obj	_	SpaceAfter=No
5	"	"	PUNCT	''	_	3	punct	_	_
6	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	run	run	VERB	VB	VerbForm=Inf	6	ccomp	_	_
8	away	away	ADV	RB	_	7	advmod	_	SpaceAfter=No
9	.	.	PUNCT	.	_	6	punct	_	SpaceAfter=No
10	)	)	PUNCT	-RRB-	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **leg** *in a quote* | infinitive |  | shop |  |  |  |  | tree rules |
| 2 | **mean** | present |  |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 3 | **run away** | infinitive |  |  |  |  |  | away *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |

<!-- .note -->
*Sentence 3:* What's the right move and why?

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:3
# text = What's the right move and why?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	right	right	ADJ	JJ	Degree=Pos	5	amod	_	_
5	move	move	NOUN	NN	Number=Sing	1	nsubj	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	why	why	ADV	WRB	PronType=Int	5	conj	_	SpaceAfter=No
8	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the right move |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Keep it, because the shop's mistake is the shop's problem

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:o1:1
# text = Keep it, because the shop's mistake is the shop's problem
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	13	punct	_	_
4	because	because	SCONJ	IN	_	13	mark	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	shop	shop	NOUN	NN	Number=Sing	8	nmod:poss	_	SpaceAfter=No
7	's	's	PART	POS	_	6	case	_	_
8	mistake	mistake	NOUN	NN	Number=Sing	11	nsubj	_	_
9	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	shop	shop	NOUN	NN	Number=Sing	13	compound	_	SpaceAfter=No
12	's	's	PART	POS	_	11	case	_	_
13	problem	problem	NOUN	NN	Number=Sing	1	parataxis	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* | it |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent it=Theme |
| 2 | **is** | present | the shop's mistake |  |  |  |  | 's the shop | tree rules |
| 3 | **mistake** |  | the shop |  |  |  |  |  | nom mistake «act intransitive»: poss=agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Spend it fast before anyone finds out

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:o2:1
# text = Spend it fast before anyone finds out
1	Spend	spend	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	fast	fast	ADV	RB	Degree=Pos	1	advmod	_	_
4	before	before	SCONJ	IN	_	6	mark	_	_
5	anyone	anyone	PRON	NN	Number=Sing|PronType=Ind	6	nsubj	_	_
6	finds	find	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
7	out	out	ADP	RP	_	6	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **spend** | imperative | you *not said here* | it |  |  |  | fast *property* | vn consume-66-1 «NP V NP»: agent=Agent it=Asset |
| 2 | **find out** | present | anyone |  |  |  |  |  | vn learn-14-2-1 «NP V PP.topic»: agent=Agent |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Run, because shops never notice wrong change

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:o3:1
# text = Run, because shops never notice wrong change
1	Run	run	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	6	punct	_	_
3	because	because	SCONJ	IN	_	6	mark	_	_
4	shops	shop	NOUN	NNS	Number=Plur	6	nsubj	_	_
5	never	never	ADV	RB	PronType=Neg	6	advmod	_	_
6	notice	notice	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
7	wrong	wrong	ADJ	JJ	Degree=Pos	8	amod	_	_
8	change	change	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **run** | imperative | you *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 2 | **not** **notice** | present | shops | wrong change |  |  |  |  | vn see-30.1-1 «NP V S»: agent=Experiencer change=Stimulus |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Give back £4.50, because the shop worker might have to pay it

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t1:o4:1
# text = Give back £4.50, because the shop worker might have to pay it
1	Give	give	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	back	back	ADV	RB	_	1	advmod	_	_
3	£	£	SYM	$	_	1	obj	_	SpaceAfter=No
4	4.50	4.50	NUM	CD	NumForm=Digit|NumType=Card	3	nummod	_	SpaceAfter=No
5	,	,	PUNCT	,	_	11	punct	_	_
6	because	because	SCONJ	IN	_	11	mark	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	shop	shop	NOUN	NN	Number=Sing	9	compound	_	_
9	worker	worker	NOUN	NN	Number=Sing	11	nsubj	_	_
10	might	might	AUX	MD	VerbForm=Fin	11	aux	_	_
11	have	have	VERB	VB	VerbForm=Inf	1	conj	_	_
12	to	to	PART	TO	_	13	mark	_	_
13	pay	pay	VERB	VB	VerbForm=Inf	11	xcomp	_	_
14	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	13	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give back** | imperative | you *not said here* |  |  |  |  |  | vn give-13.1 «NP V NP»: agent=Agent £=Theme |
| 2 | **have** | might | the shop worker |  |  |  |  |  | tree rules |
| 3 | **pay** | to-infinitive | the shop worker *not said here* | worker |  |  |  |  | vn pay-68-1 «NP V NP»: agent=Agent it=Asset |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Lending, sharing, charity and tipping, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/money/39-lending-sharing-charity-and-tipping/e4/)
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