---
title: What would happen if Kai kept playing the claw machine until he won… — Gambling and honesty with change · tree and pragmatics
description: What would happen if Kai kept playing the claw machine until he won the £2 teddy, spending £12? Test 5 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong
---

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# Test 5 · ★ · Gambling and honesty with change

<!-- .ven lang=en -->
What would happen if Kai kept playing the claw machine until he won the £2 teddy, spending £12?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** Kai · **What happens:** happen, keep, play, win, spend · **To what, where:** claw machine, £ teddy

<!-- .vabout -->
This is test 5 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/40-gambling-and-honesty-with-change/#t5).

## The question {#question}

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t5:1
# text = What would happen if Kai kept playing the claw machine until he won the £2 teddy, spending £12?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	Kai	Kai	PROPN	NNP	Number=Sing	6	nsubj	_	_
6	kept	keep	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
7	playing	play	VERB	VBG	VerbForm=Ger	6	xcomp	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	claw	claw	NOUN	NN	Number=Sing	10	compound	_	_
10	machine	machine	NOUN	NN	Number=Sing	7	obj	_	_
11	until	until	SCONJ	IN	_	13	mark	_	_
12	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	13	nsubj	_	_
13	won	win	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	7	advcl	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	17	det	_	_
15	£	£	SYM	$	_	17	compound	_	SpaceAfter=No
16	2	2	NUM	CD	NumForm=Digit|NumType=Card	15	nummod	_	_
17	teddy	teddy	NOUN	NN	Number=Sing	13	obj	_	SpaceAfter=No
18	,	,	PUNCT	,	_	19	punct	_	_
19	spending	spend	VERB	VBG	VerbForm=Ger	7	conj	_	_
20	£	£	SYM	$	_	19	obj	_	SpaceAfter=No
21	12	12	NUM	CD	NumForm=Digit|NumType=Card	20	nummod	_	SpaceAfter=No
22	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | would |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **keep** *a condition, not said to happen* | past | Kai |  |  |  |  |  | tree rules |
| 3 | **play** | gerund | Kai *not said here* | the claw machine |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent machine=Theme |
| 4 | **win** | past | Kai | the £ teddy |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent teddy=Eventuality |
| 5 | **spend** | gerund | Kai *not said here* |  |  |  |  |  | vn consume-66-1 «NP V NP»: agent=Agent £=Asset |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
He'd break even, because winning cancels the cost

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t5:o1:1
# text = He'd break even, because winning cancels the cost
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	break	break	VERB	VB	VerbForm=Inf	0	root	_	_
4	even	even	ADV	RB	_	3	advmod	_	SpaceAfter=No
5	,	,	PUNCT	,	_	8	punct	_	_
6	because	because	SCONJ	IN	_	8	mark	_	_
7	winning	win	VERB	VBG	VerbForm=Ger	8	nsubj	_	_
8	cancels	cancel	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	cost	cost	NOUN	NN	Number=Sing	8	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **break** | would | He |  |  |  |  |  | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |
| 2 | **win** | gerund |  |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 3 | **cancel** | present |  | the cost |  |  |  |  | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
He'd be £10 richer because he won

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t5:o2:1
# text = He'd be £10 richer because he won
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	6	aux	_	_
3	be	be	AUX	VB	VerbForm=Inf	6	cop	_	_
4	£	£	SYM	$	_	6	obl:unmarked	_	SpaceAfter=No
5	10	10	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
6	richer	rich	ADJ	JJR	Degree=Cmp	0	root	_	_
7	because	because	SCONJ	IN	_	9	mark	_	_
8	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
9	won	win	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | would | He |  |  |  |  | rich *property* | tree rules |
| 2 | **win** | past | he |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
He'd have lost £10 overall, even with the teddy

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t5:o3:1
# text = He'd have lost £10 overall, even with the teddy
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	'd	would	AUX	MD	VerbForm=Fin	4	aux	_	_
3	have	have	AUX	VB	VerbForm=Inf	4	aux	_	_
4	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part	0	root	_	_
5	£	£	SYM	$	_	7	obl:unmarked	_	SpaceAfter=No
6	10	10	NUM	CD	NumForm=Digit|NumType=Card	5	nummod	_	_
7	overall	overall	ADV	RB	_	4	advmod	_	SpaceAfter=No
8	,	,	PUNCT	,	_	12	punct	_	_
9	even	even	ADV	RB	_	12	advmod	_	_
10	with	with	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	teddy	teddy	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | would · perfect | He |  |  |  |  | with the teddy; overall *property* | vn succeed-74-3-1 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The arcade would refund him for trying

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t5:o4:1
# text = The arcade would refund him for trying
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	arcade	arcade	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	refund	refund	VERB	VB	VerbForm=Inf	0	root	_	_
5	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	obj	_	_
6	for	for	SCONJ	IN	_	7	mark	_	_
7	trying	try	VERB	VBG	Tense=Pres|VerbForm=Part	4	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **refund** | would | the arcade | him *= he* |  |  |  |  | vn give-13.1 «NP V NP»: agent=Agent he=Theme |
| 2 | **try** | gerund | the arcade *not said here* |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Gambling and honesty with change, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/t4/)
- next →: [Gambling and honesty with change, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/t6/)
- ↑ back to [Gambling and honesty with change](https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/)

