---
title: In a game, a slot machine "always pays out if you keep going". What'… — Gambling and honesty with change · tree and pragmatics
description: In a game, a slot machine "always pays out if you keep going". What's wrong with that picture? Test 7 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 7 · ★ · Gambling and honesty with change

<!-- .ven lang=en -->
In a game, a slot machine "always pays out if you keep going". What's wrong with that picture?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** slot machine, you · **What happens:** pay out, keep, go, be · **To what, where:** game

<!-- .vabout -->
This is test 7 · ★ of lesson 40 «Gambling and honesty with change» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/40-gambling-and-honesty-with-change/#t7).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a game, a slot machine "always pays out if you keep going".

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t7:1
# text = In a game, a slot machine "always pays out if you keep going".
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	10	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	slot	slot	NOUN	NN	Number=Sing	7	compound	_	_
7	machine	machine	NOUN	NN	Number=Sing	10	nsubj	_	_
8	"	"	PUNCT	''	_	7	punct	_	SpaceAfter=No
9	always	always	ADV	RB	PronType=Tot	10	advmod	_	_
10	pays	pay	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
11	out	out	ADP	RP	_	10	compound:prt	_	_
12	if	if	SCONJ	IN	_	14	mark	_	_
13	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	14	nsubj	_	_
14	keep	keep	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	10	advcl	_	_
15	going	go	VERB	VBG	VerbForm=Ger	14	xcomp	_	SpaceAfter=No
16	"	"	PUNCT	''	_	15	punct	_	SpaceAfter=No
17	.	.	PUNCT	.	_	10	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pay out** *in a quote* | present | a slot machine |  |  | a game |  | always *property* | vn pay-68-1 «NP V NP»: agent=Agent |
| 2 | **keep** *a condition, not said to happen, in a quote* | present | you |  |  |  |  |  | tree rules |
| 3 | **go** *in a quote* | gerund | you *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's wrong with that picture?

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t7:2
# text = What's wrong with that picture?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	wrong	wrong	ADJ	JJ	Degree=Pos	0	root	_	_
4	with	with	ADP	IN	_	6	case	_	_
5	that	that	DET	DT	Number=Sing|PronType=Dem	6	det	_	_
6	picture	picture	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
7	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | with that picture; wrong *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Real slot machines pay everyone back on Fridays

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t7:o1:1
# text = Real slot machines pay everyone back on Fridays
1	Real	real	ADJ	JJ	Degree=Pos	3	amod	_	_
2	slot	slot	NOUN	NN	Number=Sing	3	compound	_	_
3	machines	machine	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	pay	pay	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	4	obj	_	_
6	back	back	ADV	RB	_	4	advmod	_	_
7	on	on	ADP	IN	_	8	case	_	_
8	Fridays	Friday	PROPN	NNPS	Number=Plur	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pay back** | present | Real slot machines | everyone |  |  | friday |  | vn pay-68-1 «NP V NP»: agent=Agent everyone=Asset |

### Option 2 {#o2}

<!-- .ven lang=en -->
Nothing, real slot machines always pay out in the end

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t7:o2:1
# text = Nothing, real slot machines always pay out in the end
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	5	compound	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	real	real	ADJ	JJ	Degree=Pos	4	amod	_	_
4	slot	slot	NOUN	NN	Number=Sing	1	conj	_	_
5	machines	machine	NOUN	NNS	Number=Plur	7	nsubj	_	_
6	always	always	ADV	RB	PronType=Tot	7	advmod	_	_
7	pay	pay	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	out	out	ADP	RP	_	7	compound:prt	_	_
9	in	in	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	end	end	NOUN	NN	Number=Sing	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pay out** | present | Nothing machines |  |  |  | in the end | always *property* | vn pay-68-1 «NP V NP»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Real slot machines only take pennies, so it's fine to keep on playing

<!-- fold The tree, 14 words -->
```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t7:o3:1
# text = Real slot machines only take pennies, so it's fine to keep on playing
1	Real	real	ADJ	JJ	Degree=Pos	3	amod	_	_
2	slot	slot	NOUN	NN	Number=Sing	3	compound	_	_
3	machines	machine	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	only	only	ADV	RB	_	5	advmod	_	_
5	take	take	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	pennies	penny	NOUN	NNS	Number=Plur	5	obj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	11	punct	_	_
8	so	so	ADV	RB	_	11	advmod	_	_
9	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	expl	_	SpaceAfter=No
10	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
11	fine	fine	ADJ	JJ	Degree=Pos	5	parataxis	_	_
12	to	to	PART	TO	_	13	mark	_	_
13	keep	keep	VERB	VB	VerbForm=Inf	11	csubj	_	_
14	on	on	ADP	IN	_	15	case	_	_
15	playing	playing	NOUN	NN	Number=Sing	13	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | present | Real slot machines | pennies |  |  |  |  | vn bring-11.3 «NP V NP»: agent=Agent penny=Theme |
| 2 | **is** | present |  |  |  |  |  | fine *property* | tree rules |
| 3 | **keep** | to-infinitive |  |  |  | playing |  |  | vn keep-15.2 «NP V NP PP.location»: agent=Agent on playing=Location |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Real gambling is set up so players lose more than they win

```conllu
# sent_id = question:money:40-gambling-and-honesty-with-change:t7:o4:1
# text = Real gambling is set up so players lose more than they win
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	gambling	gambling	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	set	set	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	up	up	ADP	RP	_	4	compound:prt	_	_
6	so	so	SCONJ	IN	_	8	mark	_	_
7	players	player	NOUN	NNS	Number=Plur	8	nsubj	_	_
8	lose	lose	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	advcl	_	_
9	more	more	ADJ	JJR	Degree=Cmp	8	obj	_	_
10	than	than	SCONJ	IN	_	12	mark	_	_
11	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	12	nsubj	_	_
12	win	win	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	9	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **set up** | present · passive |  | Real gambling |  |  |  |  | vn other\_cos-45.4-1 «NP V NP ADJ»: subject=Result |
| 2 | **lose** | present | players | more |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent more=Eventuality |
| 3 | **win** | present | players *= player* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Gambling and honesty with change, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/t6/)
- next →: [Gambling and honesty with change, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/t8/)
- ↑ back to [Gambling and honesty with change](https://md.mova.elamur.ai/free/en/corpora/questions/money/40-gambling-and-honesty-with-change/)

