---
title: Theo's mate sorts "games" as a need "cos I'd be bored without them".… — Wants and needs · tree and pragmatics
description: Theo's mate sorts "games" as a need "cos I'd be bored without them". Is he right? Test 10 · ★ of lesson 7 «Wants and needs» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/money/7-wants-and-needs/t10/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Money](https://md.mova.elamur.ai/free/en/corpora/questions/money/) / [Wants and needs](https://md.mova.elamur.ai/free/en/corpora/questions/money/7-wants-and-needs/) / t10

# Test 10 · ★ · Wants and needs

<!-- .ven lang=en -->
Theo's mate sorts "games" as a need "cos I'd be bored without them". Is he right?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** mate · **What happens:** sort, bore, be · **To what, where:** games, I

<!-- .vabout -->
This is test 10 · ★ of lesson 7 «Wants and needs» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/7-wants-and-needs/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* Theo's mate sorts "games" as a need "cos I'd be bored without them".

```conllu
# sent_id = question:money:7-wants-and-needs:t10:1
# text = Theo's mate sorts "games" as a need "cos I'd be bored without them".
1	Theo	Theo	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	mate	mate	NOUN	NN	Number=Sing	4	nsubj	_	_
4	sorts	sort	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	"	"	PUNCT	``	_	6	punct	_	SpaceAfter=No
6	games	game	NOUN	NNS	Number=Plur	4	obj	_	SpaceAfter=No
7	"	"	PUNCT	''	_	6	punct	_	_
8	as	as	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	need	need	NOUN	NN	Number=Sing	4	obl	_	_
11	"	"	PUNCT	``	_	12	punct	_	SpaceAfter=No
12	cos	cos	NOUN	NN	Number=Sing	10	conj	_	_
13	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	16	nsubj	_	SpaceAfter=No
14	'd	would	AUX	MD	VerbForm=Fin	16	aux	_	_
15	be	be	AUX	VB	VerbForm=Inf	16	aux:pass	_	_
16	bored	bore	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	acl:relcl	_	_
17	without	without	ADP	IN	_	18	case	_	_
18	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	16	obl	_	SpaceAfter=No
19	"	"	PUNCT	''	_	16	punct	_	SpaceAfter=No
20	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sort** | present | Theo's mate | games |  |  |  | as a need and cos *goal* | vn classify-29.10 «NP V NP PP.goal»: agent=Agent game=Theme as need=Goal |
| 2 | **bore** *in a quote* | would · passive |  | I |  |  |  | without need | vn amuse-31.1 «NP V NP»: subject=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Is he right?

```conllu
# sent_id = question:money:7-wants-and-needs:t10:2
# text = Is he right?
1	Is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
2	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
3	right	right	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | mate |  |  |  |  | right *property* | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
No, being bored isn't the same as not staying alive or safe

```conllu
# sent_id = question:money:7-wants-and-needs:t10:o1:1
# text = No, being bored isn't the same as not staying alive or safe
1	No	no	INTJ	UH	Polarity=Neg	8	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	8	punct	_	_
3	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	4	cop	_	_
4	bored	bored	ADJ	JJ	Degree=Pos	8	csubj	_	_
5	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	SpaceAfter=No
6	n't	not	PART	RB	Polarity=Neg	8	advmod	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	same	same	ADJ	JJ	Degree=Pos	0	root	_	_
9	as	as	SCONJ	IN	_	11	mark	_	_
10	not	not	PART	RB	Polarity=Neg	11	advmod	_	_
11	staying	stay	VERB	VBG	Tense=Pres|VerbForm=Part	8	advcl	_	_
12	alive	alive	ADJ	JJ	Degree=Pos	11	xcomp	_	_
13	or	or	CCONJ	CC	_	14	cc	_	_
14	safe	safe	ADJ	JJ	Degree=Pos	12	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | gerund |  |  |  |  |  | bored *property* | tree rules |
| 2 | **not** **is** | present |  |  |  |  |  | same *property* | tree rules |
| 3 | **not** **stay** | gerund |  |  |  |  |  | alive *property* | vn exist-47.1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yes, anything you'd miss is a need

```conllu
# sent_id = question:money:7-wants-and-needs:t10:o2:1
# text = Yes, anything you'd miss is a need
1	Yes	yes	INTJ	UH	Polarity=Pos	9	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	anything	anything	PRON	NN	Number=Sing|PronType=Ind	9	nsubj	_	_
4	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	SpaceAfter=No
5	'd	would	AUX	MD	VerbForm=Fin	6	aux	_	_
6	miss	miss	VERB	VB	VerbForm=Inf	3	acl:relcl	_	_
7	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	need	need	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **miss** | would | you |  |  |  |  |  | vn admire-31.2 «NP V that S»: agent=Experiencer |
| 2 | **is a** | present | anything | a need |  |  |  |  | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
No, games are neither a want nor a need

```conllu
# sent_id = question:money:7-wants-and-needs:t10:o3:1
# text = No, games are neither a want nor a need
1	No	no	INTJ	UH	Polarity=Neg	7	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	games	game	NOUN	NNS	Number=Plur	7	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
5	neither	neither	CCONJ	CC	Polarity=Neg	7	cc:preconj	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	want	want	NOUN	NN	Number=Sing	0	root	_	_
8	nor	nor	CCONJ	CC	Polarity=Neg	10	cc	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	need	need	NOUN	NN	Number=Sing	7	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | games | a want nor a need |  |  |  |  | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Yes, games are on the basic needs list

```conllu
# sent_id = question:money:7-wants-and-needs:t10:o4:1
# text = Yes, games are on the basic needs list
1	Yes	yes	INTJ	UH	Polarity=Pos	9	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	games	game	NOUN	NNS	Number=Plur	9	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
5	on	on	ADP	IN	_	9	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	basic	basic	ADJ	JJ	Degree=Pos	8	amod	_	_
8	needs	need	NOUN	NNS	Number=Plur	9	compound	_	_
9	list	list	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | games |  |  | needs list |  |  | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Wants and needs, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/money/7-wants-and-needs/t9/)
- next →: [Wants and needs, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/money/7-wants-and-needs/t11/)
- ↑ back to [Wants and needs](https://md.mova.elamur.ai/free/en/corpora/questions/money/7-wants-and-needs/)

