---
title: Freya's bro says "just borrow a fiver off Mum, duh." If she does, wh… — Saving up for a game · tree and pragmatics
description: Freya's bro says "just borrow a fiver off Mum, duh." If she does, what happens? Test 11 · ★★ of lesson 8 «Saving up for a game» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 11 · ★★ · Saving up for a game

<!-- .ven lang=en -->
Freya's bro says "just borrow a fiver off Mum, duh." If she does, what happens?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 3 · wrong ✗ · **Who acts:** bro · **What happens:** say, borrow, do, happen · **To what, where:** fiver · **Speech:** someone speaks here

<!-- .vabout -->
This is test 11 · ★★ of lesson 8 «Saving up for a game» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/8-saving-up-for-a-game/#t11).

## The question {#question}

<!-- .note -->
*Sentence 1:* Freya's bro says "just borrow a fiver off Mum, duh."

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t11:1
# text = Freya's bro says "just borrow a fiver off Mum, duh."
1	Freya	Freya	PROPN	NNP	Number=Sing	3	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	bro	bro	NOUN	NN	Number=Sing	4	nsubj	_	_
4	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
6	just	just	ADV	RB	_	7	advmod	_	_
7	borrow	borrow	VERB	VB	VerbForm=Inf	4	ccomp	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	fiver	fiver	NOUN	NN	Number=Sing	7	obj	_	_
10	off	off	ADP	IN	_	11	case	_	_
11	Mum	mum	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
12	,	,	PUNCT	,	_	7	punct	_	_
13	duh	duh	INTJ	UH	_	7	discourse	_	SpaceAfter=No
14	.	.	PUNCT	.	_	7	punct	_	SpaceAfter=No
15	"	"	PUNCT	''	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | Freya's bro |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **borrow** *in a quote* | infinitive |  | a fiver |  |  |  | off Mum | vn obtain-13.5.2 «NP V NP»: agent=Agent fiver=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* If she does, what happens?

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t11:2
# text = If she does, what happens?
1	If	if	SCONJ	IN	_	3	mark	_	_
2	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
3	does	do	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	advcl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	what	what	PRON	WP	PronType=Int	6	nsubj	_	_
6	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
7	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** *a condition, not said to happen* | present | bro |  |  |  |  |  | vn act-114-1 «NP V»: agent=Agent |
| 2 | **happen** | present |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
She gets £5 free forever and never has to pay it back

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t11:o1:1
# text = She gets £5 free forever and never has to pay it back
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	£	£	SYM	$	_	2	obj	_	SpaceAfter=No
4	5	5	NUM	CD	NumForm=Digit|NumType=Card	3	nummod	_	_
5	free	free	ADJ	JJ	Degree=Pos	2	xcomp	_	_
6	forever	forever	ADV	RB	_	5	advmod	_	_
7	and	and	CCONJ	CC	_	9	cc	_	_
8	never	never	ADV	RB	PronType=Neg	9	advmod	_	_
9	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
10	to	to	PART	TO	_	11	mark	_	_
11	pay	pay	VERB	VB	VerbForm=Inf	9	xcomp	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
13	back	back	ADV	RB	_	11	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | She |  |  |  |  | free *property* | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer £=Stimulus |
| 2 | **not** **have** | present | She *not said here* |  |  |  |  |  | tree rules |
| 3 | **pay back** | to-infinitive | She *not said here* | it |  |  |  |  | vn pay-68-1 «NP V NP»: agent=Agent it=Asset |

### Option 2 {#o2}

<!-- .ven lang=en -->
The Lego becomes £5 cheaper because Mum helped

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t11:o2:1
# text = The Lego becomes £5 cheaper because Mum helped
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	Lego	Lego	PROPN	NNP	Number=Sing	3	nsubj	_	_
3	becomes	become	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	£	£	SYM	$	_	3	xcomp	_	SpaceAfter=No
5	5	5	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
6	cheaper	cheap	ADJ	JJR	Degree=Cmp	4	advmod	_	_
7	because	because	SCONJ	IN	_	9	mark	_	_
8	Mum	Mum	PROPN	NNP	Number=Sing	9	nsubj	_	_
9	helped	help	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** | present | the Lego |  |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
| 2 | **help** | past | Mum |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
She owes Mum £5, which is a debt to pay back

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t11:o3:1
# text = She owes Mum £5, which is a debt to pay back
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	owes	owe	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	Mum	Mum	PROPN	NNP	Number=Sing	2	obj	_	_
4	£	£	SYM	$	_	10	compound	_	SpaceAfter=No
5	5	5	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	10	punct	_	_
7	which	which	PRON	WDT	PronType=Rel	10	nsubj	_	_
8	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	cop	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	debt	debt	NOUN	NN	Number=Sing	2	obj	_	_
11	to	to	PART	TO	_	12	mark	_	_
12	pay	pay	VERB	VB	VerbForm=Inf	2	advcl	_	_
13	back	back	ADV	RB	_	12	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **owe** | present | She | Mum |  |  |  |  | vn future\_having-13.3 «NP V NP.theme (PP)»: agent=Agent mum=Theme |
| 2 | **is a** | present |  | a £ debt |  |  |  |  | tree rules |
| 3 | **pay back** | to-infinitive | She *not said here* |  |  |  |  |  | vn pay-68-1 «NP V NP»: agent=Agent |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Mum pays the shop and Freya gets the change to keep

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t11:o4:1
# text = Mum pays the shop and Freya gets the change to keep
1	Mum	mum	NOUN	NN	Number=Sing	2	nsubj	_	_
2	pays	pay	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	shop	shop	NOUN	NN	Number=Sing	2	obj	_	_
5	and	and	CCONJ	CC	_	7	cc	_	_
6	Freya	Freya	PROPN	NNP	Number=Sing	7	nsubj	_	_
7	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	change	change	NOUN	NN	Number=Sing	7	obj	_	_
10	to	to	PART	TO	_	11	mark	_	_
11	keep	keep	VERB	VB	VerbForm=Inf	7	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pay** | present | Mum | the shop |  |  |  |  | vn pay-68-1 «NP V NP»: agent=Agent shop=Asset |
| 2 | **get** | present | Freya | the change |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer change=Stimulus |
| 3 | **keep** | to-infinitive | Freya *not said here* |  |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Saving up for a game, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/t10/)
- next →: [Saving up for a game, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/e1/)
- ↑ back to [Saving up for a game](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/)

