---
title: Paddy goes "saving's for losers, spend it now lol". His sis rolls he… — Saving up for a game · tree and pragmatics
description: Paddy goes "saving's for losers, spend it now lol". His sis rolls her eyes. What's the sensible view? Test 2 · ★★ of lesson 8 «Saving up for a game» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · ★★ · Saving up for a game

<!-- .ven lang=en -->
Paddy goes "saving's for losers, spend it now lol". His sis rolls her eyes. What's the sensible view?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** Paddy, sis, sensible view · **What happens:** go, spend, roll, be · **To what, where:** Paddy, eyes · **Speech:** someone speaks here

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This is test 2 · ★★ of lesson 8 «Saving up for a game» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/8-saving-up-for-a-game/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* Paddy goes "saving's for losers, spend it now lol".

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:1
# text = Paddy goes "saving's for losers, spend it now lol".
1	Paddy	paddy	NOUN	NN	Number=Sing	2	nsubj	_	_
2	goes	go	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	"	"	PUNCT	``	_	4	punct	_	SpaceAfter=No
4	saving	saving	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
5	's	's	PART	POS	_	4	case	_	_
6	for	for	ADP	IN	_	7	case	_	_
7	losers	loser	NOUN	NNS	Number=Plur	2	obl	_	SpaceAfter=No
8	,	,	PUNCT	,	_	9	punct	_	_
9	spend	spend	VERB	VB	VerbForm=Inf	2	parataxis	_	_
10	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	obj	_	_
11	now	now	ADV	RB	PronType=Dem	9	advmod	_	_
12	lol	lol	INTJ	UH	_	9	discourse	_	SpaceAfter=No
13	"	"	PUNCT	''	_	9	punct	_	SpaceAfter=No
14	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | present | Paddy |  |  |  |  | 's saving; for losers | vn say-37.7 «NP V S-Quote»: agent=Agent clause=Topic |
| 2 | **spend** *in a quote* | infinitive |  | Paddy |  |  | now |  | vn consume-66-1 «NP V NP»: agent=Agent it=Asset |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* His sis rolls her eyes.

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:2
# text = His sis rolls her eyes.
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	sis	sis	NOUN	NN	Number=Sing	3	nsubj	_	_
3	rolls	roll	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	eyes	eye	NOUN	NNS	Number=Plur	3	obj	_	SpaceAfter=No
6	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **roll** | present | His sis | sis's eyes |  |  |  |  | vn run-51.3.2-2 «NP V NP»: agent=Agent eye=Agent |

<!-- .note -->
*Sentence 3:* What's the sensible view?

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:3
# text = What's the sensible view?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	sensible	sensible	ADJ	JJ	Degree=Pos	5	amod	_	_
5	view	view	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the sensible view |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
He's right, saving never helps

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:o1:1
# text = He's right, saving never helps
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	right	right	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	5	punct	_	_
5	saving	save	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
6	never	never	ADV	RB	PronType=Neg	7	advmod	_	_
7	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | He |  |  |  |  | right *property* | tree rules |
| 2 | **save** | gerund | He *not said here* |  |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent |
| 3 | **not** **help** | present |  |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Saving everything and never spending is the only way

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:o2:1
# text = Saving everything and never spending is the only way
1	Saving	save	VERB	VBG	VerbForm=Ger	9	csubj	_	_
2	everything	everything	PRON	NN	Number=Sing|PronType=Tot	1	obj	_	_
3	and	and	CCONJ	CC	_	5	cc	_	_
4	never	never	ADV	RB	PronType=Neg	5	advmod	_	_
5	spending	spend	VERB	VBG	VerbForm=Ger	1	conj	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	only	only	ADJ	JJ	Degree=Pos	9	amod	_	_
9	way	way	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **save** | gerund |  | everything |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent everything=Theme |
| 2 | **not** **spend** | gerund |  |  |  |  |  |  | vn consume-66-1 «NP V NP»: agent=Agent |
| 3 | **is a** | present | Saving | the only way |  |  |  |  | tree rules |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
A mix is best: spend some now, save some for bigger things

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:o3:1
# text = A mix is best: spend some now, save some for bigger things
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	mix	mix	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
4	best	good	ADJ	JJS	Degree=Sup	0	root	_	SpaceAfter=No
5	:	:	PUNCT	:	_	6	punct	_	_
6	spend	spend	VERB	VB	VerbForm=Inf	4	parataxis	_	_
7	some	some	DET	DT	PronType=Ind	6	obj	_	_
8	now	now	ADV	RB	PronType=Dem	6	advmod	_	SpaceAfter=No
9	,	,	PUNCT	,	_	10	punct	_	_
10	save	save	VERB	VB	VerbForm=Inf	6	conj	_	_
11	some	some	DET	DT	PronType=Ind	10	obj	_	_
12	for	for	ADP	IN	_	14	case	_	_
13	bigger	big	ADJ	JJR	Degree=Cmp	14	amod	_	_
14	things	thing	NOUN	NNS	Number=Plur	10	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | a mix |  |  |  |  | good *property* | tree rules |
| 2 | **spend** | infinitive |  | some |  |  | now |  | vn consume-66-1 «NP V NP»: agent=Agent some=Asset |
| 3 | **save** | infinitive |  | some |  |  |  | for bigger things | vn get-13.5.1-1 «NP V NP PP.source»: agent=Agent some=Theme for thing=Source |

### Option 4 {#o4}

<!-- .ven lang=en -->
Spending everything is the same as saving

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t2:o4:1
# text = Spending everything is the same as saving
1	Spending	spend	VERB	VBG	VerbForm=Ger	5	csubj	_	_
2	everything	everything	PRON	NN	Number=Sing|PronType=Tot	1	obj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	same	same	ADJ	JJ	Degree=Pos	0	root	_	_
6	as	as	SCONJ	IN	_	7	mark	_	_
7	saving	save	VERB	VBG	Tense=Pres|VerbForm=Part	5	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **spend** | gerund |  | everything |  |  |  |  | vn consume-66-1 «NP V NP»: agent=Agent everything=Asset |
| 2 | **is** | present | Spending |  |  |  |  | same *property* | tree rules |
| 3 | **save** | gerund | Spending *not said here* |  |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Saving up for a game, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/t1/)
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