---
title: What would happen if Mia stopped colouring her chart? — Saving up for a game · tree and pragmatics
description: What would happen if Mia stopped colouring her chart? Test 6 · ★★ of lesson 8 «Saving up for a game» of the money course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/t6/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Money](https://md.mova.elamur.ai/free/en/corpora/questions/money/) / [Saving up for a game](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/) / t6

# Test 6 · ★★ · Saving up for a game

<!-- .ven lang=en -->
What would happen if Mia stopped colouring her chart?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 4 · wrong ✗ · **Who acts:** Mia · **What happens:** happen, stop, colour, chart · **To what, where:** chart

<!-- .vabout -->
This is test 6 · ★★ of lesson 8 «Saving up for a game» of the money course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/money/8-saving-up-for-a-game/#t6).

## The question {#question}

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t6:1
# text = What would happen if Mia stopped colouring her chart?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	_
4	if	if	SCONJ	IN	_	6	mark	_	_
5	Mia	Mia	PROPN	NNP	Number=Sing	6	nsubj	_	_
6	stopped	stop	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
7	colouring	colour	VERB	VBG	VerbForm=Ger	6	xcomp	_	_
8	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	chart	chart	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | would |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **stop** *a condition, not said to happen* | past | Mia |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 3 | **colour** | gerund | Mia *not said here* | Mia's chart |  |  |  |  | tree rules |
| 4 | **chart** |  | Mia |  |  |  |  |  | nom chart «communication transitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Nothing could ever change

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t6:o1:1
# text = Nothing could ever change
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	4	nsubj	_	_
2	could	could	AUX	MD	VerbForm=Fin	4	aux	_	_
3	ever	ever	ADV	RB	PronType=Ind	4	advmod	_	_
4	change	change	VERB	VB	VerbForm=Inf	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | could | Nothing |  |  |  | ever |  | vn dress-41.1.1-1-1 «NP V»: agent=Agent |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
Her money would vanish from the jar

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t6:o2:1
# text = Her money would vanish from the jar
1	Her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	money	money	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	vanish	vanish	VERB	VB	VerbForm=Inf	0	root	_	_
5	from	from	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	jar	jar	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **vanish** | would | Her money |  |  | the jar |  |  | vn disappearance-48.2-1 «NP V PP»: agent=Theme from jar=Initial\_Location |

### Option 3 {#o3}

<!-- .ven lang=en -->
The goal would get bigger

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t6:o3:1
# text = The goal would get bigger
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	goal	goal	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	get	get	VERB	VB	VerbForm=Inf	0	root	_	_
5	bigger	big	ADJ	JJR	Degree=Cmp	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | would | the goal |  |  |  |  | big *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
She might lose track and feel less like keeping going

```conllu
# sent_id = question:money:8-saving-up-for-a-game:t6:o4:1
# text = She might lose track and feel less like keeping going
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	might	might	AUX	MD	VerbForm=Fin	3	aux	_	_
3	lose	lose	VERB	VB	VerbForm=Inf	0	root	_	_
4	track	track	NOUN	NN	Number=Sing	3	obj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	feel	feel	VERB	VBP	Mood=Ind|Tense=Pres|VerbForm=Fin	3	conj	_	_
7	less	less	ADV	RBR	Degree=Cmp	6	advmod	_	_
8	like	like	SCONJ	IN	_	9	mark	_	_
9	keeping	keep	VERB	VBG	Tense=Pres|VerbForm=Part	6	advcl	_	_
10	going	go	VERB	VBG	VerbForm=Ger	9	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | might | She | track |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent track=Eventuality |
| 2 | **feel** | present | She *not said here* |  |  |  |  | less *property* | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 3 | **keep** | gerund | She *not said here* |  |  |  |  |  | tree rules |
| 4 | **go** | gerund | She *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Saving up for a game, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/t5/)
- next →: [Saving up for a game, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/t7/)
- ↑ back to [Saving up for a game](https://md.mova.elamur.ai/free/en/corpora/questions/money/8-saving-up-for-a-game/)

